dlgintensity.h

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#if !defined(AFX_DLGINTENSITY_H__966BFD9E_1063_4646_8128_72B93F48EC13__INCLUDED_)
#define AFX_DLGINTENSITY_H__966BFD9E_1063_4646_8128_72B93F48EC13__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgIntensity.h : header file
//
#include "DIBApi.h"
#include "hwpreView.h"
/////////////////////////////////////////////////////////////////////////////
// CDlgIntensity dialog

class CDlgIntensity : public CDialog
{
	private:
		using CDialog::Create;
		UINT	m_grayHigh;
		UINT	m_grayLow;

// Construction
public:
	int m_iIsDraging;   // 当前鼠标拖动状态,0表示未拖动,1表示正在拖动
	HDIB hDibSource ,hDibDest;
	LONG m_lCount[256];
	// DIB的高度
	LONG	m_lHeight;
	// DIB的宽度
	LONG	m_lWidth;	
	LONG m_lLineBytes;
	
	CDlgIntensity(CWnd* pParent = NULL);   // standard constructor
	BOOL Create();

// Dialog Data
	//{{AFX_DATA(CDlgIntensity)
	enum { IDD = IDD_DLG_INTENSITY };
	UINT	m_intThre;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgIntensity)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	virtual void PostNcDestroy();
	//}}AFX_VIRTUAL

// Implementation
protected:
	CRect m_MouseRect;
	CWnd * m_pParent ;
	int m_nID;

	// Generated message map functions
	//{{AFX_MSG(CDlgIntensity)
	virtual BOOL OnInitDialog();
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnKillfocusEditThre();
	virtual void OnOK();
	afx_msg void OnPaint();
	virtual void OnCancel();
	afx_msg void OnChangeEditThre();
	afx_msg void OnBtnEqua();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGINTENSITY_H__966BFD9E_1063_4646_8128_72B93F48EC13__INCLUDED_)

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