📄 gameslectdlg.h
字号:
#if !defined(AFX_GAMESLECTDLG_H__FB419CE6_EEB3_420F_96FB_ABFB65E7F5A2__INCLUDED_)
#define AFX_GAMESLECTDLG_H__FB419CE6_EEB3_420F_96FB_ABFB65E7F5A2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GameSlectDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// GameSlectDlg dialog
class GameSlectDlg : public CDialog
{
// Construction
public:
GameSlectDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(GameSlectDlg)
enum { IDD = IDD_GameSelect };
int m_GameLevel;
int m_RatMount;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(GameSlectDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(GameSlectDlg)
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GAMESLECTDLG_H__FB419CE6_EEB3_420F_96FB_ABFB65E7F5A2__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -