📄 terrain.c
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#include <stdlib.h>
#include "measure.h"
TERRAINTYPE plantation[5] =
{
{ 1110, "灌溉水田", NULL, 0 },
{ 1120, "望天田", NULL, 0 },
{ 1130, "水浇地", NULL, 0 },
{ 1140, "旱地", NULL, 0 },
{ 1150, "菜地", NULL, 0 }
};
TERRAINTYPE garden[5] =
{
{ 1210, "果园", NULL, 0 },
{ 1220, "桑园", NULL, 0 },
{ 1230, "茶园", NULL, 0 },
{ 1240, "橡胶园", NULL, 0 },
{ 1250, "其它园地", NULL, 0 }
};
TERRAINTYPE woodland[9] =
{
{ 1310, "有林地", NULL, 0 },
{ 1311, "可调整有林地", NULL, 0 },
{ 1320, "灌木林地", NULL, 0 },
{ 1330, "疏林地", NULL, 0 },
{ 1340, "未成林造林地", NULL, 0 },
{ 1341, "可调整未成林造林地", NULL, 0 },
{ 1350, "迹地", NULL, 0 },
{ 1360, "苗圃", NULL, 0 },
{ 1361, "可调整苗圃", NULL, 0 }
};
TERRAINTYPE grassplot[4] =
{
{ 1410, "天然草地", NULL, 0 },
{ 1420, "改良草地", NULL, 0 },
{ 1430, "人工草地", NULL, 0 },
{ 1431, "可调整人工草地", NULL, 0 }
};
TERRAINTYPE otherfarmingland[9] =
{
{ 1510, "畜禽饲养地", NULL, 0 },
{ 1520, "设施农业用地", NULL, 0 },
{ 1530, "农村道路", NULL, 0 },
{ 1540, "坑塘水面", NULL, 0 },
{ 1550, "养殖水面", NULL, 0 },
{ 1551, "可调整养殖水面", NULL, 0 },
{ 1560, "农田水利用地", NULL, 0 },
{ 1570, "田坎", NULL, 0 },
{ 1580, "晒谷场等用地", NULL, 0 }
};
TERRAINTYPE farmingland[5] =
{
{ 1510, "耕地", plantation, 5 },
{ 1520, "园地", garden, 5 },
{ 1530, "林地", woodland, 9 },
{ 1540, "牧草地", grassplot, 4 },
{ 1550, "其他农用地", otherfarmingland, 9 }
};
TERRAINTYPE commercialland[4] =
{
{ 2110, "商业用地", NULL, 0 },
{ 2120, "金融保险用地", NULL, 0 },
{ 2130, "餐饮旅馆业用地", NULL, 0 },
{ 2140, "其它商服用地", NULL, 0 }
};
TERRAINTYPE industrialland[3] =
{
{ 2210, "工业用地", NULL, 0 },
{ 2220, "采矿用地", NULL, 0 },
{ 2230, "仓储用地", NULL, 0 }
};
TERRAINTYPE publicserviceland[2] =
{
{ 2310, "公共基础设施用地", NULL, 0 },
{ 2320, "瞻仰景观休闲", NULL, 0 }
};
TERRAINTYPE strutralland[6] =
{
{ 2410, "机关团体用地", NULL, 0 },
{ 2420, "教育用地", NULL, 0 },
{ 2430, "科研设计用地", NULL, 0 },
{ 2440, "文体用地", NULL, 0 },
{ 2450, "医疗卫生用地", NULL, 0 },
{ 2460, "慈善用地", NULL, 0 }
};
TERRAINTYPE residenceland[4] =
{
{ 2510, "城镇单一住宅用地", NULL, 0 },
{ 2520, "城镇混合住宅", NULL, 0 },
{ 2530, "农村宅基地", NULL, 0 },
{ 2540, "空闲宅基地", NULL, 0 }
};
TERRAINTYPE transportland[6] =
{
{ 2610, "铁路用地", NULL, 0 },
{ 2620, "公路用地", NULL, 0 },
{ 2630, "民用机场", NULL, 0 },
{ 2640, "港口码头用地", NULL, 0 },
{ 2650, "管道运输用地", NULL, 0 },
{ 2660, "街巷", NULL, 0 }
};
TERRAINTYPE irrigationland[2] =
{
{ 2710, "水库水面", NULL, 0 },
{ 2720, "水工建筑用地", NULL, 0 }
};
TERRAINTYPE specialland[5] =
{
{ 2810, "军事设施用地", NULL, 0 },
{ 2820, "使领馆用地", NULL, 0 },
{ 2830, "宗教用地", NULL, 0 },
{ 2840, "监教场所用地", NULL, 0 },
{ 2850, "墓葬用地", NULL, 0 }
};
TERRAINTYPE buildingland[8] =
{
{ 2100, "商服用地", commercialland, 4 },
{ 2200, "工矿仓储用地", industrialland, 3 },
{ 2300, "公共设施用地", publicserviceland, 2 },
{ 2400, "公共建筑用地", strutralland, 6 },
{ 2500, "住宅用地", residenceland, 4 },
{ 2600, "交通运输用地", transportland, 6 },
{ 2700, "水利设施用地", irrigationland, 2 },
{ 2800, "特殊用地", specialland, 5 }
};
TERRAINTYPE unavailableland[6] =
{
{ 3110, "荒草地", NULL, 0 },
{ 3120, "盐碱地", NULL, 0 },
{ 3130, "沼泽地", NULL, 0 },
{ 3140, "沙地", NULL, 0 },
{ 3150, "裸土地", NULL, 0 },
{ 3160, "裸岩石砾地", NULL, 0 }
};
TERRAINTYPE otherunusedland[5] =
{
{ 3210, "河流水面", NULL, 0 },
{ 3220, "湖泊水面", NULL, 0 },
{ 3230, "苇地", NULL, 0 },
{ 3240, "滩涂", NULL, 0 },
{ 3250, "冰川及永久集雪", NULL, 0 }
};
TERRAINTYPE unusedland[2] =
{
{ 3100, "未利用土地", unavailableland, 6 },
{ 3200, "其它土地", otherunusedland, 5 }
};
TERRAINTYPE NewType[3] =
{
{ 1000, "农用地", farmingland, 5 },
{ 2000, "建设用地", buildingland, 8 },
{ 3000, "未利用地", unusedland, 2 }
};
////////////////////////////////////////////////////
TERRAINTYPE plantation_old[5] =
{
{ 110, "灌溉水田", NULL, 0 },
{ 120, "望天田", NULL, 0 },
{ 130, "水浇地", NULL, 0 },
{ 140, "旱地", NULL, 0 },
{ 150, "菜地", NULL, 0 }
};
TERRAINTYPE garden_old[5] =
{
{ 210, "果园", NULL, 0 },
{ 220, "桑园", NULL, 0 },
{ 230, "茶园", NULL, 0 },
{ 240, "橡胶园", NULL, 0 },
{ 250, "其它园地", NULL, 0 }
};
TERRAINTYPE woodland_old[6] =
{
{ 310, "有林地", NULL, 0 },
{ 320, "灌木林地", NULL, 0 },
{ 330, "疏林地", NULL, 0 },
{ 340, "未成林造林地", NULL, 0 },
{ 350, "迹地", NULL, 0 },
{ 360, "苗圃", NULL, 0 }
};
TERRAINTYPE grassplot_old[3] =
{
{ 410, "天然草地", NULL, 0 },
{ 420, "改良草地", NULL, 0 },
{ 430, "人工草地", NULL, 0 }
};
TERRAINTYPE residenceland_old[5] =
{
{ 510, "城镇", NULL, 0 },
{ 520, "农村居民点", NULL, 0 },
{ 530, "独立工矿用地", NULL, 0 },
{ 540, "盐田", NULL, 0 },
{ 550, "特殊用地", NULL, 0 }
};
TERRAINTYPE transportland_old[5] =
{
{ 610, "铁路", NULL, 0 },
{ 620, "公路", NULL, 0 },
{ 630, "农村道路", NULL, 0 },
{ 640, "民用机场", NULL, 0 },
{ 650, "港口码头", NULL, 0 }
};
TERRAINTYPE waterarea[9] =
{
{ 710, "河流水面", NULL, 0 },
{ 720, "湖泊水面", NULL, 0 },
{ 730, "水库水面", NULL, 0 },
{ 740, "坑塘水面", NULL, 0 },
{ 750, "苇地", NULL, 0 },
{ 760, "滩涂", NULL, 0 },
{ 770, "沟渠", NULL, 0 },
{ 780, "水工建筑", NULL, 0 },
{ 790, "冰川及永久集雪", NULL, 0 }
};
TERRAINTYPE unusedland_old[8] =
{
{ 810, "荒草地", NULL, 0 },
{ 820, "盐碱地", NULL, 0 },
{ 830, "沼泽地", NULL, 0 },
{ 840, "沙地", NULL, 0 },
{ 850, "裸土地", NULL, 0 },
{ 860, "裸岩石砾地", NULL, 0 },
{ 870, "田坎", NULL, 0 },
{ 880, "其它", NULL, 0 }
};
TERRAINTYPE OldType[8] =
{
{ 100, "耕地", plantation_old, 5 },
{ 200, "园地", garden_old, 5 },
{ 300, "林地", woodland_old, 6 },
{ 400, "牧草地", grassplot_old, 3 },
{ 500, "居民点及工矿用地", residenceland_old, 5 },
{ 600, "交通用地", transportland_old, 5 },
{ 700, "水域", waterarea, 9 },
{ 800, "未利用土地", unusedland_old, 8 }
};
TERRAINTYPE TerrainType[2] =
{
{ 0000, "新三类", NewType, 3 },
{ 0000, "旧八类", OldType, 8 }
};
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