📄 rfbproto.h
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* Raw Encoding. Pixels are sent in top-to-bottom scanline order,
* left-to-right within a scanline with no padding in between.
*/
/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* CopyRect Encoding. The pixels are specified simply by the x and y position
* of the source rectangle.
*/
typedef struct {
CARD16 srcX;
CARD16 srcY;
} rfbCopyRect;
#define sz_rfbCopyRect 4
/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* RRE - Rise-and-Run-length Encoding. We have an rfbRREHeader structure
* giving the number of subrectangles following. Finally the data follows in
* the form [<bgpixel><subrect><subrect>...] where each <subrect> is
* [<pixel><rfbRectangle>].
*/
typedef struct {
CARD32 nSubrects;
} rfbRREHeader;
#define sz_rfbRREHeader 4
/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* CoRRE - Compact RRE Encoding. We have an rfbRREHeader structure giving
* the number of subrectangles following. Finally the data follows in the form
* [<bgpixel><subrect><subrect>...] where each <subrect> is
* [<pixel><rfbCoRRERectangle>]. This means that
* the whole rectangle must be at most 255x255 pixels.
*/
typedef struct {
CARD8 x;
CARD8 y;
CARD8 w;
CARD8 h;
} rfbCoRRERectangle;
#define sz_rfbCoRRERectangle 4
/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* Hextile Encoding. The rectangle is divided up into "tiles" of 16x16 pixels,
* starting at the top left going in left-to-right, top-to-bottom order. If
* the width of the rectangle is not an exact multiple of 16 then the width of
* the last tile in each row will be correspondingly smaller. Similarly if the
* height is not an exact multiple of 16 then the height of each tile in the
* final row will also be smaller. Each tile begins with a "subencoding" type
* byte, which is a mask made up of a number of bits. If the Raw bit is set
* then the other bits are irrelevant; w*h pixel values follow (where w and h
* are the width and height of the tile). Otherwise the tile is encoded in a
* similar way to RRE, except that the position and size of each subrectangle
* can be specified in just two bytes. The other bits in the mask are as
* follows:
*
* BackgroundSpecified - if set, a pixel value follows which specifies
* the background colour for this tile. The first non-raw tile in a
* rectangle must have this bit set. If this bit isn't set then the
* background is the same as the last tile.
*
* ForegroundSpecified - if set, a pixel value follows which specifies
* the foreground colour to be used for all subrectangles in this tile.
* If this bit is set then the SubrectsColoured bit must be zero.
*
* AnySubrects - if set, a single byte follows giving the number of
* subrectangles following. If not set, there are no subrectangles (i.e.
* the whole tile is just solid background colour).
*
* SubrectsColoured - if set then each subrectangle is preceded by a pixel
* value giving the colour of that subrectangle. If not set, all
* subrectangles are the same colour, the foreground colour; if the
* ForegroundSpecified bit wasn't set then the foreground is the same as
* the last tile.
*
* The position and size of each subrectangle is specified in two bytes. The
* Pack macros below can be used to generate the two bytes from x, y, w, h,
* and the Extract macros can be used to extract the x, y, w, h values from
* the two bytes.
*/
#define rfbHextileRaw (1 << 0)
#define rfbHextileBackgroundSpecified (1 << 1)
#define rfbHextileForegroundSpecified (1 << 2)
#define rfbHextileAnySubrects (1 << 3)
#define rfbHextileSubrectsColoured (1 << 4)
#define rfbHextilePackXY(x,y) (((x) << 4) | (y))
#define rfbHextilePackWH(w,h) ((((w)-1) << 4) | ((h)-1))
#define rfbHextileExtractX(byte) ((byte) >> 4)
#define rfbHextileExtractY(byte) ((byte) & 0xf)
#define rfbHextileExtractW(byte) (((byte) >> 4) + 1)
#define rfbHextileExtractH(byte) (((byte) & 0xf) + 1)
/*-----------------------------------------------------------------------------
* SetColourMapEntries - these messages are only sent if the pixel
* format uses a "colour map" (i.e. trueColour false) and the client has not
* fixed the entire colour map using FixColourMapEntries. In addition they
* will only start being sent after the client has sent its first
* FramebufferUpdateRequest. So if the client always tells the server to use
* trueColour then it never needs to process this type of message.
*/
typedef struct {
CARD8 type; /* always rfbSetColourMapEntries */
CARD8 pad;
CARD16 firstColour;
CARD16 nColours;
/* Followed by nColours * 3 * CARD16
r1, g1, b1, r2, g2, b2, r3, g3, b3, ..., rn, bn, gn */
} rfbSetColourMapEntriesMsg;
#define sz_rfbSetColourMapEntriesMsg 6
/*-----------------------------------------------------------------------------
* Bell - ring a bell on the client if it has one.
*/
typedef struct {
CARD8 type; /* always rfbBell */
} rfbBellMsg;
#define sz_rfbBellMsg 1
/*-----------------------------------------------------------------------------
* ServerCutText - the server has new text in its cut buffer.
*/
typedef struct {
CARD8 type; /* always rfbServerCutText */
CARD8 pad1;
CARD16 pad2;
CARD32 length;
/* followed by char text[length] */
} rfbServerCutTextMsg;
#define sz_rfbServerCutTextMsg 8
/*-----------------------------------------------------------------------------
* Union of all server->client messages.
*/
typedef union {
CARD8 type;
rfbFramebufferUpdateMsg fu;
rfbSetColourMapEntriesMsg scme;
rfbBellMsg b;
rfbServerCutTextMsg sct;
} rfbServerToClientMsg;
/*****************************************************************************
*
* Message definitions (client -> server)
*
*****************************************************************************/
/*-----------------------------------------------------------------------------
* SetPixelFormat - tell the RFB server the format in which the client wants
* pixels sent.
*/
typedef struct {
CARD8 type; /* always rfbSetPixelFormat */
CARD8 pad1;
CARD16 pad2;
rfbPixelFormat format;
} rfbSetPixelFormatMsg;
#define sz_rfbSetPixelFormatMsg (sz_rfbPixelFormat + 4)
/*-----------------------------------------------------------------------------
* FixColourMapEntries - when the pixel format uses a "colour map", fix
* read-only colour map entries.
*
* ***************** NOT CURRENTLY SUPPORTED *****************
*/
typedef struct {
CARD8 type; /* always rfbFixColourMapEntries */
CARD8 pad;
CARD16 firstColour;
CARD16 nColours;
/* Followed by nColours * 3 * CARD16
r1, g1, b1, r2, g2, b2, r3, g3, b3, ..., rn, bn, gn */
} rfbFixColourMapEntriesMsg;
#define sz_rfbFixColourMapEntriesMsg 6
/*-----------------------------------------------------------------------------
* SetEncodings - tell the RFB server which encoding types we accept. Put them
* in order of preference, if we have any. We may always receive raw
* encoding, even if we don't specify it here.
*/
typedef struct {
CARD8 type; /* always rfbSetEncodings */
CARD8 pad;
CARD16 nEncodings;
/* followed by nEncodings * CARD32 encoding types */
} rfbSetEncodingsMsg;
#define sz_rfbSetEncodingsMsg 4
/*-----------------------------------------------------------------------------
* FramebufferUpdateRequest - request for a framebuffer update. If incremental
* is true then the client just wants the changes since the last update. If
* false then it wants the whole of the specified rectangle.
*/
typedef struct {
CARD8 type; /* always rfbFramebufferUpdateRequest */
CARD8 incremental;
CARD16 x;
CARD16 y;
CARD16 w;
CARD16 h;
} rfbFramebufferUpdateRequestMsg;
#define sz_rfbFramebufferUpdateRequestMsg 10
/*-----------------------------------------------------------------------------
* KeyEvent - key press or release
*
* Keys are specified using the "keysym" values defined by the X Window System.
* For most ordinary keys, the keysym is the same as the corresponding ASCII
* value. Other common keys are:
*
* BackSpace 0xff08
* Tab 0xff09
* Return or Enter 0xff0d
* Escape 0xff1b
* Insert 0xff63
* Delete 0xffff
* Home 0xff50
* End 0xff57
* Page Up 0xff55
* Page Down 0xff56
* Left 0xff51
* Up 0xff52
* Right 0xff53
* Down 0xff54
* F1 0xffbe
* F2 0xffbf
* ... ...
* F12 0xffc9
* Shift 0xffe1
* Control 0xffe3
* Meta 0xffe7
* Alt 0xffe9
*/
typedef struct {
CARD8 type; /* always rfbKeyEvent */
CARD8 down; /* true if down (press), false if up */
CARD16 pad;
CARD32 key; /* key is specified as an X keysym */
} rfbKeyEventMsg;
#define sz_rfbKeyEventMsg 8
/*-----------------------------------------------------------------------------
* PointerEvent - mouse/pen move and/or button press.
*/
typedef struct {
CARD8 type; /* always rfbPointerEvent */
CARD8 buttonMask; /* bits 0-7 are buttons 1-8, 0=up, 1=down */
CARD16 x;
CARD16 y;
} rfbPointerEventMsg;
#define rfbButton1Mask 1
#define rfbButton2Mask 2
#define rfbButton3Mask 4
#define sz_rfbPointerEventMsg 6
/*-----------------------------------------------------------------------------
* ClientCutText - the client has new text in its cut buffer.
*/
typedef struct {
CARD8 type; /* always rfbClientCutText */
CARD8 pad1;
CARD16 pad2;
CARD32 length;
/* followed by char text[length] */
} rfbClientCutTextMsg;
#define sz_rfbClientCutTextMsg 8
/*-----------------------------------------------------------------------------
* Union of all client->server messages.
*/
typedef union {
CARD8 type;
rfbSetPixelFormatMsg spf;
rfbFixColourMapEntriesMsg fcme;
rfbSetEncodingsMsg se;
rfbFramebufferUpdateRequestMsg fur;
rfbKeyEventMsg ke;
rfbPointerEventMsg pe;
rfbClientCutTextMsg cct;
} rfbClientToServerMsg;
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