📄 winclip1.c
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/*
* Copyright (c) 1999 Greg Haerr <greg@censoft.com>
* Copyright (c) 1991 David I. Bell
* Permission is granted to use, distribute, or modify this source,
* provided that this copyright notice remains intact.
*/
#include "windows.h"
#include "wintern.h"
/*
* Macro to distinguish cases of clipping.
*/
#define GAPVAL(leftgap, rightgap, topgap, bottomgap) \
(((leftgap) << 3) + ((rightgap) << 2) + ((topgap) << 1) + (bottomgap))
static BOOL MwExcludeClipRect(int minx,int miny,int maxx,int maxy,int *count,
MWCLIPRECT *cliprects);
static int MwSplitClipRect(MWCLIPRECT *srcrect, MWCLIPRECT *destrect,
MWCOORD minx, MWCOORD miny, MWCOORD maxx, MWCOORD maxy);
/*
* Set the clip rectangles for a window taking into account other
* windows that may be obscuring it. The windows that may be obscuring
* this one are the siblings of each direct ancestor which are higher
* in priority than those ancestors. Also, each parent limits the visible
* area of the window.
*/
void
MwSetClipWindow(HDC hdc)
{
HWND wp = hdc->hwnd;
HWND pwp; /* parent window */
HWND sibwp; /* sibling windows */
MWCLIPRECT *clip; /* first clip rectangle */
int count; /* number of clip rectangles */
MWCOORD diff; /* difference in coordinates */
BOOL toomany; /* TRUE if too many clip rects */
PRECT prc; /* client or window rectangle*/
MWCLIPRECT cliprects[MAX_CLIPRECTS]; /* clip rectangles */
if (wp->unmapcount)
return;
/*
* Start with the rectangle for the complete window.
* We will then cut pieces out of it as needed.
*/
prc = MwIsClientDC(hdc)? &wp->clirect: &wp->winrect;
count = 1;
clip = cliprects;
clip->x = prc->left;
clip->y = prc->top;
clip->width = prc->right - prc->left;
clip->height = prc->bottom - prc->top;
/*
* First walk upwards through all parent windows,
* and restrict the visible part of this window to the part
* that shows through all of those parent windows client areas.
*/
pwp = wp;
while (pwp != rootwp) {
pwp = pwp->parent;
diff = pwp->clirect.left - clip->x;
if (diff > 0) {
clip->width -= diff;
clip->x = pwp->clirect.left;
}
diff = pwp->clirect.right - (clip->x + clip->width);
if (diff < 0)
clip->width += diff;
diff = pwp->clirect.top - clip->y;
if (diff > 0) {
clip->height -= diff;
clip->y = pwp->clirect.top;
}
diff = pwp->clirect.bottom - (clip->y + clip->height);
if (diff < 0)
clip->height += diff;
}
/*
* If the window is completely clipped out of view, then
* set the clipping region to indicate that.
*/
if (clip->width <= 0 || clip->height <= 0) {
GdSetClipRects(hdc->psd, 1, cliprects);
return;
}
/*
* Now examine all windows that obscure this window, and
* for each obscuration, break up the clip rectangles into
* the smaller pieces that are still visible. The windows
* that can obscure us are the earlier siblings of all of
* our parents. When clipping the root window, search all children.
*/
toomany = FALSE;
pwp = wp;
while (pwp != NULL) {
wp = pwp;
pwp = wp->parent;
if(!pwp) {
/* We're clipping the root window*/
if(hdc->flags & DCX_CLIPCHILDREN)
/* start with root's children*/
sibwp = rootwp->children;
else sibwp = NULL; /* no search*/
wp = NULL; /* search all root's children*/
} else {
if(hdc->flags & DCX_CLIPSIBLINGS)
sibwp = pwp->children;
else sibwp = wp; /* no search*/
}
for (; sibwp != wp; sibwp = sibwp->siblings) {
if (sibwp->unmapcount)
continue;
toomany |= MwExcludeClipRect(sibwp->winrect.left,
sibwp->winrect.top, sibwp->winrect.right-1,
sibwp->winrect.bottom-1, &count, cliprects);
}
/* if not clipping the root window, stop when you reach it*/
if(pwp == rootwp)
break;
}
/*
* If not the root window and we're going to be drawing
* in the client area, clip all children. This is
* required for non-special paint handling for child windows.
* Non-client dc's don't clip children in order to get
* proper border clipping in the case of border-clipped children.
*/
wp = hdc->hwnd;
if(wp != rootwp && MwIsClientDC(hdc)) {
for (sibwp=wp->children; sibwp; sibwp = sibwp->siblings) {
if (sibwp->unmapcount)
continue;
toomany |= MwExcludeClipRect(sibwp->winrect.left,
sibwp->winrect.top, sibwp->winrect.right-1,
sibwp->winrect.bottom-1, &count, cliprects);
}
}
if (toomany) {
/*GsError(GR_ERROR_TOO_MUCH_CLIPPING, wp->id);*/
clip->x = 0;
clip->y = 0;
clip->width = -1;
clip->height = -1;
count = 1;
}
/*
* Set the clip rectangles.
*/
GdSetClipRects(hdc->psd, count, cliprects);
}
static BOOL
MwExcludeClipRect(int minx,int miny,int maxx,int maxy,int *count,
MWCLIPRECT *cliprects)
{
int i; /* current index */
int newcount; /* number of new rectangles */
BOOL toomany = FALSE;/* TRUE if too many clip rects */
newcount = *count;
for (i = 0; i < *count; i++) {
if (newcount > MAX_CLIPRECTS - 3) {
toomany = TRUE;
break;
}
newcount += MwSplitClipRect(&cliprects[i],
&cliprects[newcount],
minx, miny, maxx, maxy);
}
*count = newcount;
return toomany;
}
/*
* Check the specified clip rectangle against the specified rectangular
* region, and reduce it or split it up into multiple clip rectangles
* such that the specified region is not contained in any of the clip
* rectangles. The source clip rectangle can be modified in place, and
* in addition more clip rectangles can be generated, which are placed in
* the indicated destination location. The maximum number of new clip
* rectangles needed is 3. Returns the number of clip rectangles added.
* If the source clip rectangle is totally obliterated, it is set to an
* impossible region and 0 is returned. When splits are done, we prefer
* to create wide regions instead of high regions.
*/
static int
MwSplitClipRect(MWCLIPRECT *srcrect, MWCLIPRECT *destrect, MWCOORD minx,
MWCOORD miny, MWCOORD maxx, MWCOORD maxy)
{
MWCOORD x;
MWCOORD y;
MWCOORD width;
MWCOORD height;
MWCOORD dx;
MWCOORD dy;
int gaps;
/*
* First see if there is any overlap at all.
* If not, then nothing to do.
*/
x = srcrect->x;
y = srcrect->y;
width = srcrect->width;
height = srcrect->height;
if ((minx > maxx) || (miny > maxy) || (maxx < x) || (maxy < y) ||
(x + width <= minx) || (y + height <= miny))
return 0;
/*
* There is an overlap. Calculate a value to differentiate
* various cases, and then handle each case separately. The
* cases are classified on whether there are gaps on the left,
* right, top, and bottom sides of the clip rectangle.
*/
gaps = 0;
if (x < minx)
gaps |= GAPVAL(1, 0, 0, 0);
if (x + width - 1 > maxx)
gaps |= GAPVAL(0, 1, 0, 0);
if (y < miny)
gaps |= GAPVAL(0, 0, 1, 0);
if (y + height - 1 > maxy)
gaps |= GAPVAL(0, 0, 0, 1);
switch (gaps) {
case GAPVAL(0, 0, 0, 0): /* no gaps at all */
srcrect->x = 0;
srcrect->y = 0;
srcrect->width = 0;
srcrect->height = 0;
return 0;
case GAPVAL(0, 0, 0, 1): /* gap on bottom */
dy = maxy - y + 1;
srcrect->y += dy;
srcrect->height -= dy;
return 0;
case GAPVAL(0, 0, 1, 0): /* gap on top */
srcrect->height = miny - y;
return 0;
case GAPVAL(0, 0, 1, 1): /* gap on top, bottom */
srcrect->height = miny - y;
destrect->x = x;
destrect->width = width;
destrect->y = maxy + 1;
destrect->height = y + height - maxy - 1;
return 1;
case GAPVAL(0, 1, 0, 0): /* gap on right */
dx = maxx - x + 1;
srcrect->x += dx;
srcrect->width -= dx;
return 0;
case GAPVAL(0, 1, 0, 1): /* gap on right, bottom */
dx = maxx - x + 1;
srcrect->x += dx;
srcrect->width -= dx;
srcrect->height = maxy - y + 1;
destrect->x = x;
destrect->width = width;
destrect->y = maxy + 1;
destrect->height = y + height - maxy - 1;
return 1;
case GAPVAL(0, 1, 1, 0): /* gap on right, top */
dx = maxx - x + 1;
srcrect->height = miny - y;
destrect->x = x + dx;
destrect->width = width - dx;
destrect->y = miny;
destrect->height = y + height - miny;
return 1;
case GAPVAL(0, 1, 1, 1): /* gap on right, top, bottom */
dx = maxx - x + 1;
srcrect->height = miny - y;
destrect->x = x;
destrect->width = width;
destrect->y = maxy + 1;
destrect->height = y + height - maxy - 1;
destrect++;
destrect->x = x + dx;
destrect->width = width - dx;
destrect->y = miny;
destrect->height = maxy - miny + 1;
return 2;
case GAPVAL(1, 0, 0, 0): /* gap on left */
srcrect->width = minx - x;
return 0;
case GAPVAL(1, 0, 0, 1): /* gap on left, bottom */
srcrect->width = minx - x;
srcrect->height = maxy - y + 1;
destrect->x = x;
destrect->width = width;
destrect->y = maxy + 1;
destrect->height = y + height - maxy - 1;
return 1;
case GAPVAL(1, 0, 1, 0): /* gap on left, top */
srcrect->height = miny - y;
destrect->x = x;
destrect->width = minx - x;
destrect->y = miny;
destrect->height = y + height - miny;
return 1;
case GAPVAL(1, 0, 1, 1): /* gap on left, top, bottom */
srcrect->height = miny - y;
destrect->x = x;
destrect->width = minx - x;
destrect->y = miny;
destrect->height = maxy - miny + 1;
destrect++;
destrect->x = x;
destrect->width = width;
destrect->y = maxy + 1;
destrect->height = y + height - maxy - 1;
return 2;
case GAPVAL(1, 1, 0, 0): /* gap on left, right */
destrect->x = maxx + 1;
destrect->width = x + width - maxx - 1;
destrect->y = y;
destrect->height = height;
srcrect->width = minx - x;
return 1;
case GAPVAL(1, 1, 0, 1): /* gap on left, right, bottom */
dy = maxy - y + 1;
srcrect->y += dy;
srcrect->height -= dy;
destrect->x = x;
destrect->width = minx - x;
destrect->y = y;
destrect->height = dy;
destrect++;
destrect->x = maxx + 1;
destrect->width = x + width - maxx - 1;
destrect->y = y;
destrect->height = dy;
return 2;
case GAPVAL(1, 1, 1, 0): /* gap on left, right, top */
srcrect->height = miny - y;
destrect->x = x;
destrect->width = minx - x;
destrect->y = miny;
destrect->height = y + height - miny;
destrect++;
destrect->x = maxx + 1;
destrect->width = x + width - maxx - 1;
destrect->y = miny;
destrect->height = y + height - miny;
return 2;
case GAPVAL(1, 1, 1, 1): /* gap on all sides */
srcrect->height = miny - y;
destrect->x = x;
destrect->width = minx - x;
destrect->y = miny;
destrect->height = maxy - miny + 1;
destrect++;
destrect->x = maxx + 1;
destrect->width = x + width - maxx - 1;
destrect->y = miny;
destrect->height = maxy - miny + 1;
destrect++;
destrect->x = x;
destrect->width = width;
destrect->y = maxy + 1;
destrect->height = y + height - maxy - 1;
return 3;
}
return 0; /* NOTREACHED */
}
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