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<!--     flash.sgml                                                  -->
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<!--     eCos FLASH support                                          -->
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<!-- Copyright (C) 2004 Andrew Lunn                                  -->
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<PART id="io-flash">
<TITLE>FLASH Library</TITLE>
<CHAPTER id="ecos-flash-library">
<TITLE>The eCos FLASH Library</TITLE>
<PARA>The FLASH library is an optional part of eCos, and is only
	applicable to some platforms.</PARA>
<SECT1 id="flash-library">
<TITLE>FLASH Library</TITLE>

<PARA>The eCos FLASH library provides the following functionality:</PARA>

<orderedlist>
<listitem><PARA>Identifying installed device of a FLASH family.
          </PARA>
</listitem>
<listitem><PARA>Read, erasing and writing to FLASH blocks.</PARA></listitem>
<listitem><PARA>Validating an address is within the FLASH.</PARA></listitem>
<listitem><PARA>Determining the number and size of FLASH blocks.
          </PARA></listitem>
</orderedlist>

<PARA>
The library has a number of limitations:</PARA>

<orderedlist>
<listitem><PARA>Only one family of FLASH device may be supported at once.
         </PARA>
</listitem>
<listitem><PARA>Multiple devices of one family are supported, but they must 
                be contiguous in memory.
          </PARA>
</listitem>
<listitem><PARA>The library is not thread or interrupt safe under 
                some conditions.
          </PARA>
</listitem>
<listitem><PARA>The library currently does not use the eCos naming 
                 convention for its functions. This may change in the
                 future but backward compatibility is likely to be kept.
          </PARA>
</listitem>
</orderedlist>

<PARA>All of the functions described below are declared in the header
file <filename>&lt;cyg/io/flash.h.h&gt;</filename> which all users of
the FLASH library should include.</PARA>

<SECT2>
<TITLE>Initializing the FLASH library</TITLE>

<PARA>The FLASH library needs to be initialized before other FLASH
operations can be performed. This only needs to be done once. The
following function will only do the initialization once so it's safe
to call multiple times: </PARA>

<PROGRAMLISTING>externC int flash_init( _printf *pf ); typedef int
_printf(const char *fmt, ...); </PROGRAMLISTING>

<PARA>
The parameter <parameter>pf</parameter> is a pointer to a function
which is to be used for diagnostic output. Typically the function
<function>diag_printf()</function> will be passed. Normally this
function is not used by the higher layer of the library unless
<literal>CYGSEM_IO_FLASH_CHATTER</literal> is enabled.  Passing a
<parameter>NULL</parameter> is not recommended, even when
CYGSEM_IO_FLASH_CHATTER is disabled. The lower layers of the library
may unconditionally call this function, especially when errors occur,
probably resulting in a more serious error/crash!.</PARA>
</SECT2>

<SECT2>
<TITLE>Retrieving information about the FLASH</TITLE> 

<PARA>
The following four functions return information about the FLASH.
</PARA>

<PROGRAMLISTING>externC int flash_get_block_info(int *block_size, int *blocks);
externC int flash_get_limits(void *target, void **start, void **end);
externC int flash_verify_addr(void *target);
externC bool flash_code_overlaps(void *start, void *end);
</PROGRAMLISTING>

<PARA>
The function <FUNCTION>flash_get_block_info()</FUNCTION> returns the
size and number of blocks. When the device has a mixture of block
sizes, the size of the "normal" block will be returned. Please read
the source code to determine exactly what this means.
<FUNCTION>flash_get_limits()</FUNCTION> returns the lower and upper
memory address the FLASH occupies. The <PARAMETER>target</PARAMETER>
parameter is current unused. <FUNCTION> flash_verify_addr()
</FUNCTION> tests if the target addresses is within the flash,
returning <LITERAL>FLASH_ERR_OK</LITERAL> if so. Lastly, <FUNCTION>
flash_code_overlaps() </FUNCTION> checks if the executing code is
resident in the section of flash indicated by
<PARAMETER>start</PARAMETER> and <PARAMETER> end</PARAMETER>. If this
function returns true, erase and program operations within this range
are very likely to cause the target to crash and burn horribly. Note
the FLASH library does allow you to shoot yourself in the foot in this
way.</PARA>

</SECT2>
<SECT2>

<TITLE>Reading from FLASH</TITLE>

<PARA>
There are two methods for reading from FLASH. The first is to use the
following function. </PARA>

<PROGRAMLISTING>
externC int flash_read(void *flash_base, void *ram_base, int len, void **err_address);
</PROGRAMLISTING>

<PARA>
<PARAMETER>flash_base</PARAMETER> is where in the flash to read
from. <PARAMETER>ram_base</PARAMETER> indicates where the data read
from flash should be placed into RAM. <PARAMETER>len</PARAMETER> is
the number of bytes to be read from the FLASH and
<PARAMETER>err_address</PARAMETER> is used to return the location in
FLASH that any error occurred while reading.
</PARA>

<PARA>
The second method is to simply <FUNCTION>memcpy()</FUNCTION> directly
from the FLASH. This is not recommended since some types of device
cannot be read in this way, eg NAND FLASH. Using the FLASH library
function to read the FLASH will always work so making it easy to port
code from one FLASH device to another.
</PARA>

</SECT2>
<SECT2>

<TITLE>Erasing areas of FLASH</TITLE>

<PARA>
Blocks of FLASH can be erased using the following function:
</PARA>

<PROGRAMLISTING>externC int flash_erase(void *flash_base, int len, void **err_address);
</PROGRAMLISTING>

<PARA>
<PARAMETER>flash_base</PARAMETER> is where in the flash to erase
from. <PARAMETER>len</PARAMETER> is the minimum number of bytes to
erase in the FLASH and <PARAMETER>err_address</PARAMETER> is used to
return the location in FLASH that any error occurred while erasing. It
should be noted that FLASH devices are block oriented when erasing. It
is not possible to erase a few bytes within a block, the whole block
will be erased. <PARAMETER>flash_base</PARAMETER> may be anywhere
within the first block to be erased and <PARAMETER>flash_base+len
</PARAMETER> maybe anywhere in the last block to be erased.  </PARA>

</SECT2>
<SECT2>

<TITLE>Programming the FLASH</TITLE>

<PARA> Programming of the flash is achieved using the following
function.</PARA>

<PROGRAMLISTING>externC int flash_program(void *flash_base, void *ram_base, int len, void **err_address);
</PROGRAMLISTING>

<PARA>
<PARAMETER>flash_base</PARAMETER> is where in the flash to program
from. <PARAMETER>ram_base</PARAMETER> indicates where the data to be
programmed into FLASH should be read from in RAM. <PARAMETER>len
</PARAMETER> is the number of bytes to be program into the FLASH and
<PARAMETER>err_address</PARAMETER> is used to return the location in
FLASH that any error occurred while programming. </PARA>

</SECT2>
<SECT2>

<TITLE>Locking and unlocking blocks</TITLE>

<PARA>
Some flash devices have the ability to lock and unlock blocks. A
locked block cannot be erased or programmed without it first being
unlocked. For devices which support this feature and when <LITERAL>
CYGHWR_IO_FLASH_BLOCK_LOCKING</LITERAL> is enabled then the following
two functions are available:</PARA>

<PROGRAMLISTING>
externC int flash_lock(void *flash_base, int len, void **err_address);
externC int flash_unlock(void *flash_base, int len, void **err_address);
</PROGRAMLISTING>

</SECT2>
<SECT2>

<TITLE>Return values and errors</TITLE>

<PARA>All the functions above, except <FUNCTION>flash_code_overlaps()
</FUNCTION> return one of the following return values.</PARA>

<PROGRAMLISTING>
FLASH_ERR_OK              No error - operation complete
FLASH_ERR_INVALID         Invalid FLASH address
FLASH_ERR_ERASE           Error trying to erase
FLASH_ERR_LOCK            Error trying to lock/unlock
FLASH_ERR_PROGRAM         Error trying to program
FLASH_ERR_PROTOCOL        Generic error
FLASH_ERR_PROTECT         Device/region is write-protected
FLASH_ERR_NOT_INIT        FLASH info not yet initialized
FLASH_ERR_HWR             Hardware (configuration?) problem
FLASH_ERR_ERASE_SUSPEND   Device is in erase suspend mode
FLASH_ERR_PROGRAM_SUSPEND Device is in program suspend mode
FLASH_ERR_DRV_VERIFY      Driver failed to verify data
FLASH_ERR_DRV_TIMEOUT     Driver timed out waiting for device
FLASH_ERR_DRV_WRONG_PART  Driver does not support device
FLASH_ERR_LOW_VOLTAGE     Not enough juice to complete job
</PROGRAMLISTING>

<PARA>To turn an error code into a human readable string the following
function can be used:</PARA>

<PROGRAMLISTING>externC char *flash_errmsg(int err);
</PROGRAMLISTING>
</SECT2>

<SECT2>

<TITLE> Notes on using the FLASH library</TITLE>

<PARA>
The FLASH library evolved from the needs and environment of RedBoot
rather than being a general purpose eCos component. This history
explains some of the problems with the library.  </PARA>

<PARA>The library is not thread safe. Multiple simultaneous calls to
its library functions will likely fail and may cause a crash. It is
the callers responsibility to use the necessary mutex's if needed.
</PARA>

<PARA>FLASH devices cannot be read from when an erase or write
operation is active. This means it is not possible to execute code
from flash while an erase or write operation is active. It is possible
to use the library when the executable image is resident in FLASH. The
low level drivers are written such that the linker places the
functions that actually manipulate the flash into RAM.  However the
library may not be interrupt safe. An interrupt must not cause
execution of code that is resident in FLASH. This may be the image
itself, or RedBoot. In some configurations of eCos, ^C on the serial
port or debugging via Ethernet may cause an interrupt handler to call
RedBoot. If RedBoot is resident in FLASH this will cause a crash.
Similarly, if another thread invokes a virtual vector function to
access RedBoot, eg to perform a <FUNCTION>diag_printf()</FUNCTION> a
crash could result.
</PARA>

<PARA> Thus with a ROM based image or a ROM based Redboot it is
recommended to disable interrupts while erasing or programming
flash. Using both a ROMRAM or RAM images and a ROMRAM or RAM RedBoot
are safe and there is no need to disable interrupts. Similarly, 
</PARA>

</SECT2>
<SECT2>

<TITLE>Danger, Will Robinson! Danger!</TITLE>

<PARA>Unlike nearly every other aspect of embedded system programming,
getting it wrong with FLASH devices can render your target system
useless. Most targets have a boot loader in the FLASH. Without this
boot loader the target will obviously not boot. So before starting to
play with this library its worth investigating a few things. How do
you recover your target if you delete the boot loader? Do you have the
necessary JTAG cable? Or is specialist hardware needed? Is it even
possible to recover the target boards or must it be thrown into the
rubbish bin? How does killing the board affect your project schedule?
</PARA>

</SECT2>
</SECT1> 
</CHAPTER> 
</PART>

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