📄 wmpplaylistcollection.h
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#if !defined(AFX_WMPPLAYLISTCOLLECTION_H__B55E296C_BAFC_476A_A562_1A5454D0D6C5__INCLUDED_)
#define AFX_WMPPLAYLISTCOLLECTION_H__B55E296C_BAFC_476A_A562_1A5454D0D6C5__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CWMPPlaylist;
class CWMPPlaylistArray;
/////////////////////////////////////////////////////////////////////////////
// CWMPPlaylistCollection wrapper class
class CWMPPlaylistCollection : public COleDispatchDriver
{
public:
CWMPPlaylistCollection() {} // Calls COleDispatchDriver default constructor
CWMPPlaylistCollection(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CWMPPlaylistCollection(const CWMPPlaylistCollection& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
CWMPPlaylist newPlaylist(LPCTSTR bstrName);
CWMPPlaylistArray getAll();
CWMPPlaylistArray getByName(LPCTSTR bstrName);
void remove(LPDISPATCH pItem);
void setDeleted(LPDISPATCH pItem, BOOL varfIsDeleted);
BOOL isDeleted(LPDISPATCH pItem);
CWMPPlaylist importPlaylist(LPDISPATCH pItem);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WMPPLAYLISTCOLLECTION_H__B55E296C_BAFC_476A_A562_1A5454D0D6C5__INCLUDED_)
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