📄 dlghandle.h
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#if !defined(AFX_DLGHANDLE_H__9ED8D35A_0C7B_42A7_B83E_0AA3463B72EA__INCLUDED_)
#define AFX_DLGHANDLE_H__9ED8D35A_0C7B_42A7_B83E_0AA3463B72EA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgHandle.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// DlgHandle dialog
class DlgHandle : public CDialog
{
// Construction
public:
DlgHandle(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(DlgHandle)
enum { IDD = IDD_DIALOG3_HANDLE };
CString m_text_in;
CString m_text_out;
CString m_rand;
int m_nButton53;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(DlgHandle)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(DlgHandle)
afx_msg void OnButtonBuild();
afx_msg void OnButton5Inject();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGHANDLE_H__9ED8D35A_0C7B_42A7_B83E_0AA3463B72EA__INCLUDED_)
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