📄 fontchinese1218.c
字号:
0xE0, 0x3F, 0x00, 0x07, 0x80, 0x0A, 0x40, 0x12, 0x30, 0x62, 0x00, 0x00
}; //rou
code unsigned char font_7A[]={ // J stand for Chinese character yan
0x00, 0x00, 0x00, 0x21, 0x00, 0x22, 0x00, 0x22, 0xE0, 0x77, 0x20, 0x24,
0x40, 0x28, 0xF0, 0x77, 0x90, 0x24, 0x90, 0x24, 0x90, 0x24, 0xF0, 0xFF,
0x00, 0x24, 0x00, 0x24, 0x00, 0x24, 0x10, 0x24, 0xF0, 0x23, 0x00, 0x00
}; //yan
#endif
code unsigned char font_7B[]={ // K stand for Chinese character li
0x00, 0x00, 0x00, 0x00, 0xE0, 0x7F, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x79,
0x20, 0x49, 0x20, 0x49, 0x20, 0x49, 0x20, 0x49, 0xE0, 0x79, 0x20, 0x49,
0x20, 0x49, 0x20, 0x49, 0x20, 0x49, 0x20, 0x49, 0x60, 0x9B, 0x00, 0x00
}; //li
code unsigned char font_7C[]={ // L stand for Chinese character ming
0x00, 0x00, 0x00, 0x04, 0xE0, 0x03, 0x20, 0x02, 0x20, 0x7A, 0x20, 0x4A,
0xE0, 0x4B, 0x20, 0x4A, 0x20, 0x7A, 0x20, 0x4A, 0xE0, 0x4B, 0x20, 0x7A,
0x20, 0x4A, 0x20, 0x02, 0x20, 0x02, 0x20, 0x04, 0x60, 0x08, 0x00, 0x00
}; //ming
/*
code unsigned char font_7D[]={ // M stand for Chinese character bao
0x00, 0x00, 0x00, 0x02, 0x20, 0x22, 0xE0, 0x27, 0x20, 0x78, 0x20, 0x48,
0xA0, 0x97, 0xA0, 0x24, 0xA0, 0x24, 0xA0, 0x24, 0xA0, 0x27, 0x40, 0x24,
0x00, 0x24, 0x00, 0x24, 0x10, 0x2C, 0x10, 0x34, 0xF0, 0x43, 0x00, 0x00
}; //bao
*/
code unsigned char font_7D[]={ // M stand for Chinese character qing
0x00, 0x00, 0x00, 0x00, 0x00, 0x82, 0xE0, 0x5F, 0x00, 0x02, 0x00, 0x02,
0x80, 0x0F, 0x00, 0x02, 0x00, 0x82, 0xE0, 0x5F, 0x80, 0x08, 0x80, 0x0F,
0x80, 0x48, 0x80, 0x48, 0x80, 0xCF, 0x80, 0x48, 0x80, 0x48, 0x00, 0x00
}; //qing
code unsigned char font_7E[]={ // N stand for Chinese character he
0x00, 0x00, 0x00, 0x1C, 0x00, 0x70, 0x00, 0x90, 0x00, 0x10, 0xF0, 0x11,
0x10, 0x7D, 0x10, 0x31, 0x10, 0x39, 0x10, 0x55, 0x10, 0x53, 0x10, 0x91,
0xF0, 0x91, 0x00, 0x11, 0x00, 0x10, 0x00, 0x30, 0x00, 0x10, 0x00, 0x00
}; //he
code unsigned char font_7F[]={ // O stand for Chinese character yu
0x00, 0x00, 0xE0, 0x63, 0x20, 0x21, 0x20, 0x21, 0xF0, 0x77, 0x20, 0x11,
0x20, 0x11, 0x20, 0x11, 0xF0, 0x17, 0x00, 0x10, 0xF0, 0x13, 0x10, 0x12,
0x10, 0x12, 0x10, 0x12, 0x10, 0x12, 0x10, 0x12, 0xF0, 0x1B, 0x00, 0x00
}; //yu
code unsigned char font_80[]={ // P stand for Chinese characer yan
0x00, 0x00, 0x00, 0x08, 0x00, 0x04, 0xC0, 0x7F, 0x00, 0x00, 0x00, 0x00,
0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x00, 0x00, 0x80, 0x3F,
0x80, 0x20, 0x80, 0x20, 0x80, 0x20, 0x80, 0x20, 0x80, 0x3F, 0x00, 0x00
}; //yan
code unsigned char font_81[]={ // Q stand for Chinese character se
0x00, 0x00, 0x00, 0x08, 0x80, 0x0F, 0x00, 0x11, 0x00, 0x21, 0xF0, 0x7F, 0x20, 0x22, 0x20, 0x22, 0x20, 0x22, 0xE0, 0x3F, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x20, 0x20, 0x20, 0x20, 0xF0, 0x1F, 0x00, 0x00
}; //se
code unsigned char font_82[]={ // R stand for Chinese character zhong
0x00, 0x00, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0xE0, 0x3F, 0x20, 0x22,
0x20, 0x22, 0x20, 0x22, 0xE0, 0x3F, 0x20, 0x22, 0x00, 0x02, 0x00, 0x02,
0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00
}; //zhong
code unsigned char font_83[]={ // S stand for Chinese character ying
0x00, 0x00, 0x30, 0x60, 0x60, 0x30, 0xF0, 0x7F, 0x40, 0x10, 0x00, 0x02,
0x00, 0x02, 0xE0, 0x3F, 0x20, 0x22, 0x20, 0x22, 0x20, 0x22, 0x20, 0x22,
0xF0, 0x7F, 0x00, 0x02, 0x80, 0x0D, 0xC0, 0x18, 0x70, 0x70, 0x00, 0x00
}; //ying
code unsigned char font_84[]={ // T stand for Chinese character ren
0x00, 0x02, 0x00, 0x06, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0x00, 0x0A, 0x00, 0x0A, 0x00, 0x0A, 0x00, 0x11, 0x00, 0x11, 0x80, 0x20, 0x80, 0x20, 0x40, 0x40, 0x40, 0x40, 0x60, 0xC0, 0x70, 0xC0, 0x00, 0x00}; //ren
code unsigned char font_85[]={ // U stand for Chinese character gong
0x20, 0x00, 0xE0, 0x3F, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02,
0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02,
0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x20, 0x02, 0xE0, 0x7F, 0x00, 0x00
}; //gong
code unsigned char font_86[]={ // V
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,
0x60,0x60,0x60,0x60,0xe0,0x70,0xc0,0x39,0x80,0x1f,0x00,0x0f,0x00,0x06,0x00,0x00,0x00,0x00
};
code unsigned char font_87[]={ // W stand for Chinese character xi
0x00, 0x00, 0x00, 0x00, 0x60, 0x04, 0x80, 0xE5, 0x00, 0xBF, 0xE0, 0xA5, 0x40, 0xAD, 0x40, 0xAF, 0x40, 0xAD, 0x40, 0xB5, 0x40, 0xF5, 0x40, 0xA5, 0x40, 0xA5, 0x40, 0xA5, 0x40, 0xA5, 0x40, 0xA5, 0x40, 0xE6, 0x00, 0x00}; //xi
code unsigned char font_88[]={ // X
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x60,0x60,0x60,0xe0,0x70,0xc0,0x39,0x80,0x1f,
0x00,0x0f,0x00,0x0f,0x80,0x1f,0xc0,0x39,0xe0,0x70,0x60,0x60,0x60,0x60,0x00,0x00,0x00,0x00
};
code unsigned char font_89[]={ // Y
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x60,0x60,0x60,0xe0,0x70,0xc0,0x30,0xc0,0x39,
0x80,0x19,0x80,0x1f,0x00,0x0f,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x00,0x00,0x00
};
code unsigned char font_8A[]={ // Z
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe0,0x7f,0xe0,0x7f,0xe0,0x00,0xc0,0x01,0x80,0x03,
0x00,0x07,0x00,0x0e,0x00,0x1c,0x00,0x38,0x00,0x70,0xe0,0x7f,0xe0,0x7f,0x00,0x00,0x00,0x00
};
code unsigned char font_Blank1[]={ //Digital 1
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};
code unsigned char font_90[]={
0x00,0x00,0xC0,0x03,0xF0,0x0F,0xF8,0x1C,0xFC,0x30,0xFC,0x30,0xFE,0x60,0xFE,0x60,
0xFE,0x60,0xFE,0x60,0xFC, 0x30,0xFC,0x30,0xF8,0x1C,0xF0,0x0F,0xC0,0x03,0x00,0x00
};
code unsigned char font_91[]={
0x80,0x01,0x80,0x01,0x0C,0x30,0xCC,0x33,0xE0,0x07,0x30,0x0C,0x18,0x18,0x1B,0xD8,
0x1B,0xD8,0x18,0x18,0x30,0x0C,0xE0,0x07,0xCC,0x33,0x0C,0x30,0x80,0x01,0x80,0x01
};
code unsigned char font_92[]={
0x00,0x00,0x00,0x1F,0xE0,0x20,0x10,0x43,0x08,0x83,0x64,0x98,0x62,0x98,0x01,0x81,
0x19,0x86,0x19,0x6C,0x01,0x1F,0x8D,0x30,0x41,0x60,0x22, 0xC0,0x1C,0x80,0x00,0x00
};
code unsigned char font_93[]={
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};
code unsigned char font_94[]={ //Gauge_M_1 I FULL
0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0x00,0x00,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00
};
code unsigned char font_95[]={ //Gauge_M_0 empty
0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00
};
code unsigned char font_96[]={ //Gauge_M_1 I 1/4
0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0x00,0x00,0x00,0xf0,0x00,0xf0,0x00,0xf0,0x00,0xf0,
0x00,0xf0,0x00,0xf0,0x00,0xf0,0x00,0xf0,0x00,0x00,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00
};
code unsigned char font_97[]={ //Gauge_M_1 I 2/4
0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0x00,0x00,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,
0x00,0xff,0x00,0xff,0x00,0xff,0x00,0xff,0x00,0x00,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00
};
code unsigned char font_98[]={ //Gauge_M_1 I 3/4
0x00, 0x00, 0x00, 0x00, 0x10, 0x0E, 0x20, 0xF4, 0x40, 0x54, 0x80, 0x54,
0x10, 0x2A, 0x20, 0x10, 0x40, 0x10, 0x80, 0xFE, 0x10, 0x38, 0x20, 0x54,
0x40, 0x92, 0x80, 0x10, 0x00, 0x11, 0x00, 0x10, 0x00, 0x10, 0x00, 0x00
};
code unsigned char *AllChineseFonts[]={
font_Blank1,font_60,font_61,font_62,font_63,font_64,font_65,font_66,font_67,font_68,font_69,
font_71,font_72,font_73,font_74,font_75,font_76,font_77,font_78,font_79,font_7A,font_7B,font_7C,font_7D,font_7E,font_7F,
font_80,font_81,font_82,font_83,font_84,font_85,font_86,font_87,//font_58,//,font_59,font_5A,
font_94,font_95,font_96,font_97,font_98
};
#define TOTAL_FONT_NUM sizeof(AllFonts)/sizeof(unsigned char*)
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