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📄 fontchinese1218.c

📁 宏芯T102芯片驱动(51单片机作主控)
💻 C
📖 第 1 页 / 共 2 页
字号:
/*BmpFileName = 4.bmp  model= 1  12x18*/
code unsigned char font_60[]={ //Digital 0
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x1f,0xc0,0x3f,0xe0,0x70,0xe0,0x61,0x60,0x63,
0x60,0x66,0x60,0x6c,0x60,0x78,0x60,0x70,0xe0,0x60,0xc0,0x3f,0x80,0x1f,0x00,0x00,0x00,0x00
};
code unsigned char font_61[]={ //Digital 1
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0x0e,0x00,0x1e,0x00,0x06,0x00,0x06,
0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x80,0x1f,0x80,0x1f,0x00,0x00,0x00,0x00
};
code unsigned char font_62[]={ //Digital 2
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x0f,0xc0,0x1f,0xe0,0x38,0x60,0x30,0xe0,0x00,
0xc0,0x01,0x80,0x03,0x00,0x07,0x00,0x0e,0x00,0x1c,0xe0,0x3f,0xe0,0x3f,0x00,0x00,0x00,0x00
};
code unsigned char font_63[]={ //Digital 3
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x1f,0xc0,0x3f,0xe0,0x70,0x60,0x60,0x60,0x00,
0xc0,0x03,0xc0,0x03,0x60,0x00,0x60,0x60,0xe0,0x70,0xc0,0x3f,0x80,0x1f,0x00,0x00,0x00,0x00
};
code unsigned char font_64[]={ //Digital 4
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x03,0xc0,0x07,0xc0,0x0e,0xc0,0x1c,0xc0,0x38,
0xc0,0x70,0xc0,0x60,0xc0,0x60,0xe0,0x7f,0xe0,0x7f,0xc0,0x00,0xc0,0x00,0x00,0x00,0x00,0x00
};
code unsigned char font_65[]={ //Digital 5
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe0,0x7f,0xe0,0x7f,0x00,0x60,0x00,0x60,0x80,0x7f,
0xc0,0x7f,0xe0,0x00,0x60,0x00,0x60,0x60,0xe0,0x70,0xc0,0x3f,0x80,0x1f,0x00,0x00,0x00,0x00
};
code unsigned char font_66[]={  //Digital 6
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x1f,0xc0,0x3f,0xe0,0x70,0x60,0x60,0x00,0x60,
0x80,0x6f,0xc0,0x7f,0xe0,0x70,0x60,0x60,0xe0,0x70,0xc0,0x3f,0x80,0x1f,0x00,0x00,0x00,0x00
};
code unsigned char font_67[]={ //Digital 7
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xe0,0x7f,0xe0,0x7f,0xe0,0x00,0xc0,0x01,0x80,0x03,
0x00,0x07,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x00,0x00,0x00
};
code unsigned char font_68[]={ //Digital 8
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x1f,0xc0,0x3f,0xe0,0x70,0x60,0x60,0xc0,0x30,
0xc0,0x3f,0xe0,0x7f,0xe0,0x70,0x60,0x60,0xe0,0x70,0xc0,0x3f,0x80,0x1f,0x00,0x00,0x00,0x00
};
code unsigned char font_69[]={ //Digital 9
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x1f,0xc0,0x3f,0xe0,0x70,0x60,0x60,0xe0,0x70,
0xe0,0x3f,0xe0,0x1f,0x60,0x00,0x60,0x60,0xe0,0x70,0xc0,0x3f,0x80,0x1f,0x00,0x00,0x00,0x00
};

#ifdef AU_35
code unsigned char font_411[]={ //Brightness ICON test A
0x00,0x08, 0x00,0x08,0x00, 0x14,0x00, 0x14,0x00, 0x14,0x00, 0x22, 0x00,0x22, 0x00,0x3E, 0x00,0x41, 0x00,0x41, 0x00,0xE3, 0x00,0x00, 
0x00,0x00,0x00, 0x00,0x00, 0x00,0x00, 0x00

};
code unsigned char font_71[]={ //Brightness ICON
0x00,0x00,0x10,0x00,0x10,0x00,0x10,0x03,0xb0,0x03,0xf0,0x01,0xc0,0x00,0x80,0x01,0x80,0x0f,
0x80,0x0f,0x80,0x01,0xc0,0x00,0xf0,0x01,0xb0,0x03,0x10,0x03,0x10,0x00,0x10,0x00,0x00,0x00
};
code unsigned char font_72[]={ //Brightness ICON
0x00,0x00,0x00,0x80,0x00,0x80,0x00,0x8c,0x00,0xdc,0x00,0xf8,0x00,0x30,0x00,0x18,0x00,0x1f,
0x00,0x1f,0x00,0x18,0x00,0x30,0x00,0xf8,0x00,0xdc,0x00,0x8c,0x00,0x80,0x00,0x80,0x00,0x00
};


code unsigned char font_73[]={ //Contrast ICON
0x00,0x00,0x00,0x00,0x30,0x00,0xf0,0x00,0xc0,0x01,0x00,0x03,0x00,0x03,0x00,0x06,0x00,0x06,
0x00,0x06,0x00,0x06,0x00,0x03,0x00,0x03,0xc0,0x01,0xf0,0x00,0x30,0x00,0x00,0x00,0x00,0x00
};
code unsigned char font_74[]={ //Contrast ICON
0x00,0x00,0x00,0x00,0x00,0xc0,0x00,0xf0,0x00,0xf8,0x00,0xfc,0x00,0xfc,0x00,0xfe,0x00,0xfe,
0x00,0xfe,0x00,0xfe,0x00,0xfc,0x00,0xfc,0x00,0xf8,0x00,0xf0,0x00,0xc0,0x00,0x00,0x00,0x00
};
code unsigned char font_75[]={ //Color ICON
0x00,0x00,0x00,0x00,0xf0,0x3f,0xf0,0x3f,0x00,0x30,0x30,0x30,0x20,0x30,0x30,0x30,0x20,0x33,
0x00,0x34,0x80,0x35,0x80,0x34,0x00,0x33,0x00,0x30,0xf0,0x3f,0xf0,0x3f,0x00,0x00,0x00,0x00
};
code unsigned char font_76[]={ //Color ICON
0x00,0x00,0x00,0x00,0xc0,0xff,0xc0,0xff,0xc0,0x00,0xc0,0x80,0xc0,0x40,0xc0,0x80,0xc0,0x5c,
0xc0,0x12,0xc0,0x1c,0xc0,0x12,0xc0,0x1c,0xc0,0x00,0xc0,0xff,0xc0,0xff,0x00,0x00,0x00,0x00
};
code unsigned char font_77[]={ //Phase ICON
0x00,0x00,0x00,0x00,0xf0,0x3f,0xf0,0x3f,0x00,0x30,0xa0,0x32,0xa0,0x32,0xa0,0x32,0xa0,0x32,
0xa0,0x32,0xa0,0x32,0xa0,0x32,0xa0,0x32,0x00,0x30,0xf0,0x3f,0xf0,0x3f,0x00,0x00,0x00,0x00
};
code unsigned char font_78[]={ //Phase ICON
0x00,0x00,0x00,0x00,0xc0,0xff,0xc0,0xff,0xc0,0x00,0xc0,0x44,0xc0,0x44,0xc0,0x44,0xc0,0x44,
0xc0,0x44,0xc0,0x44,0xc0,0x44,0xc0,0x44,0xc0,0x00,0xc0,0xff,0xc0,0xff,0x00,0x00,0x00,0x00
};

code unsigned char font_79[]={ //Pixel Clock ICON
0x00,0x00,0xf0,0x3f,0xf0,0x3f,0x00,0x30,0xf0,0x37,0x00,0x34,0x40,0x34,0xc0,0x34,0xf0,0x35,
0xc0,0x34,0x40,0x34,0x00,0x34,0xf0,0x37,0x00,0x30,0xf0,0x3f,0xf0,0x3f,0x00,0x00,0x00,0x00
};
code unsigned char font_7A[]={ //Pixel Clock ICON
0x00,0x00,0xc0,0xff,0xc0,0xff,0xc0,0x00,0xc0,0xfe,0xc0,0x02,0xc0,0x22,0xc0,0x32,0xc0,0xfa,
0xc0,0x32,0xc0,0x22,0xc0,0x02,0xc0,0xfe,0xc0,0x00,0xc0,0xff,0xc0,0xff,0x00,0x00,0x00,0x00
};
#else

code unsigned char font_71[]={ // A	
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x00,
0x00,0x06,
0x00,0x0f,
0x80,0x1f,
0xc0,0x39,
0xe0,0x70,
0x60,0x60,
0xe0,0x7f,
0xe0,0x7f,
0x60,0x60,
0x60,0x60,
0x60,0x60,
0x60,0x60,
0x00,0x00,
0x00,0x00
}; 

code unsigned char font_72[]={ // B	stand for Chinese character wen 
0x00, 0x00, 0x00, 0x0C, 0x00, 0x06, 0x40, 0x00, 0xE0, 0x7F, 0x80, 0x00, 
0x80, 0x10, 0x80, 0x10, 0x00, 0x29, 0x00, 0x09, 0x00, 0x06, 0x00, 0x06, 
0x00, 0x09, 0x80, 0x10, 0x40, 0x20, 0x30, 0xC0, 0x00, 0x00, 0x00, 0x00
}; //wen
code unsigned char font_73[]={ // C	stand for Chinese character liang
0x00, 0x00, 0x00, 0x0C, 0x80, 0x04, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x1F, 
0x00, 0x11, 0xE0, 0x7F, 0x20, 0x40, 0x20, 0x4F, 0x00, 0x09, 0x00, 0x09, 
0x00, 0x09, 0x00, 0x09, 0x00, 0x11, 0x20, 0x21, 0xE0, 0x40, 0x00, 0x00
}; //liang
code unsigned char font_74[]={ // D	stand for Chinese character du
0x00, 0x00, 0x00, 0x06, 0x40, 0x02, 0xE0, 0x7F, 0x80, 0x48, 0xE0, 0x7F, 
0x80, 0x48, 0x80, 0x4F, 0x00, 0x40, 0x80, 0x4F, 0x80, 0x48, 0x80, 0x48, 
0x00, 0x45, 0x00, 0x42, 0x00, 0x85, 0xC0, 0x18, 0x30, 0x60, 0x00, 0x00
}; //du
code unsigned char font_75[]={ // E	stand for Chinese  character dui
0x00, 0x00, 0x60, 0x00, 0x20, 0x00, 0x20, 0x7E, 0xF0, 0x03, 0x20, 0x42, 
0x20, 0x42, 0x20, 0x22, 0x20, 0x25, 0xA0, 0x14, 0xA0, 0x08, 0x20, 0x08, 
0x20, 0x14, 0x20, 0x14, 0xA0, 0x22, 0x60, 0x43, 0x40, 0x81, 0x00, 0x00
}; //dui
code unsigned char font_76[]={ // F	stand for Chinese character bi
0x00, 0x00, 0x00, 0x01, 0x80, 0x01, 0x00, 0x21, 0x00, 0x31, 0x00, 0x21, 
0x30, 0x21, 0xC0, 0x3D, 0x00, 0x21, 0x00, 0x21, 0x00, 0x21, 0x00, 0x21, 
0x10, 0x21, 0x10, 0x27, 0x10, 0x39, 0x10, 0x21, 0xF0, 0x40, 0x00, 0x00
}; //bi
code unsigned char font_77[]={ // G	stand for Chinese character biao
0x00, 0x00, 0x00, 0x20, 0x00, 0x20, 0xC0, 0x21, 0x00, 0x20, 0x00, 0xF8, 
0xF0, 0x27, 0x80, 0x70, 0xC0, 0x71, 0xA0, 0xAA, 0xA0, 0xA4, 0xA0, 0x24, 
0x90, 0x28, 0x80, 0x20, 0x80, 0x22, 0x80, 0x21, 0x80, 0x20, 0x00, 0x00
}; //biao
code unsigned char font_78[]={ // H	stand for Chinese character zhun
0x00, 0x00, 0x00, 0x01, 0x80, 0x02, 0x80, 0x84, 0x40, 0x4C, 0xF0, 0x67, 
0x80, 0x24, 0x80, 0x24, 0xE0, 0x07, 0x80, 0x14, 0x80, 0x14, 0xE0, 0x27, 
0x80, 0xA4, 0x80, 0x44, 0x80, 0x44, 0xF0, 0x07, 0x00, 0x04, 0x00, 0x00
}; //zhun
code unsigned char font_79[]={ // I	stand for Chinese character rou
0x00, 0x00, 0xC0, 0x1F, 0x40, 0x00, 0x80, 0x08, 0x00, 0x05, 0x00, 0x02, 
0xE0, 0x3F, 0x20, 0x06, 0x40, 0x0A, 0x00, 0x36, 0x00, 0x42, 0x00, 0x02, 

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