audiostreamappui.h
来自「这是音频流的例子,下载来看看吧,对你的Symbian有帮助的」· C头文件 代码 · 共 83 行
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83 行
/*
* ============================================================================
* Name : CAudioStreamAppUi from AudioStreamAppUi.h
* Part of : AudioStream
* Created : April 28, 2006 by Forum Nokia
* Implementation notes:
* Declares UI class for application.
* Version : 2.0
* Copyright: Nokia Corporation
* ============================================================================
*/
#ifndef AUDIOSTREAMAPPUI_H
#define AUDIOSTREAMAPPUI_H
// INCLUDES
#include <eikapp.h>
#include <eikdoc.h>
#include <e32std.h>
#include <coeccntx.h>
#include <aknappui.h>
// FORWARD DECLARATIONS
class CAudioStreamEngine;
class CAudioStreamView;
// CLASS DECLARATION
/**
* CAudioStreamAppUi Application UI class.
*
*/
class CAudioStreamAppUi : public CAknAppUi
{
public: // // Constructors and destructor
/**
* EPOC AudioStreamault constructor.
*/
void ConstructL();
/**
* Destructor.
*/
~CAudioStreamAppUi();
public: // New functions
CAudioStreamView* GetView() const;
public: // Functions from base classes
private:
// From MEikMenuObserver
void DynInitMenuPaneL(TInt aResourceId,CEikMenuPane* aMenuPane);
private:
/**
* From CEikAppUi, takes care of command handling.
* param aCommand command to be handled
*/
void HandleCommandL(TInt aCommand);
/**
* From CEikAppUi, handles key events.
* param aKeyEvent Event to handled.
* param aType Type of the key event.
* return Response code (EKeyWasConsumed, EKeyWasNotConsumed).
*/
virtual TKeyResponse HandleKeyEventL(
const TKeyEvent& aKeyEvent,TEventCode aType);
private: // data
CAudioStreamView* iView;
CAudioStreamEngine* iEngine;
};
#endif
// End of File
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