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📄 activeobjdocument.cpp

📁 活动对象的例子,是从诺基亚的网站上下载的
💻 CPP
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/*
============================================================================
 Name        : ActiveObjDocument.cpp
 Author      : 
 Version     :
 Copyright   : Forum Nokia, 2006
 Description : Application document class (model)
============================================================================
*/

// INCLUDE FILES
#include "ActiveObjAppUi.h"
#include "ActiveObjDocument.h"

// ============================ MEMBER FUNCTIONS ===============================

// -----------------------------------------------------------------------------
// CActiveObjDocument::NewL()
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CActiveObjDocument* CActiveObjDocument::NewL( CEikApplication&
                                                          aApp )
    {
    CActiveObjDocument* self = NewLC( aApp );
    CleanupStack::Pop( self );
    return self;
    }

// -----------------------------------------------------------------------------
// CActiveObjDocument::NewLC()
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CActiveObjDocument* CActiveObjDocument::NewLC( CEikApplication&
                                                           aApp )
    {
    CActiveObjDocument* self =
        new ( ELeave ) CActiveObjDocument( aApp );

    CleanupStack::PushL( self );
    self->ConstructL();
    return self;
    }

// -----------------------------------------------------------------------------
// CActiveObjDocument::ConstructL()
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CActiveObjDocument::ConstructL()
    {
    // No implementation required
    }

// -----------------------------------------------------------------------------
// CActiveObjDocument::CActiveObjDocument()
// C++ default constructor can NOT contain any code, that might leave.
// -----------------------------------------------------------------------------
//
CActiveObjDocument::CActiveObjDocument( CEikApplication& aApp )
    : CAknDocument( aApp )
    {
    // No implementation required
    }

// ---------------------------------------------------------------------------
// CActiveObjDocument::~CActiveObjDocument()
// Destructor.
// ---------------------------------------------------------------------------
//
CActiveObjDocument::~CActiveObjDocument()
    {
    // No implementation required
    }

// ---------------------------------------------------------------------------
// CActiveObjDocument::CreateAppUiL()
// Constructs CreateAppUi.
// ---------------------------------------------------------------------------
//
CEikAppUi* CActiveObjDocument::CreateAppUiL()
    {
    // Create the application user interface, and return a pointer to it;
    // the framework takes ownership of this object
    return ( static_cast <CEikAppUi*> ( new ( ELeave )
                                        CActiveObjAppUi ) );
    }

// End of File

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