📄 activeobjdocument.h
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/*
============================================================================
Name : ActiveObjDocument.h
Author :
Version :
Copyright : Forum Nokia, 2006
Description : Application document class (model)
============================================================================
*/
#ifndef __ACTIVEOBJDOCUMENT_H__
#define __ACTIVEOBJDOCUMENT_H__
// INCLUDES
#include <akndoc.h>
// FORWARD DECLARATIONS
class CActiveObjAppUi;
class CEikApplication;
// CLASS DECLARATION
/**
* CActiveObjDocument application class.
* An instance of class CActiveObjDocument is the Document part of the
* AVKON application framework for the ActiveObj example application.
*/
class CActiveObjDocument : public CAknDocument
{
public: // Constructors and destructor
/**
* NewL.
* Two-phased constructor.
* Construct a CActiveObjDocument for the AVKON application aApp
* using two phase construction, and return a pointer
* to the created object.
* @param aApp Application creating this document.
* @return A pointer to the created instance of CActiveObjDocument.
*/
static CActiveObjDocument* NewL( CEikApplication& aApp );
/**
* NewLC.
* Two-phased constructor.
* Construct a CActiveObjDocument for the AVKON application aApp
* using two phase construction, and return a pointer
* to the created object.
* @param aApp Application creating this document.
* @return A pointer to the created instance of CActiveObjDocument.
*/
static CActiveObjDocument* NewLC( CEikApplication& aApp );
/**
* ~CActiveObjDocument
* Virtual Destructor.
*/
virtual ~CActiveObjDocument();
public: // Functions from base classes
/**
* CreateAppUiL
* From CEikDocument, CreateAppUiL.
* Create a CActiveObjAppUi object and return a pointer to it.
* The object returned is owned by the Uikon framework.
* @return Pointer to created instance of AppUi.
*/
CEikAppUi* CreateAppUiL();
private: // Constructors
/**
* ConstructL
* 2nd phase constructor.
*/
void ConstructL();
/**
* CActiveObjDocument.
* C++ default constructor.
* @param aApp Application creating this document.
*/
CActiveObjDocument( CEikApplication& aApp );
};
#endif // __ACTIVEOBJDOCUMENT_H__
// End of File
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