📄 terminal.cs
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// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
/*============================================================
**
** Class: Terminal
**
** Purpose: In CSTerm application, Terminal is simply the Mdi parent
** : of potentially multiple TerminalWindow forms. An
** : arbitrary number of these may exist, provided that
** : no two attempt to open to the same serial handle
** : (e.g. same COM port).
**
** Date: August 2002
**
===========================================================*/
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace System.IO.Ports
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class TerminalParent : System.Windows.Forms.Form
{
private System.Windows.Forms.MainMenu mainMenu1;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
private System.Windows.Forms.StatusBar statusBar1;
private System.Windows.Forms.MenuItem miFile;
private System.Windows.Forms.MenuItem miFileAdd;
private System.Windows.Forms.MenuItem miFileExit;
private System.Windows.Forms.MenuItem miWindow;
private System.Windows.Forms.MenuItem miWindowCascade;
private System.Windows.Forms.MenuItem miiWindowHoriz;
private System.Windows.Forms.MenuItem miWindowVert;
private int windowCount = 0;
public TerminalParent()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.mainMenu1 = new System.Windows.Forms.MainMenu();
this.miFile = new System.Windows.Forms.MenuItem();
this.miFileAdd = new System.Windows.Forms.MenuItem();
this.miFileExit = new System.Windows.Forms.MenuItem();
this.miWindow = new System.Windows.Forms.MenuItem();
this.miWindowCascade = new System.Windows.Forms.MenuItem();
this.miiWindowHoriz = new System.Windows.Forms.MenuItem();
this.miWindowVert = new System.Windows.Forms.MenuItem();
this.statusBar1 = new System.Windows.Forms.StatusBar();
this.SuspendLayout();
//
// mainMenu1
//
this.mainMenu1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
this.miFile,
this.miWindow});
//
// miFile
//
this.miFile.Index = 0;
this.miFile.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
this.miFileAdd,
this.miFileExit});
this.miFile.Text = "&File";
//
// miFileAdd
//
this.miFileAdd.Index = 0;
this.miFileAdd.Text = "&Add";
this.miFileAdd.Click += new System.EventHandler(this.menuItem6_Click);
//
// miFileExit
//
this.miFileExit.Index = 1;
this.miFileExit.Text = "&Exit";
this.miFileExit.Click += new System.EventHandler(this.menuItem7_Click);
//
// miWindow
//
this.miWindow.Index = 1;
this.miWindow.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
this.miWindowCascade,
this.miiWindowHoriz,
this.miWindowVert});
this.miWindow.Text = "&Window";
//
// miWindowCascade
//
this.miWindowCascade.Index = 0;
this.miWindowCascade.Text = "&Cascade";
this.miWindowCascade.Click += new System.EventHandler(this.menuItem3_Click);
//
// miiWindowHoriz
//
this.miiWindowHoriz.Index = 1;
this.miiWindowHoriz.Text = "Tile &Horizontally";
this.miiWindowHoriz.Click += new System.EventHandler(this.menuItem4_Click);
//
// miWindowVert
//
this.miWindowVert.Index = 2;
this.miWindowVert.Text = "Tile &Vertically";
this.miWindowVert.Click += new System.EventHandler(this.menuItem5_Click);
//
// statusBar1
//
this.statusBar1.Location = new System.Drawing.Point(0, 323);
this.statusBar1.Name = "statusBar1";
this.statusBar1.Size = new System.Drawing.Size(688, 22);
this.statusBar1.TabIndex = 1;
this.statusBar1.Text = "statusBar1";
//
// TerminalParent
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(688, 345);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.statusBar1});
this.IsMdiContainer = true;
this.Menu = this.mainMenu1;
this.Name = "TerminalParent";
this.Text = "Terminal";
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new TerminalParent());
}
private void menuItem3_Click(object sender, System.EventArgs e)
{
this.LayoutMdi(MdiLayout.Cascade);
}
private void menuItem4_Click(object sender, System.EventArgs e)
{
this.LayoutMdi(MdiLayout.TileHorizontal);
}
private void menuItem5_Click(object sender, System.EventArgs e)
{
this.LayoutMdi(MdiLayout.TileVertical);
}
private void menuItem6_Click(object sender, System.EventArgs e)
{
AddTerminalWindow();
}
private void menuItem7_Click(object sender, System.EventArgs e)
{
this.Close();
}
private void AddTerminalWindow()
{
windowCount++;
TerminalWindow tw = new TerminalWindow(windowCount);
tw.MdiParent = this;
tw.Show();
}
}
}
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