📄 test_lcd2c.c
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#include <string.h>
#include "test_lcd2h.h"
#include "DEMO256.h"
extern unsigned int (*frameBuffer16BitTft240320)[SCR_XSIZE_TFT_240320/2];
extern void Lcd_Port_Init(void);
extern void Lcd_Init(void);
extern void Lcd_EnvidOnOff(int onoff);
extern void Lcd_Lpc3600Enable(void);
extern void Lcd_PowerEnable(int invpwren,int pwren);
//void (*PutPixel)(unsigned int,unsigned int,unsigned int);
//void PutTft16Bit_240320(unsigned int x,unsigned int y,unsigned int c)
void PutPixel(unsigned int x,unsigned int y,unsigned int c)
{
if(x<SCR_XSIZE_TFT_240320 && y<SCR_YSIZE_TFT_240320)
frameBuffer16BitTft240320[(y)][(x)/2]=( frameBuffer16BitTft240320[(y)][x/2]
& ~(0xffff0000>>((x)%2)*16) ) | ( (c&0x0000ffff)<<((2-1-((x)%2))*16) );
}
/*************************************************************
void Lcd_Palette8Bit_Init(void)
{
int i;
U32 *palette;
rLCDCON5|=(1<<11); // 5:6:5 Palette Setting
palette=(U32 *)PALETTE;
for(i=0;i<256;i++)
*palette++=DEMO256pal[i];
}
*************************************************************/
// LCD display is flipped vertically LCD屏幕显示垂直翻转 画线
// But, think the algorithm by mathematics point.
// 3I2
// 4 I 1
// --+-- <-8 octants mathematical cordinate
// 5 I 8
// 6I7
void Glib_Line(int x1,int y1,int x2,int y2,int color)
{
int dx,dy,e;
dx=x2-x1;
dy=y2-y1;
if(dx>=0)
{
if(dy >= 0) // dy>=0
{
if(dx>=dy) // 1/8 octant
{
e=dy-dx/2;
while(x1<=x2)
{
PutPixel(x1,y1,color);
if(e>0){y1+=1;e-=dx;}
x1+=1;
e+=dy;
}
}
else // 2/8 octant
{
e=dx-dy/2;
while(y1<=y2)
{
PutPixel(x1,y1,color);
if(e>0){x1+=1;e-=dy;}
y1+=1;
e+=dx;
}
}
}
else // dy<0
{
dy=-dy; // dy=abs(dy)
if(dx>=dy) // 8/8 octant
{
e=dy-dx/2;
while(x1<=x2)
{
PutPixel(x1,y1,color);
if(e>0){y1-=1;e-=dx;}
x1+=1;
e+=dy;
}
}
else // 7/8 octant
{
e=dx-dy/2;
while(y1>=y2)
{
PutPixel(x1,y1,color);
if(e>0){x1+=1;e-=dy;}
y1-=1;
e+=dx;
}
}
}
}
else //dx<0
{
dx=-dx; //dx=abs(dx)
if(dy >= 0) // dy>=0
{
if(dx>=dy) // 4/8 octant
{
e=dy-dx/2;
while(x1>=x2)
{
PutPixel(x1,y1,color);
if(e>0){y1+=1;e-=dx;}
x1-=1;
e+=dy;
}
}
else // 3/8 octant
{
e=dx-dy/2;
while(y1<=y2)
{
PutPixel(x1,y1,color);
if(e>0){x1-=1;e-=dy;}
y1+=1;
e+=dx;
}
}
}
else // dy<0
{
dy=-dy; // dy=abs(dy)
if(dx>=dy) // 5/8 octant
{
e=dy-dx/2;
while(x1>=x2)
{
PutPixel(x1,y1,color);
if(e>0){y1-=1;e-=dx;}
x1-=1;
e+=dy;
}
}
else // 6/8 octant
{
e=dx-dy/2;
while(y1>=y2)
{
PutPixel(x1,y1,color);
if(e>0){x1-=1;e-=dy;}
y1-=1;
e+=dx;
}
}
}
}
}
/**************************************************************
在LCD屏幕上画一个矩形
**************************************************************/
void Glib_Rectangle(int x1,int y1,int x2,int y2,int color)
{
Glib_Line(x1,y1,x2,y1,color);
Glib_Line(x2,y1,x2,y2,color);
Glib_Line(x1,y2,x2,y2,color);
Glib_Line(x1,y1,x1,y2,color);
}
/**************************************************************
在LCD屏幕上用颜色填充一个矩形
**************************************************************/
void Glib_FilledRectangle(int x1,int y1,int x2,int y2,int color)
{
int i;
for(i=y1;i<=y2;i++)
Glib_Line(x1,i,x2,i,color);
}
/**************************************************************
320×240 16Bpp TFT LCD全屏填充特定颜色单元或清屏
**************************************************************/
void Glib_ClearScr(unsigned int c)
{
int i,j;
for(j=0;j<SCR_YSIZE_TFT_240320;j++)
for(i=0;i<SCR_XSIZE_TFT_240320;i++)
PutPixel(i,j,c);
}
//主程序
void Test_Lcd_Tft_16Bit_240320(void)
{
int i,j,k;
rGPBCON=0x000001; /*设置I/O口GPB0为输出属性* KEYBOARD脚*/
rGPBUP=0xffff ; /*禁止GPB端口的上拉*/
rGPBDAT=0x0; //初始化GPB的脚
Lcd_Port_Init();
Lcd_Init();
// Glib_Init();
Lcd_Lpc3600Enable(); // Enable LPC3600
Lcd_PowerEnable(0, 1);
Lcd_EnvidOnOff(1);
// Uart_Printf("[TFT 64K COLOR(16bit/1pixel) LCD TEST]\n");
Glib_ClearScr(0);
Glib_FilledRectangle(0,0,230,159,0xf800);
Glib_FilledRectangle(0,160,230,300,0xf800);
// Uart_Printf("TFT 64K color mode test 1. Press any key!\n");
// Uart_Getch();
Glib_ClearScr(0);
Glib_Rectangle(0,0,230,300,0x07e0);
Glib_FilledRectangle(0,0,20,20,65535);
Glib_Rectangle(220,300,230,300,65535);
Glib_Line(0,0,230,300,0x1f);
Glib_Line(230,0,0,300,0xf800);
// Uart_Printf("TFT 64K color mode test 2. Press any key!\n");
// Uart_Getch();
Glib_ClearScr(0);
k=0;
for(i=80;i<240;i+=10)
{
for(j=60;j<180;j+=10)
{
Glib_FilledRectangle(j,i,j+9,i+9,k);
k++;
}
}
Glib_Rectangle(0,0,230,300,65535);
Glib_Line(0,0,230,300,65535);
Glib_Line(0,300,230,0,65535);
rGPBDAT=~rGPBDAT; //GPB的脚
// Lcd_Palette8Bit_Init();
for(j=0;j<320;j++)
for(i=0;i<240;i++)
PutPixel(i,j,((int)DEMO256[k++]));
//Glib_Rectangle(0+240,0,239+240,319,255);
//Glib_Line(0+240,0,239+240,319,255);
//Glib_Line(0+240,319,239+240,0,255);
//Glib_Rectangle(0,0+320,239,319+320,255);
//Glib_Line(0,0+320,239,319+320,255);
//Glib_Line(0,319+320,239,0+320,255);
//Glib_Rectangle(0+240,0+320,239+240,319+320,255);
//Glib_Line(0+240,0+320,239+240,319+320,255);
//Glib_Line(0+240,319+320,239+240,0+320,255);
//Glib_Rectangle(40+240,40+320,480-41,640-41,0x1f);
// Uart_Printf("Virtual Screen Test(TFT 64K color). Press any key[ijkm\\r]!\n");
// MoveViewPort(MODE_TFT_16BIT_240320);
// Lcd_MoveViewPort(0,0,MODE_TFT_16BIT_240320);
// Lcd_EnvidOnOff(0);
// Lcd_Port_Return();
}
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