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📄 numpanel.cpp

📁 針對Pocket PC示範一個計算機視窗
💻 CPP
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#include <windows.h>                 // For all that Windows stuff
#define COBJMACROS
#include <sip.h>                     // SIP includes
#include <keybd.h>                   // Keyboard flag includes

#include "NumPanel.h"                // Includes for this window
extern "C" HINSTANCE hInst;
//
// Local variables for number panel 
//
TCHAR g_tcBtnChar[] = {
        TEXT('1'), TEXT('2'), TEXT('3'), TEXT('-'), TEXT('*'),
        TEXT('4'), TEXT('5'), TEXT('6'), TEXT('+'), TEXT('/'),
        TEXT('7'), TEXT('8'), TEXT('9'), TEXT('0'), TEXT('='),
};
UINT g_BtnVChars[] = {
        '1', '2', '3', VK_HYPHEN, VK_MULTIPLY, 
        '4', '5', '6', VK_ADD, VK_SLASH,
        '7', '8', '9', '0', VK_EQUAL,
};

// Message dispatch table for SipWindowProc
const struct decodeUINT SipMessages[] = {
    WM_CREATE, DoCreateSip,
    WM_PAINT, DoPaintSip,
    MYMSG_METHCALL, DoSetSipInfo,
    WM_LBUTTONDOWN, DoMouseSip,
    WM_MOUSEMOVE, DoMouseSip,
    WM_LBUTTONUP, DoMouseSip,
    WM_LBUTTONDBLCLK, DoMouseSip,
    WM_DESTROY, DoDestroySip,
};
//----------------------------------------------------------------------
// CreateIMWindow - Create the input method window.
//
HWND CreateIMWindow (HWND hwndParent) {
    WNDCLASS wc;
    RECT rect;
    HWND hwnd;
    // Register sip window class.
    memset (&wc, 0, sizeof (wc));
    wc.style = CS_DBLCLKS | CS_VREDRAW | CS_HREDRAW;
    wc.lpfnWndProc = NPWndProc;               // Callback function
    wc.hInstance = hInst;                     // Owner handle
    wc.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH);
    wc.lpszClassName = MYSIPCLS;              // Window class name
    if (RegisterClass (&wc) == 0) return 0;

    // Create SIP window.  
    GetClientRect (hwndParent, &rect);
    hwnd = CreateWindowEx (0, MYSIPCLS, TEXT(""), 
                  WS_VISIBLE | WS_CHILD | WS_BORDER, rect.left, 
                  rect.top, rect.right - rect.left, 
                  rect.bottom - rect.top, hwndParent, (HMENU)100, 
                  hInst, 0);
    if (!IsWindow (hwnd))
        return 0;
	{
		LPSIPWNDSTRUCT pWndData;
		pWndData = (LPSIPWNDSTRUCT)GetWindowLong (hwnd, GWL_USERDATA);
		GetWindowRect (hwndParent, &pWndData->rectDocked);
	}
    return hwnd;
}
//----------------------------------------------------------------------
// DestroyIMWindow - Destroy the input method window.
//
int DestroyIMWindow (HWND hwnd) {
    // Clean up since we're about to be unloaded.
    DestroyWindow (hwnd);
    UnregisterClass (MYSIPCLS, hInst);
    return 0;
}

//======================================================================
// NPWndProc - Window procedure for SIP 
//
LRESULT CALLBACK NPWndProc (HWND hWnd, UINT wMsg, WPARAM wParam, 
                            LPARAM lParam) {
    INT  i;
    // Call routine to handle control message.
    for (i = 0; i < dim(SipMessages); i++) {
        if (wMsg == SipMessages[i].Code)
            return (*SipMessages[i].Fxn)(hWnd, wMsg, wParam, lParam);
    }
    return DefWindowProc (hWnd, wMsg, wParam, lParam);
}
//----------------------------------------------------------------------
// DoCreateSip - Process WM_CREATE message for window.
//
LRESULT CALLBACK DoCreateSip (HWND hWnd, UINT wMsg, WPARAM wParam, 
                              LPARAM lParam) {
    LPSIPWNDSTRUCT pWndData;
    // Allocate a data structure for the sip keyboard window.    
    pWndData = (LPSIPWNDSTRUCT)LocalAlloc (LPTR, sizeof (SIPWNDSTRUCT));
    if (!pWndData) {
        DestroyWindow (hWnd);
        return 0;
    }
    memset (pWndData, 0, sizeof (SIPWNDSTRUCT));
//    GetWindowRect (GetParent (hWnd), &pWndData->rectDocked);
    pWndData->rectLast.left = -1;
    SetWindowLong (hWnd, GWL_USERDATA, (INT)pWndData);
    return 0;
}
//----------------------------------------------------------------------
// DoSetSipInfo - Process set information user message for window.
//
LRESULT CALLBACK DoSetSipInfo (HWND hWnd, UINT wMsg, WPARAM wParam, 
                               LPARAM lParam) {
    LPSIPWNDSTRUCT pWndData;
    RECT rect;
    
    pWndData = (LPSIPWNDSTRUCT)GetWindowLong (hWnd, GWL_USERDATA);
    switch (wParam) {
    // Called when RegisterCallback method called
    case MSGCODE_REGCALLBACK:
        pWndData->pIMCallback = (IIMCallback *)lParam;
        break;
    // Called when GetInfo method called
    case MSGCODE_GETINFO:
        pWndData->imi = *(IMINFO *)lParam;
        break;
    // Called when ReceiveSipInfo method called
    case MSGCODE_SETINFO:
        GetClientRect (GetParent(hWnd), &rect);
        MoveWindow (hWnd, 0, 0, rect.right - rect.left,
                    rect.bottom - rect.top, TRUE);
        break;
    // Called when RegisterCallback2 method called
    case MSGCODE_REGCALLBACK2:
        pWndData->pIMCallback2 = (IIMCallback2 *)lParam;
        break;
    }
    return 0;
}
//----------------------------------------------------------------------
// DoPaintSip - Process WM_PAINT message for window.
//
LRESULT CALLBACK DoPaintSip (HWND hWnd, UINT wMsg, WPARAM wParam, 
                             LPARAM lParam) {
    HDC hdc;
    HBRUSH hOld;
    PAINTSTRUCT ps;
    RECT rect, rectBtn;
    INT i, j, k, x, y, cx, cy, cxBtn, cyBtn;
    LPSIPWNDSTRUCT pWndData;

    pWndData = (LPSIPWNDSTRUCT)GetWindowLong (hWnd, GWL_USERDATA);

    hdc = BeginPaint (hWnd, &ps);
    GetClientRect (hWnd, &rect);

    cx = (rect.right - rect.left - 3 - GRIPWIDTH) / CXBTNS;
    cy = (rect.bottom - rect.top - 3) / CYBTNS;
    cxBtn = cx - 3;
    cyBtn = cy - 3;

    // Select a brush for the gripper.
    hOld = (HBRUSH)SelectObject (hdc, GetStockObject (GRAY_BRUSH));
    Rectangle (hdc, rect.left, rect.top, rect.left + GRIPWIDTH, 
               rect.bottom);
    SelectObject (hdc, hOld);

    k = 0;
    y = 3;
    for (i = 0; i < CYBTNS; i++) {
        x = 3 + GRIPWIDTH;
        for (j = 0; j < CXBTNS; j++) {
            SetRect (&rectBtn, x, y, x + cxBtn, y + cyBtn);
            DrawButton (hdc, &rectBtn, &g_tcBtnChar[k], 
                        pWndData->dwBtnDnFlags & (1 << k));
			k++;
            x += cx;
        }
        y += cy;
    }
    EndPaint (hWnd, &ps);
    return 0;
}
//----------------------------------------------------------------------
// ComputeFloatRect - Compute the location and size of the drag rect.
//
int ComputeFloatRect (HWND hwnd, LPSIPWNDSTRUCT pWndData, POINT pt,
                      RECT *prectOut) {

    pt.x -= pWndData->ptMovBasis.x;
    pt.y -= pWndData->ptMovBasis.y;
    prectOut->right = FLOATWIDTH;
    prectOut->bottom = FLOATHEIGHT;
    prectOut->left = pt.x;
    prectOut->top = pt.y;
    prectOut->right += pt.x;
    prectOut->bottom += pt.y;
    return 0;
}
//----------------------------------------------------------------------
// DrawFloatRect - Draw a drag rectangle by XORing the desktop.
//
int DrawFloatRect (HWND hWnd, RECT rect) {
    HDC hdc;
    HBRUSH hbrOld;
    HPEN hpenOld;
    int nOldMode;
    // Get the DC. Set ROP, brush, and pen.
    hdc = GetDC (NULL);
    nOldMode = SetROP2 (hdc, R2_NOT);
    hbrOld = (HBRUSH)SelectObject (hdc, GetStockObject (NULL_BRUSH));
    hpenOld = (HPEN)SelectObject (hdc, GetStockObject (BLACK_PEN));

    Rectangle (hdc, rect.left, rect.top, rect.right, rect.bottom);
    SelectObject (hdc, hbrOld);
    SelectObject (hdc, hpenOld);
    SetROP2 (hdc, nOldMode);
    ReleaseDC (NULL, hdc);
    return 0;
}
//----------------------------------------------------------------------
// HandleGripper - Handles mouse messages over gripper bar
//
LRESULT HandleGripper (HWND hWnd, LPSIPWNDSTRUCT pWndData, UINT wMsg, 
                       LPARAM lParam) {
    POINT pt;
    RECT rectFloat;

    pt.x = (short)LOWORD(lParam);
    pt.y = (short)HIWORD(lParam);

    switch (wMsg) {
    case WM_LBUTTONDOWN:
        if (pt.x > GRIPWIDTH+3)
            return 0;
        SetCapture (hWnd);
        pWndData->fMoving = TRUE;
        pWndData->ptMovBasis = pt;
        ClientToScreen (hWnd, &pt);
        pWndData->ptMovStart = pt;
        ShowWindow (GetParent(hWnd), SW_HIDE);
        break;

    case WM_MOUSEMOVE:
        if (!pWndData->fMoving)
            return 0;
        ClientToScreen (hWnd, &pt);
        ComputeFloatRect (hWnd, pWndData, pt, &rectFloat);
        // Erase old drag rectangle.
        if (pWndData->rectLast.left != -1)
            DrawFloatRect (hWnd, pWndData->rectLast);
        // Draw new drag rectangle.
        DrawFloatRect (hWnd, rectFloat);
        pWndData->rectLast = rectFloat;
        break;
    case WM_LBUTTONUP:
        if (!pWndData->fMoving)
            return 0;
        // Free up dragging stuff.
        ReleaseCapture();
        pWndData->fMoving = FALSE;
        ClientToScreen (hWnd, &pt);
        // Erase last drag rectangle.
        ComputeFloatRect (hWnd, pWndData, pt, &rectFloat);
        if (pWndData->rectLast.left != -1)
            DrawFloatRect (hWnd, pWndData->rectLast);
        pWndData->rectLast.left = -1;
        ShowWindow (GetParent(hWnd), SW_SHOW);
        // Don't move SIP if really small move.
        if ((abs (pWndData->ptMovStart.x - pt.x) < 3) &&
            (abs (pWndData->ptMovStart.y - pt.y) < 3))
            break;
        // Tell the Input Manager about the move.
        pWndData->imi.rcSipRect = rectFloat;
        pWndData->imi.fdwFlags &= ~SIPF_DOCKED;
        pWndData->imi.fdwFlags |= SIPF_ON;
        pWndData->pIMCallback->SetImInfo(&pWndData->imi);
        break;

    case WM_LBUTTONDBLCLK:
        if (pt.x > GRIPWIDTH+3)
            return 0;
        ReleaseCapture();
        pWndData->fMoving = FALSE;
		// Embedded SIP manager doesn't use SIPF_DOCKED so only use on PPC.
#if defined(WIN32_PLATFORM_PSPC)
        pWndData->imi.fdwFlags |= (SIPF_DOCKED | SIPF_ON);
#endif
        pWndData->imi.rcSipRect = pWndData->rectDocked;
        pWndData->pIMCallback->SetImInfo(&pWndData->imi);
        break;
    }
    pWndData->dwBtnDnFlags = 0;   // If we moved, no buttons down.
    return 1;
}
//----------------------------------------------------------------------
// DoMouseSip - Process mouse button messages for window. WM_LBUTTONDOWN
//
LRESULT CALLBACK DoMouseSip (HWND hWnd, UINT wMsg, WPARAM wParam, 
                             LPARAM lParam) {
    RECT rect;
    INT i, x, y, cx, cy;
    UINT nShiftFlags = 0, nChar;
    DWORD BtnDnFlags;
    LPSIPWNDSTRUCT pWndData;
    pWndData = (LPSIPWNDSTRUCT)GetWindowLong (hWnd, GWL_USERDATA);

    // See if moving gripper or gripper tap.
    if (HandleGripper (hWnd, pWndData, wMsg, lParam)) 
        return 0;

    // Compute the button grid.
    GetClientRect (hWnd, &rect);
    cx = (rect.right - rect.left - 3 - GRIPWIDTH) / CXBTNS;
    cy = (rect.bottom - rect.top - 3) / CYBTNS;
    x = ((LOWORD (lParam)-3-GRIPWIDTH) / cx);
    y = ((HIWORD (lParam)-3) / cy);
    i = (y * CXBTNS) + x;    // i now contains btn index.

    // Do small amount of message-specific processing.
    switch (wMsg) {
    case WM_LBUTTONDOWN:
        SetCapture (hWnd);
        // Fall through to WM_MOUSEMOVE case.
    case WM_MOUSEMOVE:
        BtnDnFlags = 1 << i;
        break;
    case WM_LBUTTONDBLCLK:
    case WM_LBUTTONUP:
        if (pWndData->dwBtnDnFlags)
            ReleaseCapture();
        BtnDnFlags = 0;
        nChar = g_tcBtnChar[i];
        pWndData->pIMCallback->SendCharEvents(g_BtnVChars[i], 
                             KeyStateDownFlag, 1, &nShiftFlags, &nChar);
        break;
    } 
    // Decide how to repaint wnd. If only 1 btn changed, just 
    // invalidate that rect. Otherwise, invalidate entire wnd.
    if ((wMsg == WM_MOUSEMOVE) && (BtnDnFlags !=pWndData->dwBtnDnFlags))
        InvalidateRect (hWnd, NULL, FALSE);
    else {
        i = 3+GRIPWIDTH;   // Compensate for the gripper on left side.
        SetRect (&rect, x*cx+i, y*cy, (x+1)*cx+i, (y+1)*cy);
        InvalidateRect (hWnd, &rect, FALSE);
    }
    pWndData->dwBtnDnFlags = BtnDnFlags;
    return 0;
}
//----------------------------------------------------------------------
// DoDestroySip - Process WM_DESTROY message for window.
//
LRESULT CALLBACK DoDestroySip (HWND hWnd, UINT wMsg, WPARAM wParam, 
                               LPARAM lParam) {
    LPSIPWNDSTRUCT pWndData;
    
    pWndData = (LPSIPWNDSTRUCT)GetWindowLong (hWnd, GWL_USERDATA);
    LocalFree (pWndData);
    return 0;
}
//---------------------------------------------------------------------
// DrawButton - Draws a button
//
INT DrawButton (HDC hdc, RECT *prect, LPTSTR pChar, BOOL fPressed) {

    if (!fPressed) {
        SelectObject (hdc, GetStockObject (BLACK_PEN));
        SelectObject (hdc, GetStockObject (WHITE_BRUSH));
        SetBkColor (hdc, RGB (255, 255, 255));
        SetTextColor (hdc, RGB (0, 0, 0));
    } else {
        SelectObject (hdc, GetStockObject (BLACK_BRUSH));
        SelectObject (hdc, GetStockObject (WHITE_PEN));
        SetTextColor (hdc, RGB (255, 255, 255));
        SetBkColor (hdc, RGB (0, 0, 0));
    }
    Rectangle (hdc, prect->left, prect->top, prect->right, 
               prect->bottom);
    Rectangle (hdc, prect->left+1, prect->top+1, prect->right+1, 
               prect->bottom+1);
    DrawText (hdc, pChar, 1, prect, DT_CENTER|DT_VCENTER|DT_SINGLELINE);
    return 0;
}

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