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📄 inflate.c

📁 Last change: 2008-02-03 This is the source code of KCeasy。
💻 C
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                DROPBITS(state->extra);
            }
#ifdef INFLATE_STRICT
            if (state->offset > state->dmax) {
                strm->msg = (char *)"invalid distance too far back";
                state->mode = BAD;
                break;
            }
#endif
            if (state->offset > state->whave + out - left) {
                strm->msg = (char *)"invalid distance too far back";
                state->mode = BAD;
                break;
            }
            Tracevv((stderr, "inflate:         distance %u\n", state->offset));
            state->mode = MATCH;
        case MATCH:
            if (left == 0) goto inf_leave;
            copy = out - left;
            if (state->offset > copy) {         /* copy from window */
                copy = state->offset - copy;
                if (copy > state->write) {
                    copy -= state->write;
                    from = state->window + (state->wsize - copy);
                }
                else
                    from = state->window + (state->write - copy);
                if (copy > state->length) copy = state->length;
            }
            else {                              /* copy from output */
                from = put - state->offset;
                copy = state->length;
            }
            if (copy > left) copy = left;
            left -= copy;
            state->length -= copy;
            do {
                *put++ = *from++;
            } while (--copy);
            if (state->length == 0) state->mode = LEN;
            break;
        case LIT:
            if (left == 0) goto inf_leave;
            *put++ = (unsigned char)(state->length);
            left--;
            state->mode = LEN;
            break;
        case CHECK:
            if (state->wrap) {
                NEEDBITS(32);
                out -= left;
                strm->total_out += out;
                state->total += out;
                if (out)
                    strm->adler = state->check =
                        UPDATE(state->check, put - out, out);
                out = left;
                if ((
#ifdef GUNZIP
                     state->flags ? hold :
#endif
                     REVERSE(hold)) != state->check) {
                    strm->msg = (char *)"incorrect data check";
                    state->mode = BAD;
                    break;
                }
                INITBITS();
                Tracev((stderr, "inflate:   check matches trailer\n"));
            }
#ifdef GUNZIP
            state->mode = LENGTH;
        case LENGTH:
            if (state->wrap && state->flags) {
                NEEDBITS(32);
                if (hold != (state->total & 0xffffffffUL)) {
                    strm->msg = (char *)"incorrect length check";
                    state->mode = BAD;
                    break;
                }
                INITBITS();
                Tracev((stderr, "inflate:   length matches trailer\n"));
            }
#endif
            state->mode = DONE;
        case DONE:
            ret = Z_STREAM_END;
            goto inf_leave;
        case BAD:
            ret = Z_DATA_ERROR;
            goto inf_leave;
        case MEM:
            return Z_MEM_ERROR;
        case SYNC:
        default:
            return Z_STREAM_ERROR;
        }

    /*
       Return from inflate(), updating the total counts and the check value.
       If there was no progress during the inflate() call, return a buffer
       error.  Call updatewindow() to create and/or update the window state.
       Note: a memory error from inflate() is non-recoverable.
     */
  inf_leave:
    RESTORE();
    if (state->wsize || (state->mode < CHECK && out != strm->avail_out))
        if (updatewindow(strm, out)) {
            state->mode = MEM;
            return Z_MEM_ERROR;
        }
    in -= strm->avail_in;
    out -= strm->avail_out;
    strm->total_in += in;
    strm->total_out += out;
    state->total += out;
    if (state->wrap && out)
        strm->adler = state->check =
            UPDATE(state->check, strm->next_out - out, out);
    strm->data_type = state->bits + (state->last ? 64 : 0) +
                      (state->mode == TYPE ? 128 : 0);
    if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
        ret = Z_BUF_ERROR;
    return ret;
}

int ZEXPORT inflateEnd(strm)
z_streamp strm;
{
    struct inflate_state FAR *state;
    if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)
        return Z_STREAM_ERROR;
    state = (struct inflate_state FAR *)strm->state;
    if (state->window != Z_NULL) ZFREE(strm, state->window);
    ZFREE(strm, strm->state);
    strm->state = Z_NULL;
    Tracev((stderr, "inflate: end\n"));
    return Z_OK;
}

int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength)
z_streamp strm;
const Bytef *dictionary;
uInt dictLength;
{
    struct inflate_state FAR *state;
    unsigned long id;

    /* check state */
    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
    state = (struct inflate_state FAR *)strm->state;
    if (state->wrap != 0 && state->mode != DICT)
        return Z_STREAM_ERROR;

    /* check for correct dictionary id */
    if (state->mode == DICT) {
        id = adler32(0L, Z_NULL, 0);
        id = adler32(id, dictionary, dictLength);
        if (id != state->check)
            return Z_DATA_ERROR;
    }

    /* copy dictionary to window */
    if (updatewindow(strm, strm->avail_out)) {
        state->mode = MEM;
        return Z_MEM_ERROR;
    }
    if (dictLength > state->wsize) {
        zmemcpy(state->window, dictionary + dictLength - state->wsize,
                state->wsize);
        state->whave = state->wsize;
    }
    else {
        zmemcpy(state->window + state->wsize - dictLength, dictionary,
                dictLength);
        state->whave = dictLength;
    }
    state->havedict = 1;
    Tracev((stderr, "inflate:   dictionary set\n"));
    return Z_OK;
}

int ZEXPORT inflateGetHeader(strm, head)
z_streamp strm;
gz_headerp head;
{
    struct inflate_state FAR *state;

    /* check state */
    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
    state = (struct inflate_state FAR *)strm->state;
    if ((state->wrap & 2) == 0) return Z_STREAM_ERROR;

    /* save header structure */
    state->head = head;
    head->done = 0;
    return Z_OK;
}

/*
   Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff.  Return when found
   or when out of input.  When called, *have is the number of pattern bytes
   found in order so far, in 0..3.  On return *have is updated to the new
   state.  If on return *have equals four, then the pattern was found and the
   return value is how many bytes were read including the last byte of the
   pattern.  If *have is less than four, then the pattern has not been found
   yet and the return value is len.  In the latter case, syncsearch() can be
   called again with more data and the *have state.  *have is initialized to
   zero for the first call.
 */
local unsigned syncsearch(have, buf, len)
unsigned FAR *have;
unsigned char FAR *buf;
unsigned len;
{
    unsigned got;
    unsigned next;

    got = *have;
    next = 0;
    while (next < len && got < 4) {
        if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))
            got++;
        else if (buf[next])
            got = 0;
        else
            got = 4 - got;
        next++;
    }
    *have = got;
    return next;
}

int ZEXPORT inflateSync(strm)
z_streamp strm;
{
    unsigned len;               /* number of bytes to look at or looked at */
    unsigned long in, out;      /* temporary to save total_in and total_out */
    unsigned char buf[4];       /* to restore bit buffer to byte string */
    struct inflate_state FAR *state;

    /* check parameters */
    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
    state = (struct inflate_state FAR *)strm->state;
    if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR;

    /* if first time, start search in bit buffer */
    if (state->mode != SYNC) {
        state->mode = SYNC;
        state->hold <<= state->bits & 7;
        state->bits -= state->bits & 7;
        len = 0;
        while (state->bits >= 8) {
            buf[len++] = (unsigned char)(state->hold);
            state->hold >>= 8;
            state->bits -= 8;
        }
        state->have = 0;
        syncsearch(&(state->have), buf, len);
    }

    /* search available input */
    len = syncsearch(&(state->have), strm->next_in, strm->avail_in);
    strm->avail_in -= len;
    strm->next_in += len;
    strm->total_in += len;

    /* return no joy or set up to restart inflate() on a new block */
    if (state->have != 4) return Z_DATA_ERROR;
    in = strm->total_in;  out = strm->total_out;
    inflateReset(strm);
    strm->total_in = in;  strm->total_out = out;
    state->mode = TYPE;
    return Z_OK;
}

/*
   Returns true if inflate is currently at the end of a block generated by
   Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
   implementation to provide an additional safety check. PPP uses
   Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
   block. When decompressing, PPP checks that at the end of input packet,
   inflate is waiting for these length bytes.
 */
int ZEXPORT inflateSyncPoint(strm)
z_streamp strm;
{
    struct inflate_state FAR *state;

    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
    state = (struct inflate_state FAR *)strm->state;
    return state->mode == STORED && state->bits == 0;
}

int ZEXPORT inflateCopy(dest, source)
z_streamp dest;
z_streamp source;
{
    struct inflate_state FAR *state;
    struct inflate_state FAR *copy;
    unsigned char FAR *window;
    unsigned wsize;

    /* check input */
    if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL ||
        source->zalloc == (alloc_func)0 || source->zfree == (free_func)0)
        return Z_STREAM_ERROR;
    state = (struct inflate_state FAR *)source->state;

    /* allocate space */
    copy = (struct inflate_state FAR *)
           ZALLOC(source, 1, sizeof(struct inflate_state));
    if (copy == Z_NULL) return Z_MEM_ERROR;
    window = Z_NULL;
    if (state->window != Z_NULL) {
        window = (unsigned char FAR *)
                 ZALLOC(source, 1U << state->wbits, sizeof(unsigned char));
        if (window == Z_NULL) {
            ZFREE(source, copy);
            return Z_MEM_ERROR;
        }
    }

    /* copy state */
    zmemcpy(dest, source, sizeof(z_stream));
    zmemcpy(copy, state, sizeof(struct inflate_state));
    if (state->lencode >= state->codes &&
        state->lencode <= state->codes + ENOUGH - 1) {
        copy->lencode = copy->codes + (state->lencode - state->codes);
        copy->distcode = copy->codes + (state->distcode - state->codes);
    }
    copy->next = copy->codes + (state->next - state->codes);
    if (window != Z_NULL) {
        wsize = 1U << state->wbits;
        zmemcpy(window, state->window, wsize);
    }
    copy->window = window;
    dest->state = (struct internal_state FAR *)copy;
    return Z_OK;
}

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