📄 server.cpp
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft shared
// source or premium shared source license agreement under which you licensed
// this source code. If you did not accept the terms of the license agreement,
// you are not authorized to use this source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the SOURCE.RTF on your install media or the root of your tools installation.
// THE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES.
//
/*++
File Name:
server.cpp
Abstract:
This file contains code which implements rpc server start and stop.
Author: Ting Cai
Created: 07/10/1999
--*/
#include <ssdppch.h>
#pragma hdrstop
/*********************************************************************/
/* Global vars for debugging */
/*********************************************************************/
// Updated through interlocked exchange
LONG bShutdown = 0;
DWORD ProcessReceiveBuffer(ssdp_queue *pQueue);
bool NotifyAliveByebye(PSSDP_REQUEST pSsdpRequest);
// ProcessSsdpRequest
VOID ProcessSsdpRequest(PSSDP_REQUEST pSsdpRequest, RECEIVE_DATA *pData)
{
if (pSsdpRequest->Method == SSDP_M_SEARCH)
{
TraceTag(ttidSsdpSocket, "Searching for ST (%s)", pSsdpRequest->Headers[SSDP_ST]);
SearchListAnnounce(pSsdpRequest, pData->socket, &pData->RemoteSocket);
}
else if (pSsdpRequest->Method == SSDP_NOTIFY)
{
TraceTag(ttidSsdpSocket, "Receive notification of type (%s)", pSsdpRequest->Headers[SSDP_NT]);
Assert(!_stricmp(pSsdpRequest->Headers[SSDP_NTS], "ssdp:alive") ||
!_stricmp(pSsdpRequest->Headers[SSDP_NTS], "ssdp:byebye"));
BOOL IsSubscribed;
// We only cache notification that clients has subscribed.
IsSubscribed = NotifyAliveByebye(pSsdpRequest);
/*if (UpdateListCache(pSsdpRequest, IsSubscribed) == FALSE)*/
}
else
{
TraceTag(ttidSsdpSocket, "Unrecognized SSDP request.");
}
}
// ProcessReceiveBuffer
DWORD ProcessReceiveBuffer(VOID* pvContext)
{
SSDP_REQUEST SsdpMessage;
RECEIVE_DATA *pData;
DWORD dw;
ssdp_queue *pQueue = (ssdp_queue*)pvContext;
pData = pQueue->pop();
Assert(pData);
AssertSz(pData->szBuffer != NULL, "SocketReceive should have allocated the buffer");
InitializeSsdpRequest(&SsdpMessage);
if(ParseSsdpRequest(pData->szBuffer, &SsdpMessage))
{
if(SsdpMessage.Headers[SSDP_LOCATION])
if(!FixURLAddressScopeId(SsdpMessage.Headers[SSDP_LOCATION], pData->dwIndex, NULL, &(dw = 0)) && dw != 0)
if(char* pszLocation = (char*)SsdpAlloc(dw))
if(FixURLAddressScopeId(SsdpMessage.Headers[SSDP_LOCATION], pData->dwIndex, pszLocation, &dw))
{
SsdpFree(SsdpMessage.Headers[SSDP_LOCATION]);
SsdpMessage.Headers[SSDP_LOCATION] = pszLocation;
}
else
SsdpFree(pszLocation);
ProcessSsdpRequest(&SsdpMessage, pData);
}
FreeSsdpRequest(&SsdpMessage);
free(pData->szBuffer);
free(pData);
return 0;
}
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