📄 ieventsinksupport.cpp
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft shared
// source or premium shared source license agreement under which you licensed
// this source code. If you did not accept the terms of the license agreement,
// you are not authorized to use this source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the SOURCE.RTF on your install media or the root of your tools installation.
// THE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES.
//
#include "av_upnp.h"
using namespace av_upnp;
using namespace av_upnp::details;
/////////////////////////////////////////////////////////////////////////////
// IUPnPEventSinkSupport
IUPnPEventSinkSupport::IUPnPEventSinkSupport()
: m_punkSubscriber(NULL)
{
}
IUPnPEventSinkSupport::~IUPnPEventSinkSupport()
{
assert(m_punkSubscriber == NULL);
}
/////////////////////////////////////////////////////////////////////////////
// IEventSinkSupport
// OnStateChanged
DWORD IEventSinkSupport::OnStateChanged(
/*[in]*/ LPCWSTR pszStateVariableName,
/*[in*/ LPCWSTR)
{
if(!pszStateVariableName) // don't check for NULL pszValue, not sued; see ignore comment below
return ERROR_AV_POINTER;
ce::gate<ce::critical_section> csPunkSubscriberLock(m_csPunkSubscriber);
if(m_punkSubscriber)
{
// We ignore the new value, pszValue, for ConnectionManager and ContentDirectory (upnp will retrieve the value through get_)
ce::gate<ce::critical_section> csMapDISPIDsLock(m_csMapDISPIDs);
const DISPIDMap::const_iterator it = m_mapDISPIDs.find(pszStateVariableName);
if(it == m_mapDISPIDs.end())
return ERROR_AV_INVALID_STATEVAR;
DISPID dispid = it->second;
HRESULT hr = m_punkSubscriber->OnStateChanged(1, &dispid);
if(FAILED(hr))
return ERROR_AV_UPNP_ACTION_FAILED; // return general error, specifics not known
}
return SUCCESS_AV;
}
// OnStateChanged
DWORD IEventSinkSupport::OnStateChanged(
/*[in]*/ LPCWSTR pszStateVariableName,
/*[in*/ long)
{
// We ignore the new value, nValue, for ConnectionManager and ContentDirectory (upnp will retrieve the value through get_)
return OnStateChanged(pszStateVariableName, (LPCWSTR)NULL);
}
// OnStateChanged
DWORD IEventSinkSupport::OnStateChanged(
/*[in]*/ LPCWSTR pszStateVariableName,
/*[in]*/ LPCWSTR pszChannel,
/*[in]*/ long nValue)
{
// This overload of OnStateChanged is only for RenderingControl use,
// therefore we error (override this method to change this behavior)
assert(false);
return ERROR_AV_UPNP_ACTION_FAILED;
}
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