📄 mssoapres.cpp
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft shared
// source or premium shared source license agreement under which you licensed
// this source code. If you did not accept the terms of the license agreement,
// you are not authorized to use this source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the SOURCE.RTF on your install media or the root of your tools installation.
// THE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES.
//
//+---------------------------------------------------------------------------------
//
//
// File:
// mssoapres.cpp
//
// Contents:
//
// Implementation of Resource only DLL .
//
//----------------------------------------------------------------------------------
#define INIT_SOAP_GLOBALS
#define MYINIT_GUID // Includes GUID instances
#include "headers.h"
BOOL DllProcessAttach(HINSTANCE hInstDLL);
BOOL DllProcessDetach();
HINSTANCE g_hInstance = 0;
////////////////////////////////////////////////////////////////////////////////////////////////////
// function: DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
//
// parameters:
//
// description: DLL Entry Point
// returns:
//
////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef UNDER_CE
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
#else
BOOL APIENTRY DllMain(HANDLE hInstance, DWORD dwReason, LPVOID lpReserved)
#endif
{
BOOL fRetVal = TRUE; // assume successful.
#ifndef UNDER_CE
g_hInstance = hInstance;
#else
g_hInstance = (HINSTANCE)hInstance;
#endif
switch( dwReason )
{
case DLL_PROCESS_ATTACH:
#ifndef UNDER_CE
fRetVal = DllProcessAttach(hInstance);
#else
fRetVal = DllProcessAttach((HINSTANCE)hInstance);
#endif
break;
case DLL_PROCESS_DETACH:
fRetVal = DllProcessDetach();
break;
}
return fRetVal;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// function: DllProcessAttach(HINSTANCE hInstDLL)
//
// parameters:
//
// description:
// returns:
//
////////////////////////////////////////////////////////////////////////////////////////////////////
BOOL DllProcessAttach(HINSTANCE hInstDLL)
{
// Disable the DLL_THREAD_ATTACH and DLL_THREAD_DETACH
// notifications for this DLL
DisableThreadLibraryCalls(hInstDLL);
return TRUE;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// function: DllProcessDetach()
//
// parameters:
//
// description:
// returns:
//
////////////////////////////////////////////////////////////////////////////////////////////////////
BOOL DllProcessDetach()
{
return TRUE;
}
#ifndef UNDER_CE
////////////////////////////////////////////////////////////////////////////////////////////////////
// function: DllRegisterServer(void)
//
// parameters:
//
// description: Adds entries to the system registry
// returns:
//
////////////////////////////////////////////////////////////////////////////////////////////////////
STDAPI DllRegisterServer(void)
{
HRESULT hr = S_OK;
return S_OK;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// function: DllUnregisterServer(void)
//
// parameters:
//
// description: Removes entries from the system registry
// returns:
//
////////////////////////////////////////////////////////////////////////////////////////////////////
STDAPI DllUnregisterServer(void)
{
HRESULT hr = S_OK;
return S_OK;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// function: DllCanUnloadNow()
//
// parameters:
//
// description:
// returns:
//
////////////////////////////////////////////////////////////////////////////////////////////////////
STDAPI DllCanUnloadNow()
{
return S_OK;
}
#endif
extern "C"
int SoapRC_LoadString(UINT uID, LPTSTR lpBuffer, int nBufferMax)
{
return LoadString(
g_hInstance,
uID,
lpBuffer,
nBufferMax);
}
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