📄 strhash.h
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft shared
// source or premium shared source license agreement under which you licensed
// this source code. If you did not accept the terms of the license agreement,
// you are not authorized to use this source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the SOURCE.RTF on your install media or the root of your tools installation.
// THE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES.
//
//+---------------------------------------------------------------------------------
//
//
// File:
// strhash.h
//
// Contents:
//
// This module defines hash table that hashes on strings.
//
//----------------------------------------------------------------------------------
#ifndef __STRHASH_H_INCLUDED__
#define __STRHASH_H_INCLUDED__
#define HASHTABLE_SIZE 31 // This is arbitrary (must be prime number)
typedef void ( *PDESTROYFUNC )(IN PVOID pvData );
typedef struct _SListHashEl
{
void Clear() { m_pNext = NULL; m_pszKey = NULL; m_pvData = NULL; m_ulHash = 0; }
struct _SListHashEl * m_pNext;
char * m_pszKey;
void * m_pvData;
ULONG m_ulHash;
} SListHashEl;
class CStrHashTable
{
public:
CStrHashTable() { memset(this, 0, sizeof (CStrHashTable)); }
~CStrHashTable() { }
HRESULT Insert(char * m_pszKey, void * pvData);
void * Find (char * m_pszKey);
void Passivate() { DeleteAll(); }
void Delete(char * pszKey);
void DeleteAll();
// Used in the case of an AV. Cannot delete memory since it may be corrupted.
// We have to live with memory leak in case of an AV.
void ClearHashTable() { memset((char *)m_rgHashTable, 0, sizeof (m_rgHashTable)); m_ulEntries = 0; }
protected:
virtual void DestroyData(void * pvData) = 0;
private:
SListHashEl m_rgHashTable[HASHTABLE_SIZE];
ULONG m_ulEntries;
ULONG Hash(char * pszHash);
};
#endif // __STRHASH_H_INCLUDED__
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