📄 asp_dll.cpp
字号:
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft shared
// source or premium shared source license agreement under which you licensed
// this source code. If you did not accept the terms of the license agreement,
// you are not authorized to use this source code. For the terms of the license,
// please see the license agreement between you and Microsoft or, if applicable,
// see the SOURCE.RTF on your install media or the root of your tools installation.
// THE SOURCE CODE IS PROVIDED "AS IS", WITH NO WARRANTIES.
//
// asp_dll.cpp : Implementation of DLL Exports.
// Note: Proxy/Stub Information
// To build a separate proxy/stub DLL,
// run nmake -f aspps.mk in the project directory.
#include "aspmain.h"
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_Request, CRequest)
OBJECT_ENTRY(CLSID_Response, CResponse)
OBJECT_ENTRY(CLSID_Server, CServer)
OBJECT_ENTRY(CLSID_RequestDictionary, CRequestDictionary)
OBJECT_ENTRY(CLSID_RequestStrList, CRequestStrList)
END_OBJECT_MAP()
CRITICAL_SECTION g_scriptCS;
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
BOOL WINAPI DllMain(HANDLE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
{
DEBUGREGISTER((HINSTANCE)hInstance);
_Module.Init(ObjectMap, (HINSTANCE) hInstance);
#ifndef OLD_CE_BUILD
DisableThreadLibraryCalls((HMODULE) hInstance);
#endif
DEBUGMSG(ZONE_INIT,(L"ASP.dll: Attaching to Process\r\n"));
svsutil_Initialize();
InitializeCriticalSection(&g_scriptCS);
if (-1 == (g_dwTlsSlot = TlsAlloc()))
return FALSE;
if (NULL == (g_pScriptSite = new CScriptSite()))
return FALSE;
g_pScriptSite->AddRef();
}
break;
case DLL_PROCESS_DETACH:
{
DEBUGMSG(ZONE_INIT,(L"ASP.dll: Detaching from process\r\n"));
if (g_pScriptSite)
g_pScriptSite->Release();
DeleteCriticalSection(&g_scriptCS);
TlsFree(g_dwTlsSlot);
_Module.Term();
}
break;
}
return TRUE; // ok
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
return (_Module.GetLockCount()==0) ? S_OK : S_FALSE;
}
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _Module.GetClassObject(rclsid, riid, ppv);
}
#if 0
// Since .rgs files aren't included in the resource, no point in bringing these exports in.
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
// registers object, typelib and all interfaces in typelib
return _Module.RegisterServer(TRUE);
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
_Module.UnregisterServer();
return S_OK;
}
#endif // 0
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -