library.h

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// Library.h : main header file for the LIBRARY application
//

#if !defined(AFX_LIBRARY_H__33EDB87F_E300_4170_9EAD_D1A052C68BF0__INCLUDED_)
#define AFX_LIBRARY_H__33EDB87F_E300_4170_9EAD_D1A052C68BF0__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "Public.h"
#include "Lby.h"
#include "resource.h"       // main symbols

/////////////////////////////////////////////////////////////////////////////
// CLibraryApp:
// See Library.cpp for the implementation of this class
//

class CLibraryApp : public CWinApp
{
public:

public:
	CLibraryApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CLibraryApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation
	//{{AFX_MSG(CLibraryApp)
	afx_msg void OnAppAbout();
	afx_msg void OnXgmm();
	afx_msg void OnYhgl();
	afx_msg void OnQhyh();
	afx_msg void OnZslk();
	afx_msg void OnXtcsh();
	afx_msg void OnTsgl();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_LIBRARY_H__33EDB87F_E300_4170_9EAD_D1A052C68BF0__INCLUDED_)

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