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📄 keyhandler.h

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/*
* ============================================================================
*  Name     : TKeyHandler from KeyHandler.cpp
*  Part of  : Mopoid
*  Created  : 16.01.2004 by Andreas Jakl / Mopius - http://www.mopius.com/
*  Description:
*     Stores a flag for the movement of the panel.
*  Version  : 1.02
*  Copyright: 
*     'Mopoid' is free software; you can redistribute
*     it and/or modify it under the terms of the GNU General Public License
*     as published by the Free Software Foundation; either version 2 of
*     the License, or (at your option) any later version.
* 
*     'Mopoid' is distributed in the hope that it
*     will be useful, but WITHOUT ANY WARRANTY; without even the implied
*     warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*     See the GNU General Public License for more details.
* 
*     You should have received a copy of the GNU General Public License
*     along with 'Mopoid'; if not, write to the Free Software
*     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
* ============================================================================
*/


#ifndef __KEYHANDLER_H__
#define __KEYHANDLER_H__

#include <e32std.h>
#include "MopoidSharedData.h"

/**
 * Stores the direction the player wants to move in. This is necessary
 * to create a continuous movement in the time between pressing and 
 * releasing the key.
 */
class TKeyHandler {

public:

    TKeyHandler();

    MopoidShared::TDirection GetDirection() const;

	void LeftPressed();
	void RightPressed();
	void NoDirection();

private:
    MopoidShared::TDirection iDirection;
};

#endif

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