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📄 mopoidappui.h

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/*
* ============================================================================
*  Name     : CMopoidAppUi from MopoidAppUi.h
*  Part of  : Mopoid
*  Created  : 16.01.2004 by Andreas Jakl / Mopius - http://www.mopius.com/
*  Description:
*     Declares UI class for application.
*  Version  : 1.02
*  Copyright: 
*     'Mopoid' is free software; you can redistribute
*     it and/or modify it under the terms of the GNU General Public License
*     as published by the Free Software Foundation; either version 2 of
*     the License, or (at your option) any later version.
* 
*     'Mopoid' is distributed in the hope that it
*     will be useful, but WITHOUT ANY WARRANTY; without even the implied
*     warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*     See the GNU General Public License for more details.
* 
*     You should have received a copy of the GNU General Public License
*     along with 'Mopoid'; if not, write to the Free Software
*     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
* ============================================================================
*/

#ifndef __MOPOID_APPUI_H__
#define __MOPOID_APPUI_H__

#include <aknViewAppUi.h>

#include "Mopoid.hrh"

#ifdef WITH_TAB_GROUP
#include <akntabgrp.h>
#include <aknnavide.h>
#endif

#include "Mopoid.h"
#include "MopoidSharedData.h"

// -----------------------------------------------------------------------
// View classes forward references
// -----------------------------------------------------------------------
class CMopoidView;
class CMopoidGameView ;
class CMopoidEngineEngine ;
class CMopoidGameEngine ;

// -----------------------------------------------------------------------
// CMopoidAppUi
// -----------------------------------------------------------------------
class CMopoidAppUi : public CAknViewAppUi
{
  // -----------------------------------------------------------------------
  // Performs view construction
  // -----------------------------------------------------------------------
  void InitViewsL();

public:

  CMopoidAppUi();

  // -----------------------------------------------------------------------
  // Performs second phase construction of this AppUi Object
  // -----------------------------------------------------------------------
  void ConstructL();

  virtual ~CMopoidAppUi();

  // -----------------------------------------------------------------------
  // Handles user menu selection
  // -----------------------------------------------------------------------
  void HandleCommandL(TInt aCommand);

  //
  // Routine that dispatches Command events to individual handlers
  //
  bool DispatchAppUICommandEvents(TInt aCommand);

#ifdef WITH_TAB_GROUP
  virtual TKeyResponse HandleKeyEventL(const TKeyEvent& aKeyEvent,TEventCode aType);
#endif

private:
#ifdef WITH_TAB_GROUP
    CAknNavigationControlContainer* iNaviPane;
    CAknTabGroup* iTabGroup;
    CAknNavigationDecorator* iDecoratedTabGroup;
#endif

    CMopoidView * iMopoidView;
    CMopoidGameEngine * iMopoidGameEngine;

private:
    void OniMenuItemAboutAppUICommand( TInt aCommand );
};


#endif // __MOPOID_APPUI_H__

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