📄 spritehandler.h
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/*
* ============================================================================
* Name : CSpriteHandler from SpriteHandler.h
* Part of : Mopoid
* Created : 16.01.2004 by Andreas Jakl / Mopius - http://www.mopius.com/
* Description:
* Loads and manages sprite images.
* Version : 1.02
* Copyright:
* 'Mopoid' is free software; you can redistribute
* it and/or modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* 'Mopoid' is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 'Mopoid'; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* ============================================================================
*/
#ifndef MOPOIDSPRITEHANDLER_H#define MOPOIDSPRITEHANDLER_H#include <e32std.h>#include "MopoidSharedData.h"#include "PngLoader.h"
/**
* Stores the sprite bitmaps and handles their references.
*/class CSpriteHandler {public: static CSpriteHandler* NewL();
/**
* Loads all sprites (hardcoded into this function).
*/ void ConstructL(); CSpriteHandler(); ~CSpriteHandler();
/**
* Returns a reference to the specified sprite bitmap.
*/ inline CFbsBitmap* GetSprite(MopoidShared::TSpriteIds aSpriteId);private:
/**
* Stores all sprite bitmaps.
*/ TFixedArray<CFbsBitmap*, MopoidShared::ENumSprites> iSprites;};inline CFbsBitmap* CSpriteHandler::GetSprite(MopoidShared::TSpriteIds aSpriteId){ return iSprites[aSpriteId];}#endif
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