📄 input.cpp
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//-----------------------------------------------------------------------------
// Copyright (c) Wolfson Microelectronics plc. All rights reserved.
//
// This software as well as any related documentation is furnished under
// license and may only be used or copied in accordance with the terms of the
// license. The information in this file is furnished for informational use
// only, is subject to change without notice, and should not be construed as
// a commitment by Wolfson Microelectronics plc. Wolfson Microelectronics plc
// assumes no responsibility or liability for any errors or inaccuracies that
// may appear in this document or any software that may be provided in
// association with this document.
//
// Except as permitted by such license, no part of this document may be
// reproduced, stored in a retrieval system, or transmitted in any form or by
// any means without the express written consent of Wolfson Microelectronics plc.
//
// $Id: input.cpp 1796 2005-06-10 15:46:04Z ian $
//
// This file contains the code specific to input streams for the WaveDev2
// driver for Wolfson codecs.
//
// Warning:
// This driver is specifically written for Wolfson Audio Codecs. It is
// not a general audio CODEC device driver.
//-----------------------------------------------------------------------------
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
// -----------------------------------------------------------------------------
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// -----------------------------------------------------------------------------
#include "wavemain.h"
//-----------------------------------------------------------------------------
// Member function: SetRate
//
// Init input m_DeltaT with (HWSampleRate/SampleRate) calculated in fixed point form.
// Note that we need to hold the result in a 64-bit value until we're done shifting,
// since the result of the multiply will overflow 32 bits for sample rates greater than
// or equal to the hardware's sample rate.
//
// Parameters:
// dwMultiplier Multiplier in fixed point format
// e.g 16.16 format (0x1000 => x 1.000)
//
// Returns: DWORD
// Always MMSYSERR_NOERROR
//-----------------------------------------------------------------------------
DWORD InputStreamContext::SetRate(DWORD dwMultiplier)
{
UINT64 Delta;
m_dwMultiplier = dwMultiplier;
Delta = (m_WaveFormat.nSamplesPerSec * m_dwMultiplier);
Delta >>= 16;
Delta = ((UINT32)(((1i64<<32)/Delta)+1));
Delta = (Delta * SampleRate());
Delta >>= DELTAINT;
m_DeltaT = (DWORD)Delta;
return MMSYSERR_NOERROR;
}
//-----------------------------------------------------------------------------
// Member function: Stop
//
// Stops streaming from the codec and returns all buffers to the client.
//
// Parameters:
// none
//
// Returns: DWORD
// Always MMSYSERR_NOERROR
//-----------------------------------------------------------------------------
DWORD InputStreamContext::Stop()
{
// Stop the stream
WaveStreamContext::Stop();
// Return any partially filled buffers to the client
if ((m_lpWaveHdrCurrent) && (m_lpWaveHdrCurrent->dwBytesRecorded>0))
{
GetNextBuffer();
}
return MMSYSERR_NOERROR;
}
//-----------------------------------------------------------------------------
// Member function: StereoInputStreamContext::Render2
//
// This function renders the next buffer-full of data from the given buffer.
// This class renders from stereo.
//
// Parameters:
// pBuffer the start of the output buffer.
// pBufferEnd the end of the output buffer.
// pBufferLast the current high-water mark in the buffer. This is the
// furthest point in the buffer which has had data rendered
// from it. This is more relevant to output streams, but is
// included here so that it can be a common virtual function.
//
// Returns: PBYTE
// The end point rendered by this stream. This is used to update
// pBufferLast when rendering several streams from the same buffer.
//-----------------------------------------------------------------------------
PBYTE StereoInputStreamContext::Render2(PBYTE pBuffer, PBYTE pBufferEnd, PBYTE pBufferLast)
{
PBYTE pCurrData = m_lpCurrData;
PBYTE pCurrDataEnd = m_lpCurrDataEnd;
#if defined(ENABLE_INPUT_GAIN)
LONG fxpGain[2];
fxpGain[0] = m_fxpGain[0];
fxpGain[1] = m_fxpGain[1];
#endif
LONG CurrT = m_CurrT;
LONG DeltaT = m_DeltaT;
PCM_TYPE SampleType = m_SampleType;
LONG CurrSamp0 = m_CurrSamp[0];
LONG PrevSamp0 = m_PrevSamp[0];
LONG CurrSamp1 = m_CurrSamp[1];
LONG PrevSamp1 = m_PrevSamp[1];
LONG InSamp0;
LONG InSamp1;
for (;;)
{
// Make sure we have a place to put the data
if (pCurrData>=pCurrDataEnd)
{
goto Exit;
}
// Get the next sample
while (CurrT >= DELTA_OVERFLOW)
{
if (pBuffer>=pBufferEnd)
{
goto Exit;
}
PrevSamp0 = CurrSamp0;
PrevSamp1 = CurrSamp1;
CurrSamp0 = ((HWSAMPLE *)pBuffer)[0];
CurrSamp1 = ((HWSAMPLE *)pBuffer)[1];
pBuffer += 2*sizeof(HWSAMPLE);
CurrT -= DELTA_OVERFLOW;
}
InSamp0 = (PrevSamp0 + ((CurrT * (CurrSamp0 - PrevSamp0)) >> DELTAFRAC));
InSamp1 = (PrevSamp1 + ((CurrT * (CurrSamp1 - PrevSamp1)) >> DELTAFRAC));
CurrT += DeltaT;
#if defined(ENABLE_INPUT_GAIN)
// Apply input gain
InSamp0 = (InSamp0 * fxpGain[0]) >> 16;
InSamp1 = (InSamp1 * fxpGain[1]) >> 16;
#endif
PPCM_SAMPLE pSampleDest = (PPCM_SAMPLE)pCurrData;
switch (m_SampleType)
{
case PCM_TYPE_M8:
default:
pSampleDest->m8.sample = (UINT8)( ((InSamp0+InSamp1) >> 9) + 128);
pCurrData += 1;
break;
case PCM_TYPE_S8:
pSampleDest->s8.sample_left = (UINT8)((InSamp0 >> 8) + 128);
pSampleDest->s8.sample_right = (UINT8)((InSamp1 >> 8) + 128);
pCurrData += 2;
break;
case PCM_TYPE_M16:
pSampleDest->m16.sample = (INT16)((InSamp0+InSamp1)>>1);
pCurrData += 2;
break;
case PCM_TYPE_S16:
pSampleDest->s16.sample_left = (INT16)InSamp0;
pSampleDest->s16.sample_right = (INT16)InSamp1;
pCurrData += 4;
break;
}
}
Exit:
m_lpWaveHdrCurrent->dwBytesRecorded += (pCurrData-m_lpCurrData);
m_dwByteCount += (pCurrData-m_lpCurrData);
m_lpCurrData = pCurrData;
m_CurrT = CurrT;
m_PrevSamp[0] = PrevSamp0;
m_CurrSamp[0] = CurrSamp0;
m_PrevSamp[1] = PrevSamp1;
m_CurrSamp[1] = CurrSamp1;
return pBuffer;
}
//-----------------------------------------------------------------------------
// Member function: MonoInputStreamContext::Render2
//
// This function renders the next buffer-full of data from the given buffer.
// This class renders from stereo.
//
// Parameters:
// pBuffer the start of the output buffer.
// pBufferEnd the end of the output buffer.
// pBufferLast the current high-water mark in the buffer. This is the
// furthest point in the buffer which has had data rendered
// from it. This is more relevant to output streams, but is
// included here so that it can be a common virtual function.
//
// Returns: PBYTE
// The end point rendered by this stream. This is used to update
// pBufferLast when rendering several streams from the same buffer.
//-----------------------------------------------------------------------------
PBYTE MonoInputStreamContext::Render2(PBYTE pBuffer, PBYTE pBufferEnd, PBYTE pBufferLast)
{
PBYTE pCurrData = m_lpCurrData;
PBYTE pCurrDataEnd = m_lpCurrDataEnd;
#if defined(ENABLE_INPUT_GAIN)
LONG fxpGain = m_fxpGain[0];
#endif
LONG CurrT = m_CurrT;
LONG DeltaT = m_DeltaT;
LONG CurrSamp0 = m_CurrSamp[0];
LONG PrevSamp0 = m_PrevSamp[0];
LONG InSamp0;
PCM_TYPE SampleType = m_SampleType;
for (;;)
{
// Make sure we have a place to put the data
if (pCurrData>=pCurrDataEnd)
{
goto Exit;
}
// Get the next sample
while (CurrT >= DELTA_OVERFLOW)
{
if (pBuffer>=pBufferEnd)
{
goto Exit;
}
PrevSamp0 = CurrSamp0;
CurrSamp0 = *(HWSAMPLE *)pBuffer;
pBuffer += sizeof(HWSAMPLE);
CurrT -= DELTA_OVERFLOW;
}
InSamp0 = (PrevSamp0 + ((CurrT * (CurrSamp0 - PrevSamp0)) >> DELTAFRAC));
CurrT += DeltaT;
#if defined(ENABLE_INPUT_GAIN)
// Apply input gain
InSamp0 = (InSamp0 * fxpGain) >> 16;
#endif
PPCM_SAMPLE pSampleDest = (PPCM_SAMPLE)pCurrData;
switch (m_SampleType)
{
case PCM_TYPE_M8:
default:
pSampleDest->m8.sample = (UINT8)((InSamp0 >> 8) + 128);
pCurrData += 1;
break;
case PCM_TYPE_S8:
pSampleDest->s8.sample_left = (UINT8)((InSamp0 >> 8) + 128);
pSampleDest->s8.sample_right = (UINT8)((InSamp0 >> 8) + 128);
pCurrData += 2;
break;
case PCM_TYPE_M16:
pSampleDest->m16.sample = (INT16)InSamp0;
pCurrData += 2;
break;
case PCM_TYPE_S16:
pSampleDest->s16.sample_left = (INT16)InSamp0;
pSampleDest->s16.sample_right = (INT16)InSamp0;
pCurrData += 4;
break;
}
}
Exit:
m_lpWaveHdrCurrent->dwBytesRecorded += (pCurrData-m_lpCurrData);
m_dwByteCount += (pCurrData-m_lpCurrData);
m_lpCurrData = pCurrData;
m_CurrT = CurrT;
m_PrevSamp[0] = PrevSamp0;
m_CurrSamp[0] = CurrSamp0;
return pBuffer;
}
//------------------------------- END OF FILE ----------------------------------
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