📄 facepage.h
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#if !defined(AFX_FACEPAGE_H__DA975886_21D5_11D5_9B34_0050FC217301__INCLUDED_)
#define AFX_FACEPAGE_H__DA975886_21D5_11D5_9B34_0050FC217301__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FacePage.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CFacePage dialog
class CFacePage : public CPropertyPage
{
DECLARE_DYNCREATE(CFacePage)
// Construction
public:
CFacePage();
~CFacePage();
// Dialog Data
//{{AFX_DATA(CFacePage)
enum { IDD = IDD_FACE_PAGE };
// NOTE - ClassWizard will add data members here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CFacePage)
public:
virtual void OnOK();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
public:
CString GetFileType(CString sFileName);
void SetBKFileName(int nID);
protected:
// Generated message map functions
//{{AFX_MSG(CFacePage)
virtual BOOL OnInitDialog();
afx_msg void OnButtonChoice();
afx_msg void OnMenuChoice();
afx_msg void OnMenuframeChoice();
afx_msg void OnScreenChoice();
afx_msg void OnVideoChoice();
afx_msg void OnVideoframeChoice();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FACEPAGE_H__DA975886_21D5_11D5_9B34_0050FC217301__INCLUDED_)
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