📄 iconbutton.h
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#if !defined(AFX_ICONBUTTON_H__4C6DC786_0098_4852_99F5_87796C0C8057__INCLUDED_)
#define AFX_ICONBUTTON_H__4C6DC786_0098_4852_99F5_87796C0C8057__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// IconButton.h : header file
// Comment this if you don't want that CButtonST hilights itself
// also when the window is inactive (like happens in Internet Explorer)
#include "MemDC.h"
/////////////////////////////////////////////////////////////////////////////
// CIconButton window
class CImageObject;
class CIconButton : public CButton
{
// Construction
public:
CIconButton();
~CIconButton();
enum {ST_ALIGN_HORIZ, ST_ALIGN_VERT};
// Attributes
private:
CString m_sCaption;
CRect m_rectSearch;
int m_nAlign;
BOOL m_bDrawBorder;
BOOL m_MouseOnButton;
BOOL m_bDrawFlatFocus;
HCURSOR m_hCursor;
HICON m_hIcon;
BYTE m_cyIcon;
BYTE m_cxIcon;
COLORREF m_crInactiveBg;
COLORREF m_crInactiveFg;
COLORREF m_crActiveBg;
COLORREF m_crActiveFg;
public:
CImageObject* m_pBKObject;
CToolTipCtrl* m_pToolTip;
// Operations
public:
void CreateTooltips();
private:
void DrawTheIcon(CDC* pDC, RECT* rcItem, CRect* captionRect, BOOL IsPressed, BOOL IsDisabled);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CIconButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Implementation
public:
BOOL SetBtnCursor(int nCursorId = -1);
void SetDefaultActiveFgColor(BOOL bRepaint = FALSE);
void SetActiveFgColor(COLORREF crNew, BOOL bRepaint = FALSE);
const COLORREF GetActiveFgColor();
void SetDefaultActiveBgColor(BOOL bRepaint = FALSE);
void SetActiveBgColor(COLORREF crNew, BOOL bRepaint = FALSE);
const COLORREF GetActiveBgColor();
void SetDefaultInactiveFgColor(BOOL bRepaint = FALSE);
void SetInactiveFgColor(COLORREF crNew, BOOL bRepaint = FALSE);
const COLORREF GetInactiveFgColor();
void SetDefaultInactiveBgColor(BOOL bRepaint = FALSE);
void SetInactiveBgColor(COLORREF crNew, BOOL bRepaint = FALSE);
const COLORREF GetInactiveBgColor();
void SetAlign(int nAlign);
int GetAlign();
void DrawBorder(BOOL bEnable = TRUE);
void SetIcon(CString sCaption,CString sBKName,int nIconID);
// Generated message map functions
protected:
//{{AFX_MSG(CIconButton)
afx_msg void OnCaptureChanged(CWnd *pWnd);
afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
//}}AFX_MSG
afx_msg BOOL OnToolTipNotify(UINT id, NMHDR *pNMH, LRESULT *pResult);
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ICONBUTTON_H__4C6DC786_0098_4852_99F5_87796C0C8057__INCLUDED_)
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