📄 mpegaudio.c
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/* * The simplest mpeg audio layer 2 encoder * Copyright (c) 2000, 2001 Fabrice Bellard. * Copyright (c) 2002-2004 Michael Niedermayer <michaelni@gmx.at> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * alternative bitstream reader & writer by Michael Niedermayer <michaelni@gmx.at> * * MPEG1 L2 implementation adapted from FFMPEG by Nathan Lutchansky */ #include "mpegaudio.h"const uint16_t mpa_bitrate_tab[2][3][15] = { { {0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448 }, {0, 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384 }, {0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320 } }, { {0, 32, 48, 56, 64, 80, 96, 112, 128, 144, 160, 176, 192, 224, 256}, {0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160}, {0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160} }};const uint16_t mpa_freq_tab[3] = { 44100, 48000, 32000 };/*******************************************************//* half mpeg encoding window (full precision) */const int32_t mpa_enwindow[257] = { 0, -1, -1, -1, -1, -1, -1, -2, -2, -2, -2, -3, -3, -4, -4, -5, -5, -6, -7, -7, -8, -9, -10, -11, -13, -14, -16, -17, -19, -21, -24, -26, -29, -31, -35, -38, -41, -45, -49, -53, -58, -63, -68, -73, -79, -85, -91, -97, -104, -111, -117, -125, -132, -139, -147, -154, -161, -169, -176, -183, -190, -196, -202, -208, 213, 218, 222, 225, 227, 228, 228, 227, 224, 221, 215, 208, 200, 189, 177, 163, 146, 127, 106, 83, 57, 29, -2, -36, -72, -111, -153, -197, -244, -294, -347, -401, -459, -519, -581, -645, -711, -779, -848, -919, -991, -1064, -1137, -1210, -1283, -1356, -1428, -1498, -1567, -1634, -1698, -1759, -1817, -1870, -1919, -1962, -2001, -2032, -2057, -2075, -2085, -2087, -2080, -2063, 2037, 2000, 1952, 1893, 1822, 1739, 1644, 1535, 1414, 1280, 1131, 970, 794, 605, 402, 185, -45, -288, -545, -814, -1095, -1388, -1692, -2006, -2330, -2663, -3004, -3351, -3705, -4063, -4425, -4788, -5153, -5517, -5879, -6237, -6589, -6935, -7271, -7597, -7910, -8209, -8491, -8755, -8998, -9219, -9416, -9585, -9727, -9838, -9916, -9959, -9966, -9935, -9863, -9750, -9592, -9389, -9139, -8840, -8492, -8092, -7640, -7134, 6574, 5959, 5288, 4561, 3776, 2935, 2037, 1082, 70, -998, -2122, -3300, -4533, -5818, -7154, -8540, -9975,-11455,-12980,-14548,-16155,-17799,-19478,-21189,-22929,-24694,-26482,-28289,-30112,-31947,-33791,-35640,-37489,-39336,-41176,-43006,-44821,-46617,-48390,-50137,-51853,-53534,-55178,-56778,-58333,-59838,-61289,-62684,-64019,-65290,-66494,-67629,-68692,-69679,-70590,-71420,-72169,-72835,-73415,-73908,-74313,-74630,-74856,-74992, 75038,};/*******************************************************//* layer 2 tables */const int sblimit_table[5] = { 27 , 30 , 8, 12 , 30 };const int quant_steps[17] = { 3, 5, 7, 9, 15, 31, 63, 127, 255, 511, 1023, 2047, 4095, 8191, 16383, 32767, 65535};/* we use a negative value if grouped */const int quant_bits[17] = { -5, -7, 3, -10, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 };/* encoding tables which give the quantization index. Note how it is possible to store them efficiently ! */static const unsigned char alloc_table_0[] = { 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, };static const unsigned char alloc_table_1[] = { 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 3, 0, 1, 2, 3, 4, 5, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, 2, 0, 1, 16, };static const unsigned char alloc_table_2[] = { 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, };static const unsigned char alloc_table_3[] = { 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, };static const unsigned char alloc_table_4[] = { 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 3, 0, 1, 3, 4, 5, 6, 7, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, 2, 0, 1, 3, };const uint8_t ff_sqrt_tab[128]={ 0, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,11,11,11,11,11,11,11};const uint8_t ff_log2_tab[256]={ 0,0,1,1,2,2,2,2,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4, 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7};void init_put_bits(PutBitContext *s, uint8_t *buffer, int buffer_size){ s->buf = buffer; s->buf_end = s->buf + buffer_size;#ifdef ALT_BITSTREAM_WRITER s->index=0; ((uint32_t*)(s->buf))[0]=0;// memset(buffer, 0, buffer_size);#else s->buf_ptr = s->buf; s->bit_left=32; s->bit_buf=0;#endif}/* return the number of bits output */int get_bit_count(PutBitContext *s){#ifdef ALT_BITSTREAM_WRITER return s->index;#else return (s->buf_ptr - s->buf) * 8 + 32 - s->bit_left;#endif}void align_put_bits(PutBitContext *s){#ifdef ALT_BITSTREAM_WRITER put_bits(s,( - s->index) & 7,0);#else put_bits(s,s->bit_left & 7,0);#endif}/* pad the end of the output stream with zeros */void flush_put_bits(PutBitContext *s){#ifdef ALT_BITSTREAM_WRITER align_put_bits(s);#else s->bit_buf<<= s->bit_left; while (s->bit_left < 32) { /* XXX: should test end of buffer */ *s->buf_ptr++=s->bit_buf >> 24; s->bit_buf<<=8; s->bit_left+=8; } s->bit_left=32; s->bit_buf=0;#endif}void put_string(PutBitContext * pbc, char *s){ while(*s){ put_bits(pbc, 8, *s); s++; } put_bits(pbc, 8, 0);}/* bitrate is in kb/s */int l2_select_table(int bitrate, int nb_channels, int freq, int lsf){ int ch_bitrate, table; ch_bitrate = bitrate / nb_channels; if (!lsf) { if ((freq == 48000 && ch_bitrate >= 56) || (ch_bitrate >= 56 && ch_bitrate <= 80)) table = 0; else if (freq != 48000 && ch_bitrate >= 96) table = 1; else if (freq != 32000 && ch_bitrate <= 48) table = 2; else table = 3; } else { table = 4; } return table;}const unsigned char *alloc_tables[5] = { alloc_table_0, alloc_table_1, alloc_table_2, alloc_table_3, alloc_table_4, };/* define it to use floats in quantization (I don't like floats !) *///#define USE_FLOATSint MPA_encode_init(MpegAudioContext *s, int freq, int bitrate, int channels){ int i, v, table; float a; if (channels > 2) return -1; bitrate = bitrate / 1000; s->nb_channels = channels; s->freq = freq;
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