📄 codebook.java
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/* JOrbis * Copyright (C) 2000 ymnk, JCraft,Inc. * * Written by: 2000 ymnk<ymnk@jcraft.com> * * Many thanks to * Monty <monty@xiph.org> and * The XIPHOPHORUS Company http://www.xiph.org/ . * JOrbis has been based on their awesome works, Vorbis codec. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public License * as published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */package com.jcraft.jorbis;import com.jcraft.jogg.*;class CodeBook{ int dim; // codebook dimensions (elements per vector) int entries; // codebook entries StaticCodeBook c=new StaticCodeBook(); float[] valuelist; // list of dim*entries actual entry values int[] codelist; // list of bitstream codewords for each entry DecodeAux decode_tree; // returns the number of bits int encode(int a, Buffer b){ b.write(codelist[a], c.lengthlist[a]); return(c.lengthlist[a]); } // One the encode side, our vector writers are each designed for a // specific purpose, and the encoder is not flexible without modification: // // The LSP vector coder uses a single stage nearest-match with no // interleave, so no step and no error return. This is specced by floor0 // and doesn't change. // // Residue0 encoding interleaves, uses multiple stages, and each stage // peels of a specific amount of resolution from a lattice (thus we want // to match by threshhold, not nearest match). Residue doesn't *have* to // be encoded that way, but to change it, one will need to add more // infrastructure on the encode side (decode side is specced and simpler) // floor0 LSP (single stage, non interleaved, nearest match) // returns entry number and *modifies a* to the quantization value int errorv(float[] a){ int best=best(a,1); for(int k=0;k<dim;k++){ a[k]=valuelist[best*dim+k]; } return(best); } // returns the number of bits and *modifies a* to the quantization value int encodev(int best, float[] a, Buffer b){ for(int k=0;k<dim;k++){ a[k]=valuelist[best*dim+k]; } return(encode(best,b)); } // res0 (multistage, interleave, lattice) // returns the number of bits and *modifies a* to the remainder value int encodevs(float[] a, Buffer b, int step,int addmul){ int best=besterror(a,step,addmul); return(encode(best,b)); } private int[] t=new int[15]; // decodevs_add is synchronized for re-using t. synchronized int decodevs_add(float[]a, int offset, Buffer b, int n){ int step=n/dim; int entry; int i,j,o; if(t.length<step){ t=new int[step]; } for(i = 0; i < step; i++){ entry=decode(b); if(entry==-1)return(-1); t[i]=entry*dim; } for(i=0,o=0;i<dim;i++,o+=step){ for(j=0;j<step;j++){ a[offset+o+j]+=valuelist[t[j]+i]; } } return(0); } int decodev_add(float[]a, int offset, Buffer b,int n){ int i,j,entry; int t; if(dim>8){ for(i=0;i<n;){ entry = decode(b); if(entry==-1)return(-1); t=entry*dim; for(j=0;j<dim;){ a[offset+(i++)]+=valuelist[t+(j++)]; } } } else{ for(i=0;i<n;){ entry=decode(b); if(entry==-1)return(-1); t=entry*dim; j=0; switch(dim){ case 8: a[offset+(i++)]+=valuelist[t+(j++)]; case 7: a[offset+(i++)]+=valuelist[t+(j++)]; case 6: a[offset+(i++)]+=valuelist[t+(j++)]; case 5: a[offset+(i++)]+=valuelist[t+(j++)]; case 4: a[offset+(i++)]+=valuelist[t+(j++)]; case 3: a[offset+(i++)]+=valuelist[t+(j++)]; case 2: a[offset+(i++)]+=valuelist[t+(j++)]; case 1: a[offset+(i++)]+=valuelist[t+(j++)]; case 0: break; } } } return(0); } int decodev_set(float[] a,int offset, Buffer b, int n){ int i,j,entry; int t; for(i=0;i<n;){ entry = decode(b); if(entry==-1)return(-1); t=entry*dim; for(j=0;j<dim;){ a[offset+i++]=valuelist[t+(j++)]; } } return(0); } int decodevv_add(float[][] a, int offset,int ch, Buffer b,int n){ int i,j,k,entry; int chptr=0; //System.out.println("decodevv_add: a="+a+",b="+b+",valuelist="+valuelist); for(i=offset/ch;i<(offset+n)/ch;){ entry = decode(b); if(entry==-1)return(-1); int t = entry*dim; for(j=0;j<dim;j++){ a[chptr++][i]+=valuelist[t+j]; if(chptr==ch){ chptr=0; i++; } } } return(0); } // Decode side is specced and easier, because we don't need to find // matches using different criteria; we simply read and map. There are // two things we need to do 'depending': // // We may need to support interleave. We don't really, but it's // convenient to do it here rather than rebuild the vector later. // // Cascades may be additive or multiplicitive; this is not inherent in // the codebook, but set in the code using the codebook. Like // interleaving, it's easiest to do it here. // stage==0 -> declarative (set the value) // stage==1 -> additive // stage==2 -> multiplicitive // returns the entry number or -1 on eof int decode(Buffer b){ int ptr=0; DecodeAux t=decode_tree; int lok=b.look(t.tabn); //System.err.println(this+" "+t+" lok="+lok+", tabn="+t.tabn); if(lok>=0){ ptr=t.tab[lok]; b.adv(t.tabl[lok]); if(ptr<=0){ return -ptr; } } do{ switch(b.read1()){ case 0: ptr=t.ptr0[ptr]; break; case 1: ptr=t.ptr1[ptr]; break; case -1: default: return(-1); } } while(ptr>0); return(-ptr); } // returns the entry number or -1 on eof int decodevs(float[] a, int index, Buffer b, int step,int addmul){ int entry=decode(b); if(entry==-1)return(-1); switch(addmul){ case -1: for(int i=0,o=0;i<dim;i++,o+=step) a[index+o]=valuelist[entry*dim+i]; break; case 0: for(int i=0,o=0;i<dim;i++,o+=step) a[index+o]+=valuelist[entry*dim+i]; break; case 1: for(int i=0,o=0;i<dim;i++,o+=step) a[index+o]*=valuelist[entry*dim+i]; break; default: //System.err.println("CodeBook.decodeves: addmul="+addmul); } return(entry); } int best(float[] a, int step){ EncodeAuxNearestMatch nt=c.nearest_tree; EncodeAuxThreshMatch tt=c.thresh_tree; int ptr=0; // we assume for now that a thresh tree is the only other possibility if(tt!=null){ int index=0; // find the quant val of each scalar for(int k=0,o=step*(dim-1);k<dim;k++,o-=step){ int i; // linear search the quant list for now; it's small and although // with > 8 entries, it would be faster to bisect, this would be // a misplaced optimization for now for(i=0;i<tt.threshvals-1;i++){ if(a[o]<tt.quantthresh[i]){ break; } } index=(index*tt.quantvals)+tt.quantmap[i]; } // regular lattices are easy :-) if(c.lengthlist[index]>0){ // is this unused? If so, we'll // use a decision tree after all // and fall through return(index); } } if(nt!=null){ // optimized using the decision tree while(true){ float c=0.f; int p=nt.p[ptr]; int q=nt.q[ptr]; for(int k=0,o=0;k<dim;k++,o+=step){ c+=(valuelist[p+k]-valuelist[q+k])* (a[o]-(valuelist[p+k]+valuelist[q+k])*.5); } if(c>0.){ // in A ptr= -nt.ptr0[ptr]; } else{ // in B ptr= -nt.ptr1[ptr]; } if(ptr<=0)break; } return(-ptr); } // brute force it! { int besti=-1; float best=0.f; int e=0; for(int i=0;i<entries;i++){ if(c.lengthlist[i]>0){ float _this=dist(dim, valuelist, e, a, step); if(besti==-1 || _this<best){ best=_this; besti=i; } } e+=dim; } return(besti); } } // returns the entry number and *modifies a* to the remainder value int besterror(float[] a, int step, int addmul){ int best=best(a,step); switch(addmul){ case 0: for(int i=0,o=0;i<dim;i++,o+=step) a[o]-=valuelist[best*dim+i]; break; case 1: for(int i=0,o=0;i<dim;i++,o+=step){ float val=valuelist[best*dim+i]; if(val==0){ a[o]=0; }else{ a[o]/=val; } } break; } return(best); } void clear(){ // static book is not cleared; we're likely called on the lookup and // the static codebook belongs to the info struct //if(decode_tree!=null){ // free(b->decode_tree->ptr0); // free(b->decode_tree->ptr1); // memset(b->decode_tree,0,sizeof(decode_aux)); // free(b->decode_tree); //} //if(valuelist!=null)free(b->valuelist); //if(codelist!=null)free(b->codelist); //memset(b,0,sizeof(codebook)); } private static float dist(int el, float[] ref, int index, float[] b, int step){ float acc=(float)0.; for(int i=0; i<el; i++){ float val=(ref[index+i]-b[i*step]); acc+=val*val; } return(acc); }/* int init_encode(StaticCodeBook s){
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