📄 controldlg.cpp
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// ControlDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Control.h"
#include "ControlDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CControlDlg dialog
CControlDlg::CControlDlg(CWnd* pParent /*=NULL*/)
: CDialog(CControlDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CControlDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CControlDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CControlDlg)
DDX_Control(pDX, IDC_PROGRESS, m_progress);
DDX_Control(pDX, IDC_SCROLLBAR, m_scrollbar);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CControlDlg, CDialog)
//{{AFX_MSG_MAP(CControlDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_VSCROLL()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CControlDlg message handlers
BOOL CControlDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_scrollbar.SetScrollRange(0,100);
m_scrollbar.SetScrollPos(0);
m_progress.SetRange(0,100);
m_progress.SetPos(10);
return TRUE; // return TRUE unless you set the focus to a control
}
void CControlDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CControlDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CControlDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CControlDlg::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
{
// TODO: Add your message handler code here and/or call default
int position;
if(pScrollBar=&m_scrollbar) // pScrollBar指向滚动条控件
{
switch(nSBCode)
{
case SB_THUMBTRACK://拖动滚动滑块时
position=nPos;
m_scrollbar.SetScrollPos(nPos);
m_progress.SetPos(nPos);
break;
case SB_LINEDOWN://单击滚动条向下箭头时
position=m_scrollbar.GetScrollPos();
position+=5;
if(position>100)
position=100;
m_scrollbar.SetScrollPos(position);
m_progress.SetPos(position);
break;
case SB_LINEUP://单击滚动条向上箭头时
position=m_scrollbar.GetScrollPos();
position-=5;
if(position<0)
position=0;
m_scrollbar.SetScrollPos(position);
m_progress.SetPos(position);
break;
case SB_PAGEDOWN://单击向下箭头与滚动块之间时
position=m_scrollbar.GetScrollPos();
position+=3;
if(position>100)
position=100;
m_scrollbar.SetScrollPos(position);
m_progress.SetPos(position);
break;
case SB_PAGEUP://单击向上箭头与滚动块之间时
position=m_scrollbar.GetScrollPos();
position-=3;
if(position<0)
position=0;
m_scrollbar.SetScrollPos(position);
m_progress.SetPos(position);
break;
}
UpdateData(FALSE);
}
CDialog::OnVScroll(nSBCode, nPos, pScrollBar);
}
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