📄 resultimagedlg.cpp
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// ResultImageDlg.cpp : implementation file
//
#include "stdafx.h"
#include "myimagedb.h"
#include "ResultImageDlg.h"
#include "include\imageobject.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CResultImageDlg dialog
CResultImageDlg::CResultImageDlg(CWnd* pParent /*=NULL*/)
: CDialog(CResultImageDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CResultImageDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
isImageOk = FALSE;
}
void CResultImageDlg::SetImage(BYTE* indata, INT width, INT height)
//设置图像;
{
myImageobject.CreateDIBFromBits(width, height, indata);
CWnd* myMatrix = GetDlgItem(IDC_RESULTIMAGE);
CRect matrixrect;
myMatrix->GetClientRect(matrixrect);
myMatrix->ClientToScreen(matrixrect);
ScreenToClient(matrixrect);
CClientDC dc(this);
myImageobject.DrawToHdc( dc.GetSafeHdc(), matrixrect.left
, matrixrect.top, matrixrect.right-matrixrect.left
, matrixrect.bottom-matrixrect.top);
isImageOk = TRUE;
}
void CResultImageDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CResultImageDlg)
DDX_Control(pDX, IDC_RESULTIMAGE, myResultImage);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CResultImageDlg, CDialog)
//{{AFX_MSG_MAP(CResultImageDlg)
ON_WM_SIZE()
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CResultImageDlg message handlers
void CResultImageDlg::OnSize(UINT nType, int cx, int cy)
{
CDialog::OnSize(nType, cx, cy);
if (isImageOk)
{
CWnd* myMatrix = GetDlgItem(IDC_RESULTIMAGE);
CRect matrixrect;
myMatrix->GetClientRect(matrixrect);
myMatrix->ClientToScreen(matrixrect);
ScreenToClient(matrixrect);
CClientDC dc(this);
myImageobject.DrawToHdc( dc.GetSafeHdc(), matrixrect.left
, matrixrect.top, matrixrect.right-matrixrect.left
, matrixrect.bottom-matrixrect.top);
}
}
void CResultImageDlg::OnPaint()
{
CPaintDC dc(this); // device context for painting
if (isImageOk)
{
CWnd* myMatrix = GetDlgItem(IDC_RESULTIMAGE);
CRect matrixrect;
myMatrix->GetClientRect(matrixrect);
myMatrix->ClientToScreen(matrixrect);
ScreenToClient(matrixrect);
CClientDC dc(this);
myImageobject.DrawToHdc( dc.GetSafeHdc(), matrixrect.left
, matrixrect.top, matrixrect.right-matrixrect.left
, matrixrect.bottom-matrixrect.top);
}
// Do not call CDialog::OnPaint() for painting messages
}
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