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📄 deflate.c

📁 linux下的电骡下载程序源码 包含emule协议的应用。
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        s->wrap = -s->wrap; /* was made negative by deflate(..., Z_FINISH); */    }    s->status = s->wrap ? INIT_STATE : BUSY_STATE;    strm->adler =#ifdef GZIP        s->wrap == 2 ? crc32(0L, Z_NULL, 0) :#endif        adler32(0L, Z_NULL, 0);    s->last_flush = Z_NO_FLUSH;    _tr_init(s);    lm_init(s);    return Z_OK;}/* ========================================================================= */int ZEXPORT deflatePrime (strm, bits, value)    z_streamp strm;    int bits;    int value;{    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;    strm->state->bi_valid = bits;    strm->state->bi_buf = (ush)(value & ((1 << bits) - 1));    return Z_OK;}/* ========================================================================= */int ZEXPORT deflateParams(strm, level, strategy)    z_streamp strm;    int level;    int strategy;{    deflate_state *s;    compress_func func;    int err = Z_OK;    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;    s = strm->state;#ifdef FASTEST    if (level != 0) level = 1;#else    if (level == Z_DEFAULT_COMPRESSION) level = 6;#endif    if (level < 0 || level > 9 || strategy < 0 || strategy > Z_RLE) {        return Z_STREAM_ERROR;    }    func = configuration_table[s->level].func;    if (func != configuration_table[level].func && strm->total_in != 0) {        /* Flush the last buffer: */        err = deflate(strm, Z_PARTIAL_FLUSH);    }    if (s->level != level) {        s->level = level;        s->max_lazy_match   = configuration_table[level].max_lazy;        s->good_match       = configuration_table[level].good_length;        s->nice_match       = configuration_table[level].nice_length;        s->max_chain_length = configuration_table[level].max_chain;    }    s->strategy = strategy;    return err;}/* ========================================================================= * For the default windowBits of 15 and memLevel of 8, this function returns * a close to exact, as well as small, upper bound on the compressed size. * They are coded as constants here for a reason--if the #define's are * changed, then this function needs to be changed as well.  The return * value for 15 and 8 only works for those exact settings. * * For any setting other than those defaults for windowBits and memLevel, * the value returned is a conservative worst case for the maximum expansion * resulting from using fixed blocks instead of stored blocks, which deflate * can emit on compressed data for some combinations of the parameters. * * This function could be more sophisticated to provide closer upper bounds * for every combination of windowBits and memLevel, as well as wrap. * But even the conservative upper bound of about 14% expansion does not * seem onerous for output buffer allocation. */uLong ZEXPORT deflateBound(strm, sourceLen)    z_streamp strm;    uLong sourceLen;{    deflate_state *s;    uLong destLen;    /* conservative upper bound */    destLen = sourceLen +              ((sourceLen + 7) >> 3) + ((sourceLen + 63) >> 6) + 11;    /* if can't get parameters, return conservative bound */    if (strm == Z_NULL || strm->state == Z_NULL)        return destLen;    /* if not default parameters, return conservative bound */    s = strm->state;    if (s->w_bits != 15 || s->hash_bits != 8 + 7)        return destLen;    /* default settings: return tight bound for that case */    return compressBound(sourceLen);}/* ========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order. * IN assertion: the stream state is correct and there is enough room in * pending_buf. */local void putShortMSB (s, b)    deflate_state *s;    uInt b;{    put_byte(s, (Byte)(b >> 8));    put_byte(s, (Byte)(b & 0xff));}/* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->next_out buffer and copying into it. * (See also read_buf()). */local void flush_pending(strm)    z_streamp strm;{    unsigned len = strm->state->pending;    if (len > strm->avail_out) len = strm->avail_out;    if (len == 0) return;    zmemcpy(strm->next_out, strm->state->pending_out, len);    strm->next_out  += len;    strm->state->pending_out  += len;    strm->total_out += len;    strm->avail_out  -= len;    strm->state->pending -= len;    if (strm->state->pending == 0) {        strm->state->pending_out = strm->state->pending_buf;    }}/* ========================================================================= */int ZEXPORT deflate (strm, flush)    z_streamp strm;    int flush;{    int old_flush; /* value of flush param for previous deflate call */    deflate_state *s;    if (strm == Z_NULL || strm->state == Z_NULL ||        flush > Z_FINISH || flush < 0) {        return Z_STREAM_ERROR;    }    s = strm->state;    if (strm->next_out == Z_NULL ||        (strm->next_in == Z_NULL && strm->avail_in != 0) ||        (s->status == FINISH_STATE && flush != Z_FINISH)) {        ERR_RETURN(strm, Z_STREAM_ERROR);    }    if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);    s->strm = strm; /* just in case */    old_flush = s->last_flush;    s->last_flush = flush;    /* Write the header */    if (s->status == INIT_STATE) {#ifdef GZIP        if (s->wrap == 2) {            put_byte(s, 31);            put_byte(s, 139);            put_byte(s, 8);            put_byte(s, 0);            put_byte(s, 0);            put_byte(s, 0);            put_byte(s, 0);            put_byte(s, 0);            put_byte(s, s->level == 9 ? 2 :                        (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?                         4 : 0));            put_byte(s, 255);            s->status = BUSY_STATE;            strm->adler = crc32(0L, Z_NULL, 0);        }        else#endif        {            uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8;            uInt level_flags;            if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2)                level_flags = 0;            else if (s->level < 6)                level_flags = 1;            else if (s->level == 6)                level_flags = 2;            else                level_flags = 3;            header |= (level_flags << 6);            if (s->strstart != 0) header |= PRESET_DICT;            header += 31 - (header % 31);            s->status = BUSY_STATE;            putShortMSB(s, header);            /* Save the adler32 of the preset dictionary: */            if (s->strstart != 0) {                putShortMSB(s, (uInt)(strm->adler >> 16));                putShortMSB(s, (uInt)(strm->adler & 0xffff));            }            strm->adler = adler32(0L, Z_NULL, 0);        }    }    /* Flush as much pending output as possible */    if (s->pending != 0) {        flush_pending(strm);        if (strm->avail_out == 0) {            /* Since avail_out is 0, deflate will be called again with             * more output space, but possibly with both pending and             * avail_in equal to zero. There won't be anything to do,             * but this is not an error situation so make sure we             * return OK instead of BUF_ERROR at next call of deflate:             */            s->last_flush = -1;            return Z_OK;        }    /* Make sure there is something to do and avoid duplicate consecutive     * flushes. For repeated and useless calls with Z_FINISH, we keep     * returning Z_STREAM_END instead of Z_BUF_ERROR.     */    } else if (strm->avail_in == 0 && flush <= old_flush &&               flush != Z_FINISH) {        ERR_RETURN(strm, Z_BUF_ERROR);    }    /* User must not provide more input after the first FINISH: */    if (s->status == FINISH_STATE && strm->avail_in != 0) {        ERR_RETURN(strm, Z_BUF_ERROR);    }    /* Start a new block or continue the current one.     */    if (strm->avail_in != 0 || s->lookahead != 0 ||        (flush != Z_NO_FLUSH && s->status != FINISH_STATE)) {        block_state bstate;        bstate = (*(configuration_table[s->level].func))(s, flush);        if (bstate == finish_started || bstate == finish_done) {            s->status = FINISH_STATE;        }        if (bstate == need_more || bstate == finish_started) {            if (strm->avail_out == 0) {                s->last_flush = -1; /* avoid BUF_ERROR next call, see above */            }            return Z_OK;            /* If flush != Z_NO_FLUSH && avail_out == 0, the next call             * of deflate should use the same flush parameter to make sure             * that the flush is complete. So we don't have to output an             * empty block here, this will be done at next call. This also             * ensures that for a very small output buffer, we emit at most             * one empty block.             */        }        if (bstate == block_done) {            if (flush == Z_PARTIAL_FLUSH) {                _tr_align(s);            } else { /* FULL_FLUSH or SYNC_FLUSH */                _tr_stored_block(s, (char*)0, 0L, 0);                /* For a full flush, this empty block will be recognized                 * as a special marker by inflate_sync().                 */                if (flush == Z_FULL_FLUSH) {                    CLEAR_HASH(s);             /* forget history */                }            }            flush_pending(strm);            if (strm->avail_out == 0) {              s->last_flush = -1; /* avoid BUF_ERROR at next call, see above */              return Z_OK;            }        }    }    Assert(strm->avail_out > 0, "bug2");    if (flush != Z_FINISH) return Z_OK;    if (s->wrap <= 0) return Z_STREAM_END;    /* Write the trailer */#ifdef GZIP    if (s->wrap == 2) {        put_byte(s, (Byte)(strm->adler & 0xff));        put_byte(s, (Byte)((strm->adler >> 8) & 0xff));        put_byte(s, (Byte)((strm->adler >> 16) & 0xff));        put_byte(s, (Byte)((strm->adler >> 24) & 0xff));        put_byte(s, (Byte)(strm->total_in & 0xff));        put_byte(s, (Byte)((strm->total_in >> 8) & 0xff));        put_byte(s, (Byte)((strm->total_in >> 16) & 0xff));        put_byte(s, (Byte)((strm->total_in >> 24) & 0xff));    }    else#endif    {        putShortMSB(s, (uInt)(strm->adler >> 16));        putShortMSB(s, (uInt)(strm->adler & 0xffff));    }    flush_pending(strm);    /* If avail_out is zero, the application will call deflate again     * to flush the rest.     */    if (s->wrap > 0) s->wrap = -s->wrap; /* write the trailer only once! */    return s->pending != 0 ? Z_OK : Z_STREAM_END;}/* ========================================================================= */int ZEXPORT deflateEnd (strm)    z_streamp strm;{    int status;    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;    status = strm->state->status;    if (status != INIT_STATE && status != BUSY_STATE &&        status != FINISH_STATE) {      return Z_STREAM_ERROR;    }    /* Deallocate in reverse order of allocations: */    TRY_FREE(strm, strm->state->pending_buf);    TRY_FREE(strm, strm->state->head);    TRY_FREE(strm, strm->state->prev);    TRY_FREE(strm, strm->state->window);    ZFREE(strm, strm->state);    strm->state = Z_NULL;    return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;}/* ========================================================================= * Copy the source state to the destination state. * To simplify the source, this is not supported for 16-bit MSDOS (which * doesn't have enough memory anyway to duplicate compression states). */int ZEXPORT deflateCopy (dest, source)    z_streamp dest;    z_streamp source;{#ifdef MAXSEG_64K    return Z_STREAM_ERROR;#else    deflate_state *ds;    deflate_state *ss;    ushf *overlay;    if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL) {        return Z_STREAM_ERROR;    }    ss = source->state;    *dest = *source;    ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state));    if (ds == Z_NULL) return Z_MEM_ERROR;    dest->state = (struct internal_state FAR *) ds;    *ds = *ss;

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