📄 mainfrm.h
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// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRM_H__BD44672A_97ED_43AA_BB0C_0E6608BF4B7D__INCLUDED_)
#define AFX_MAINFRM_H__BD44672A_97ED_43AA_BB0C_0E6608BF4B7D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Environment.h"
class CMainFrame : public CFrameWnd
{
protected: // create from serialization only
CMainFrame();
DECLARE_DYNCREATE(CMainFrame)
// Attributes
public:
CSplitterWnd m_wndSplitter2;
CSplitterWnd m_wndSplitter;
CStatusBar m_wndStatusBar;
CEnvironment m_environment; // 环境变量
CString NOFILTER; // 用于SQL查询的字符串常量
CString NOSUBFILTER; // 用于SQL查询的字符串常量
CString FONTNAME; // 字体名称
int FONTHEIGHT; // 字体高度
double MAX_SCALE; // 最大比例尺
double MIN_SCALE; // 最小比例尺
CImageList *m_pImageList;
BOOL m_bBusTextBox;
// Operations
public:
BOOL CreateDataSet();
BOOL LoadLayerInfos(int nIndex);
void InitialMapIndex();
BOOL LoadIndexInfos(int nIndex);
BOOL InitialLayerCtrlView();
int GetNodeArray2(int* aIndex, CString szType);
void ReloadLayerCtrlView();
void Position(CString szName);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected: // control bar embedded members
CToolBar m_wndToolBar;
CToolBar m_featureToolBar;
CToolBar m_pictureToolBar;
// Generated message map functions
protected:
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnToolbarDropDown(NMTOOLBAR* pnmh, LRESULT* plRes);
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__BD44672A_97ED_43AA_BB0C_0E6608BF4B7D__INCLUDED_)
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