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📄 public_tgis.dsp

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# Microsoft Developer Studio Project File - Name="Public_TGIS" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=Public_TGIS - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "Public_TGIS.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "Public_TGIS.mak" CFG="Public_TGIS - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "Public_TGIS - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Public_TGIS - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "Public_TGIS - Win32 Release"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386

!ELSEIF  "$(CFG)" == "Public_TGIS - Win32 Debug"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 winmm.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept

!ENDIF 

# Begin Target

# Name "Public_TGIS - Win32 Release"
# Name "Public_TGIS - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\AppApi.cpp
# End Source File
# Begin Source File

SOURCE=.\Bus.cpp
# End Source File
# Begin Source File

SOURCE=.\BusDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\BusQueryDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\ContentDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\Crack.cpp
# End Source File
# Begin Source File

SOURCE=.\Environment.cpp
# End Source File
# Begin Source File

SOURCE=.\font.cpp
# End Source File
# Begin Source File

SOURCE=.\GisSegLine.cpp
# End Source File
# Begin Source File

SOURCE=.\HawkView.cpp
# End Source File
# Begin Source File

SOURCE=.\InfoDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\LineDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\MainFrm.cpp
# End Source File
# Begin Source File

SOURCE=.\map.cpp
# End Source File
# Begin Source File

SOURCE=.\MapControlView.cpp
# End Source File
# Begin Source File

SOURCE=.\MapHelper.cpp
# End Source File
# Begin Source File

SOURCE=.\moaddresslocation.cpp
# End Source File
# Begin Source File

SOURCE=.\mochartrenderer.cpp
# End Source File
# Begin Source File

SOURCE=.\moclassbreaksrenderer.cpp
# End Source File
# Begin Source File

SOURCE=.\modataconnection.cpp
# End Source File
# Begin Source File

SOURCE=.\modatum.cpp
# End Source File
# Begin Source File

SOURCE=.\modotdensityrenderer.cpp
# End Source File
# Begin Source File

SOURCE=.\moellipse.cpp
# End Source File
# Begin Source File

SOURCE=.\moeventrenderer.cpp
# End Source File
# Begin Source File

SOURCE=.\mofield.cpp
# End Source File
# Begin Source File

SOURCE=.\mofields.cpp
# End Source File
# Begin Source File

SOURCE=.\mogeocoder.cpp
# End Source File
# Begin Source File

SOURCE=.\mogeocoordsys.cpp
# End Source File
# Begin Source File

SOURCE=.\mogeodataset.cpp
# End Source File
# Begin Source File

SOURCE=.\mogeodatasets.cpp
# End Source File
# Begin Source File

SOURCE=.\mogeoevent.cpp
# End Source File
# Begin Source File

SOURCE=.\mogeotransformation.cpp
# End Source File
# Begin Source File

SOURCE=.\mogrouprenderer.cpp
# End Source File
# Begin Source File

SOURCE=.\moimagelayer.cpp
# End Source File
# Begin Source File

SOURCE=.\molabelplacer.cpp
# End Source File
# Begin Source File

SOURCE=.\molabelrenderer.cpp
# End Source File
# Begin Source File

SOURCE=.\molayers.cpp
# End Source File
# Begin Source File

SOURCE=.\moline.cpp
# End Source File
# Begin Source File

SOURCE=.\momaplayer.cpp
# End Source File
# Begin Source File

SOURCE=.\moparts.cpp
# End Source File
# Begin Source File

SOURCE=.\moplacelocator.cpp
# End Source File
# Begin Source File

SOURCE=.\mopoint.cpp
# End Source File
# Begin Source File

SOURCE=.\mopoints.cpp
# End Source File
# Begin Source File

SOURCE=.\mopolygon.cpp
# End Source File
# Begin Source File

SOURCE=.\moprimemeridian.cpp
# End Source File
# Begin Source File

SOURCE=.\moprojcoordsys.cpp
# End Source File
# Begin Source File

SOURCE=.\moprojection.cpp
# End Source File
# Begin Source File

SOURCE=.\morecordset.cpp
# End Source File
# Begin Source File

SOURCE=.\morectangle.cpp
# End Source File
# Begin Source File

SOURCE=.\mospheroid.cpp
# End Source File
# Begin Source File

SOURCE=.\mostandardizer.cpp
# End Source File
# Begin Source File

SOURCE=.\mostatistics.cpp
# End Source File
# Begin Source File

SOURCE=.\mostrings.cpp
# End Source File
# Begin Source File

SOURCE=.\mosymbol.cpp
# End Source File
# Begin Source File

SOURCE=.\motable.cpp
# End Source File
# Begin Source File

SOURCE=.\motabledesc.cpp
# End Source File
# Begin Source File

SOURCE=.\motextsymbol.cpp
# End Source File
# Begin Source File

SOURCE=.\motrackinglayer.cpp
# End Source File
# Begin Source File

SOURCE=.\mounit.cpp
# End Source File
# Begin Source File

SOURCE=.\movaluemaprenderer.cpp
# End Source File
# Begin Source File

SOURCE=.\mozrenderer.cpp
# End Source File
# Begin Source File

SOURCE=.\NameIndexDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\NameQuryDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\NearestDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\NrstPath.cpp
# End Source File
# Begin Source File

SOURCE=.\Public_TGIS.cpp
# End Source File
# Begin Source File

SOURCE=.\Public_TGIS.rc
# End Source File
# Begin Source File

SOURCE=.\Public_TGISDoc.cpp
# End Source File
# Begin Source File

SOURCE=.\Public_TGISView.cpp
# End Source File
# Begin Source File

SOURCE=.\Splash.cpp
# End Source File
# Begin Source File

SOURCE=.\StationDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\AppApi.h
# End Source File
# Begin Source File

SOURCE=.\Bus.h
# End Source File
# Begin Source File

SOURCE=.\BusDlg.h
# End Source File
# Begin Source File

SOURCE=.\BusQueryDlg.h
# End Source File
# Begin Source File

SOURCE=.\ContentDlg.h
# End Source File
# Begin Source File

SOURCE=.\Crack.h
# End Source File
# Begin Source File

SOURCE=.\Environment.h
# End Source File
# Begin Source File

SOURCE=.\font.h
# End Source File
# Begin Source File

SOURCE=.\GisSegLine.h
# End Source File
# Begin Source File

SOURCE=.\HawkView.h
# End Source File
# Begin Source File

SOURCE=.\InfoDlg.h
# End Source File
# Begin Source File

SOURCE=.\LineDlg.h
# End Source File
# Begin Source File

SOURCE=.\MainFrm.h
# End Source File
# Begin Source File

SOURCE=.\map.h
# End Source File
# Begin Source File

SOURCE=.\MapControlView.h
# End Source File
# Begin Source File

SOURCE=.\MapHelper.h
# End Source File
# Begin Source File

SOURCE=.\MapObjects2.h
# End Source File
# Begin Source File

SOURCE=.\moaddresslocation.h
# End Source File
# Begin Source File

SOURCE=.\mochartrenderer.h
# End Source File
# Begin Source File

SOURCE=.\moclassbreaksrenderer.h
# End Source File
# Begin Source File

SOURCE=.\modataconnection.h
# End Source File
# Begin Source File

SOURCE=.\modatum.h
# End Source File
# Begin Source File

SOURCE=.\modotdensityrenderer.h
# End Source File
# Begin Source File

SOURCE=.\moellipse.h
# End Source File
# Begin Source File

SOURCE=.\moeventrenderer.h
# End Source File
# Begin Source File

SOURCE=.\mofield.h
# End Source File

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