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📄 bedlamite.cpp

📁 The ITU-T(Telecommunication Standardization Sector)is a permanent organ of the International Telecom
💻 CPP
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// Bedlamite.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "Bedlamite.h"

#include "MainFrm.h"
#include "BedlamiteDoc.h"
#include "BedlamiteView.h"

#include "shlwapi.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
BOOL	g_bPlayEnd	= TRUE;
int		g_nDeviceID	= 0;

BOOL	PeekAndPump();
int		PlayFileAsync(int& wDeviceID, char *szWaveFileName, HWND hWnd);
int		StopPlayFileAsync(int& wDeviceID, HWND hWnd);

/////////////////////////////////////////////////////////////////////////////
// CBedlamiteApp

BEGIN_MESSAGE_MAP(CBedlamiteApp, CWinApp)
	//{{AFX_MSG_MAP(CBedlamiteApp)
	ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG_MAP
	// Standard file based document commands
	ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
	ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
	// Standard print setup command
	ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CBedlamiteApp construction

CBedlamiteApp::CBedlamiteApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CBedlamiteApp object

CBedlamiteApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CBedlamiteApp initialization

BOOL CBedlamiteApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	// Change the registry key under which our settings are stored.
	// TODO: You should modify this string to be something appropriate
	// such as the name of your company or organization.
    SetRegistryKey(_T(""));
    GetProfileString("Settings", "");
	m_nCount = GetProfileInt("Settings", "Count", 0);

	m_LogTrace.SetFileName("Log.txt");
	m_LogTrace.ResetFile();
	m_LogTrace.SetActive(TRUE);
	m_bSetTiemr = TRUE;

	// Register the application's document templates.  Document templates
	//  serve as the connection between documents, frame windows and views.

	CSingleDocTemplate* pDocTemplate;
	pDocTemplate = new CSingleDocTemplate(
		IDR_MAINFRAME,
		RUNTIME_CLASS(CBedlamiteDoc),
		RUNTIME_CLASS(CMainFrame),       // main SDI frame window
		RUNTIME_CLASS(CBedlamiteView));
	AddDocTemplate(pDocTemplate);

	// Parse command line for standard shell commands, DDE, file open
	CCommandLineInfo cmdInfo;
	ParseCommandLine(cmdInfo);

	// Dispatch commands specified on the command line
	if (!ProcessShellCommand(cmdInfo))
		return FALSE;

	if (!((CMainFrame*)m_pMainWnd)->InitRecognition()) return FALSE;

	// The one and only window has been initialized, so show and update it.
	m_pMainWnd->ShowWindow(SW_SHOW);//SW_SHOWMAXIMIZED);
	m_pMainWnd->CenterWindow(NULL);
	m_pMainWnd->UpdateWindow();

	return TRUE;
}


/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
		// No message handlers
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

// App command to run the dialog
void CBedlamiteApp::OnAppAbout()
{
	CAboutDlg aboutDlg;
	aboutDlg.DoModal();
}

/////////////////////////////////////////////////////////////////////////////
// CBedlamiteApp message handlers

BOOL PeekAndPump()
{
	static MSG msg;

	while (::PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE))
	{
		if (!AfxGetApp()->PumpMessage())
		{
			::PostQuitMessage(0);
			return FALSE;
		} 
	}
	return TRUE;
}

int PlayFileAsync(int& wDeviceID, char *szWaveFileName, HWND hWnd)
{
	g_bPlayEnd = FALSE;

	StopPlayFileAsync(wDeviceID, hWnd);
	int nOpenOption = MCI_OPEN_ELEMENT|MCI_OPEN_TYPE;
	int nPlayOption = MCI_NOTIFY;
	DWORD dwReturn;
	MCI_OPEN_PARMS mciOpenParms;
	MCI_PLAY_PARMS mciPlayParms;
	char szError[MAXERRORLENGTH];

	mciOpenParms.lpstrDeviceType = "waveaudio";
	mciOpenParms.lpstrElementName = szWaveFileName;
	if (dwReturn = mciSendCommand(wDeviceID, MCI_OPEN,
		nOpenOption, (DWORD)(LPVOID) &mciOpenParms))
	{
		mciGetErrorString(dwReturn, szError, MAXERRORLENGTH);
		return -1;
	}

	/*MCI_STATUS_PARMS mciSP;
	mciSP.dwItem = MCI_STATUS_LENGTH;
	if (dwReturn = mciSendCommand(mciOpenParms.wDeviceID, MCI_STATUS, MCI_STATUS_ITEM, (DWORD)(LPVOID)&mciSP))
	{
		mciGetErrorString(dwReturn, szError, MAXERRORLENGTH);
		return -1;
	}
	DWORD dwLen = mciSP.dwReturn;
	::PostMessage(hWnd, WM_PLAYTIME, 0, (LPARAM)dwLen);*/

	// The device opened successfully; get the device ID.
	wDeviceID = mciOpenParms.wDeviceID;
	mciPlayParms.dwCallback = (DWORD) hWnd;

	if (dwReturn = mciSendCommand(wDeviceID, MCI_PLAY, 
		nPlayOption, (DWORD)(LPVOID) &mciPlayParms))
	{
		mciSendCommand(wDeviceID, MCI_CLOSE, 0, NULL);
		mciGetErrorString(dwReturn, szError, MAXERRORLENGTH);
		return -1;
	}

	while (!g_bPlayEnd)
	{
		Sleep(10);
		PeekAndPump();
	}

	return 0;
}

int StopPlayFileAsync(int &wDeviceID, HWND hWnd)
{
	DWORD dwReturn;
	if (dwReturn = mciSendCommand(MCI_ALL_DEVICE_ID, MCI_CLOSE, MCI_WAIT, NULL))
	{
		char szError[MAXERRORLENGTH];
		mciGetErrorString(dwReturn, szError, MAXERRORLENGTH);
		mciSendCommand(MCI_ALL_DEVICE_ID, MCI_CLOSE, MCI_WAIT, NULL);
		mciGetErrorString(dwReturn, szError, MAXERRORLENGTH);
	}
	wDeviceID = 0;
	return dwReturn;
}

int CBedlamiteApp::ExitInstance() 
{
	WriteProfileInt("Settings", "Count", m_nCount);
	
	return CWinApp::ExitInstance();
}

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