📄 graph.c.bak
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/*-*//******************************************************** * Name: Graph * * * * Purpose: * * Show how bitmapped graphics may be used. * * * * Algorithem: Defines a bit array for graphics, * * draws a diagnol line across our array and * * then prints the result. * * * * Usage: * * Run it and look at the picture. * ********************************************************//*+*/#include <stdio.h>#define X_SIZE 40 /* size of array in the X direction */#define Y_SIZE 60 /* size of the array in Y direction *//* * We use X_SIZE/8 since we pack 8 bits per byte */char graphics[X_SIZE / 8][Y_SIZE]; /* the graphics data */#define SET_BIT(x,y) graphics[(x)/8][y] |= (0x80 >>((x)%8))int main(){ int loc; /* current location we are setting */ void print_graphics(void); /* print the data */ for (loc = 0; loc < X_SIZE; ++loc) SET_BIT(loc, loc); print_graphics(); return (0);}/******************************************************** * print_graphics -- print the graphics bit array * * as a set of X and .'s. * ********************************************************/void print_graphics(void){ int x; /* current x BYTE */ int y; /* current y location */ unsigned int bit; /* bit we are testing in the current byte */ for (y = 0; y < Y_SIZE; ++y) { /* Loop for each byte in the array */ for (x = 0; x < X_SIZE / 8; ++x) { /* Handle each bit */ for (bit = 0x80; bit > 0; bit = (bit >> 1)) { if ((graphics[x][y] & bit) != 0) printf("X"); else printf("."); } } printf("\n"); }}
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