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📄 ta_cdlhikkakemod.c

📁 股票主要技术指标源码
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            )        ) {            patternResult = 100 * ( inHigh[i] < inHigh[i-1] ? 1 : -1 );            patternIdx = i;        } else            /* search for confirmation if modified hikkake was no more than 3 bars ago */            if( i <= patternIdx+3 &&                ( ( patternResult > 0 && inClose[i] > inHigh[patternIdx-1] )    // close higher than the high of 3rd                  ||                  ( patternResult < 0 && inClose[i] < inLow[patternIdx-1] )     // close lower than the low of 3rd                )            )                 patternIdx = 0;        NearPeriodTotal += TA_CANDLERANGE( Near, i-2 ) - TA_CANDLERANGE( Near, NearTrailingIdx-2 );        NearTrailingIdx++;        i++;    }   i = startIdx;   /* Proceed with the calculation for the requested range.    * Must have:    * - first candle    * - second candle: candle with range less than first candle and close near the bottom (near the top)    * - third candle: lower high and higher low than 2nd    * - fourth candle: lower high and lower low (higher high and higher low) than 3rd    * outInteger[hikkake bar] is positive (1 to 100) or negative (-1 to -100) meaning bullish or bearish hikkake    * Confirmation could come in the next 3 days with:    * - a day that closes higher than the high (lower than the low) of the 3rd candle    * outInteger[confirmationbar] is equal to 100 + the bullish hikkake result or -100 - the bearish hikkake result    * Note: if confirmation and a new hikkake come at the same bar, only the new hikkake is reported (the new hikkake    * overwrites the confirmation of the old hikkake);    * the user should consider that modified hikkake is a reversal pattern, while hikkake could be both a reversal     * or a continuation pattern, so bullish (bearish) modified hikkake is significant when appearing in a downtrend     * (uptrend)    */   outIdx = 0;   do   {        if( inHigh[i-2] < inHigh[i-3] && inLow[i-2] > inLow[i-3] &&             // 2nd: lower high and higher low than 1st            inHigh[i-1] < inHigh[i-2] && inLow[i-1] > inLow[i-2] &&             // 3rd: lower high and higher low than 2nd            ( ( inHigh[i] < inHigh[i-1] && inLow[i] < inLow[i-1] &&             // (bull) 4th: lower high and lower low                inClose[i-2] <= inLow[i-2] + TA_CANDLEAVERAGE( Near, NearPeriodTotal, i-2 )                                                                                  // (bull) 2nd: close near the low              )              ||              ( inHigh[i] > inHigh[i-1] && inLow[i] > inLow[i-1] &&             // (bear) 4th: higher high and higher low                inClose[i-2] >= inHigh[i-2] - TA_CANDLEAVERAGE( Near, NearPeriodTotal, i-2 )                                                                                // (bull) 2nd: close near the top              )            )        ) {            patternResult = 100 * ( inHigh[i] < inHigh[i-1] ? 1 : -1 );            patternIdx = i;            outInteger[outIdx++] = patternResult;        } else            /* search for confirmation if modified hikkake was no more than 3 bars ago */            if( i <= patternIdx+3 &&                ( ( patternResult > 0 && inClose[i] > inHigh[patternIdx-1] )    // close higher than the high of 3rd                  ||                  ( patternResult < 0 && inClose[i] < inLow[patternIdx-1] )     // close lower than the low of 3rd                )            ) {                outInteger[outIdx++] = patternResult + 100 * ( patternResult > 0 ? 1 : -1 );                patternIdx = 0;            } else                outInteger[outIdx++] = 0;        NearPeriodTotal += TA_CANDLERANGE( Near, i-2 ) - TA_CANDLERANGE( Near, NearTrailingIdx-2 );        NearTrailingIdx++;        i++;    } while( i <= endIdx );   /* All done. Indicate the output limits and return. */   VALUE_HANDLE_DEREF(outNBElement) = outIdx;   VALUE_HANDLE_DEREF(outBegIdx)    = startIdx;   return ENUM_VALUE(RetCode,TA_SUCCESS,Success);}/**** START GENCODE SECTION 5 - DO NOT DELETE THIS LINE ****//* Generated */ /* Generated */ #define  USE_SINGLE_PRECISION_INPUT/* Generated */ #if !defined( _MANAGED ) && !defined( _JAVA )/* Generated */    #undef   TA_PREFIX/* Generated */    #define  TA_PREFIX(x) TA_S_##x/* Generated */ #endif/* Generated */ #undef   INPUT_TYPE/* Generated */ #define  INPUT_TYPE float/* Generated */ #if defined( _MANAGED )/* Generated */ enum class Core::RetCode Core::CdlHikkakeMod( int    startIdx,/* Generated */                                               int    endIdx,/* Generated */                                               cli::array<float>^ inOpen,/* Generated */                                               cli::array<float>^ inHigh,/* Generated */                                               cli::array<float>^ inLow,/* Generated */                                               cli::array<float>^ inClose,/* Generated */                                               [Out]int%    outBegIdx,/* Generated */                                               [Out]int%    outNBElement,/* Generated */                                               cli::array<int>^  outInteger )/* Generated */ #elif defined( _JAVA )/* Generated */ public RetCode cdlHikkakeMod( int    startIdx,/* Generated */                               int    endIdx,/* Generated */                               float        inOpen[],/* Generated */                               float        inHigh[],/* Generated */                               float        inLow[],/* Generated */                               float        inClose[],/* Generated */                               MInteger     outBegIdx,/* Generated */                               MInteger     outNBElement,/* Generated */                               int           outInteger[] )/* Generated */ #else/* Generated */ TA_RetCode TA_S_CDLHIKKAKEMOD( int    startIdx,/* Generated */                                int    endIdx,/* Generated */                                const float  inOpen[],/* Generated */                                const float  inHigh[],/* Generated */                                const float  inLow[],/* Generated */                                const float  inClose[],/* Generated */                                int          *outBegIdx,/* Generated */                                int          *outNBElement,/* Generated */                                int           outInteger[] )/* Generated */ #endif/* Generated */ {/* Generated */     double NearPeriodTotal;/* Generated */     int i, outIdx, NearTrailingIdx, lookbackTotal, patternIdx, patternResult;/* Generated */  #ifndef TA_FUNC_NO_RANGE_CHECK/* Generated */     if( startIdx < 0 )/* Generated */        return ENUM_VALUE(RetCode,TA_OUT_OF_RANGE_START_INDEX,OutOfRangeStartIndex);/* Generated */     if( (endIdx < 0) || (endIdx < startIdx))/* Generated */        return ENUM_VALUE(RetCode,TA_OUT_OF_RANGE_END_INDEX,OutOfRangeEndIndex);/* Generated */     #if !defined(_JAVA)/* Generated */     if(!inOpen||!inHigh||!inLow||!inClose)/* Generated */        return ENUM_VALUE(RetCode,TA_BAD_PARAM,BadParam);/* Generated */     #endif /* Generated */     #if !defined(_JAVA)/* Generated */     if( !outInteger )/* Generated */        return ENUM_VALUE(RetCode,TA_BAD_PARAM,BadParam);/* Generated */     #endif /* Generated */  #endif /* Generated */    lookbackTotal = LOOKBACK_CALL(CDLHIKKAKEMOD)();/* Generated */    if( startIdx < lookbackTotal )/* Generated */       startIdx = lookbackTotal;/* Generated */    if( startIdx > endIdx )/* Generated */    {/* Generated */       VALUE_HANDLE_DEREF_TO_ZERO(outBegIdx);/* Generated */       VALUE_HANDLE_DEREF_TO_ZERO(outNBElement);/* Generated */       return ENUM_VALUE(RetCode,TA_SUCCESS,Success);/* Generated */    }/* Generated */    NearPeriodTotal = 0;/* Generated */    NearTrailingIdx = startIdx - 3 - TA_CANDLEAVGPERIOD(Near);/* Generated */    i = NearTrailingIdx;/* Generated */    while( i < startIdx - 3 ) {/* Generated */         NearPeriodTotal += TA_CANDLERANGE( Near, i-2 );/* Generated */         i++;/* Generated */    }/* Generated */    patternIdx = 0;/* Generated */    patternResult = 0;/* Generated */    i = startIdx - 3;/* Generated */    while( i < startIdx ) {/* Generated */         if( inHigh[i-2] < inHigh[i-3] && inLow[i-2] > inLow[i-3] &&             // 2nd: lower high and higher low than 1st/* Generated */             inHigh[i-1] < inHigh[i-2] && inLow[i-1] > inLow[i-2] &&             // 3rd: lower high and higher low than 2nd/* Generated */             ( ( inHigh[i] < inHigh[i-1] && inLow[i] < inLow[i-1] &&             // (bull) 4th: lower high and lower low/* Generated */                 inClose[i-2] <= inLow[i-2] + TA_CANDLEAVERAGE( Near, NearPeriodTotal, i-2 )  /* Generated */                                                                                 // (bull) 2nd: close near the low/* Generated */               )/* Generated */               ||/* Generated */               ( inHigh[i] > inHigh[i-1] && inLow[i] > inLow[i-1] &&             // (bear) 4th: higher high and higher low/* Generated */                 inClose[i-2] >= inHigh[i-2] - TA_CANDLEAVERAGE( Near, NearPeriodTotal, i-2 )/* Generated */                                                                                 // (bull) 2nd: close near the top/* Generated */               )/* Generated */             )/* Generated */         ) {/* Generated */             patternResult = 100 * ( inHigh[i] < inHigh[i-1] ? 1 : -1 );/* Generated */             patternIdx = i;/* Generated */         } else/* Generated */             if( i <= patternIdx+3 &&/* Generated */                 ( ( patternResult > 0 && inClose[i] > inHigh[patternIdx-1] )    // close higher than the high of 3rd/* Generated */                   ||/* Generated */                   ( patternResult < 0 && inClose[i] < inLow[patternIdx-1] )     // close lower than the low of 3rd/* Generated */                 )/* Generated */             ) /* Generated */                 patternIdx = 0;/* Generated */         NearPeriodTotal += TA_CANDLERANGE( Near, i-2 ) - TA_CANDLERANGE( Near, NearTrailingIdx-2 );/* Generated */         NearTrailingIdx++;/* Generated */         i++; /* Generated */    }/* Generated */    i = startIdx;/* Generated */    outIdx = 0;/* Generated */    do/* Generated */    {/* Generated */         if( inHigh[i-2] < inHigh[i-3] && inLow[i-2] > inLow[i-3] &&             // 2nd: lower high and higher low than 1st/* Generated */             inHigh[i-1] < inHigh[i-2] && inLow[i-1] > inLow[i-2] &&             // 3rd: lower high and higher low than 2nd/* Generated */             ( ( inHigh[i] < inHigh[i-1] && inLow[i] < inLow[i-1] &&             // (bull) 4th: lower high and lower low/* Generated */                 inClose[i-2] <= inLow[i-2] + TA_CANDLEAVERAGE( Near, NearPeriodTotal, i-2 )  /* Generated */                                                                                 // (bull) 2nd: close near the low/* Generated */               )/* Generated */               ||/* Generated */               ( inHigh[i] > inHigh[i-1] && inLow[i] > inLow[i-1] &&             // (bear) 4th: higher high and higher low/* Generated */                 inClose[i-2] >= inHigh[i-2] - TA_CANDLEAVERAGE( Near, NearPeriodTotal, i-2 )/* Generated */                                                                                 // (bull) 2nd: close near the top/* Generated */               )/* Generated */             )/* Generated */         ) {/* Generated */             patternResult = 100 * ( inHigh[i] < inHigh[i-1] ? 1 : -1 );/* Generated */             patternIdx = i;/* Generated */             outInteger[outIdx++] = patternResult;/* Generated */         } else/* Generated */             if( i <= patternIdx+3 &&/* Generated */                 ( ( patternResult > 0 && inClose[i] > inHigh[patternIdx-1] )    // close higher than the high of 3rd/* Generated */                   ||/* Generated */                   ( patternResult < 0 && inClose[i] < inLow[patternIdx-1] )     // close lower than the low of 3rd/* Generated */                 )/* Generated */             ) {/* Generated */                 outInteger[outIdx++] = patternResult + 100 * ( patternResult > 0 ? 1 : -1 );/* Generated */                 patternIdx = 0;/* Generated */             } else/* Generated */                 outInteger[outIdx++] = 0;/* Generated */         NearPeriodTotal += TA_CANDLERANGE( Near, i-2 ) - TA_CANDLERANGE( Near, NearTrailingIdx-2 );/* Generated */         NearTrailingIdx++;/* Generated */         i++; /* Generated */    } while( i <= endIdx );/* Generated */    VALUE_HANDLE_DEREF(outNBElement) = outIdx;/* Generated */    VALUE_HANDLE_DEREF(outBegIdx)    = startIdx;/* Generated */    return ENUM_VALUE(RetCode,TA_SUCCESS,Success);/* Generated */ }/* Generated */ /* Generated */ #if defined( _MANAGED )/* Generated */ }}} // Close namespace TicTacTec.TA.Lib/* Generated */ #endif/**** END GENCODE SECTION 5 - DO NOT DELETE THIS LINE ****/

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