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📄 ta_cdlrisefall3methods.c

📁 股票主要技术指标源码
💻 C
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   i = BodyShortTrailingIdx;   while( i < startIdx ) {        BodyPeriodTotal[3] += TA_CANDLERANGE( BodyShort, i-3 );        BodyPeriodTotal[2] += TA_CANDLERANGE( BodyShort, i-2 );        BodyPeriodTotal[1] += TA_CANDLERANGE( BodyShort, i-1 );        i++;   }   i = BodyLongTrailingIdx;   while( i < startIdx ) {        BodyPeriodTotal[4] += TA_CANDLERANGE( BodyLong, i-4 );        BodyPeriodTotal[0] += TA_CANDLERANGE( BodyLong, i );        i++;   }   i = startIdx;   /* Proceed with the calculation for the requested range.    * Must have:    * - first candle: long white (black) candlestick    * - then: group of falling (rising) small real body candlesticks (commonly black (white)) that hold within     *   the prior long candle's range: ideally they should be three but two or more than three are ok too    * - final candle: long white (black) candle that opens above (below) the previous small candle's close     *   and closes above (below) the first long candle's close    * The meaning of "short" and "long" is specified with TA_SetCandleSettings; here only patterns with 3 small candles    * are considered;    * outInteger is positive (1 to 100) or negative (-1 to -100)    */   outIdx = 0;   do   {        if( // 1st long, then 3 small, 5th long            TA_REALBODY(i-4) > TA_CANDLEAVERAGE( BodyLong, BodyPeriodTotal[4], i-4 ) &&            TA_REALBODY(i-3) < TA_CANDLEAVERAGE( BodyShort, BodyPeriodTotal[3], i-3 ) &&            TA_REALBODY(i-2) < TA_CANDLEAVERAGE( BodyShort, BodyPeriodTotal[2], i-2 ) &&            TA_REALBODY(i-1) < TA_CANDLEAVERAGE( BodyShort, BodyPeriodTotal[1], i-1 ) &&            TA_REALBODY(i)   > TA_CANDLEAVERAGE( BodyLong, BodyPeriodTotal[0], i ) &&            // white, 3 black, white  ||  black, 3 white, black            TA_CANDLECOLOR(i-4) == -TA_CANDLECOLOR(i-3) &&            TA_CANDLECOLOR(i-3) ==  TA_CANDLECOLOR(i-2) &&            TA_CANDLECOLOR(i-2) ==  TA_CANDLECOLOR(i-1) &&            TA_CANDLECOLOR(i-1) == -TA_CANDLECOLOR(i) &&            // 2nd to 4th hold within 1st: a part of the real body must be within 1st range            min(inOpen[i-3], inClose[i-3]) < inHigh[i-4] && max(inOpen[i-3], inClose[i-3]) > inLow[i-4] &&            min(inOpen[i-2], inClose[i-2]) < inHigh[i-4] && max(inOpen[i-2], inClose[i-2]) > inLow[i-4] &&            min(inOpen[i-1], inClose[i-1]) < inHigh[i-4] && max(inOpen[i-1], inClose[i-1]) > inLow[i-4] &&            // 2nd to 4th are falling (rising)            inClose[i-2] * TA_CANDLECOLOR(i-4) < inClose[i-3] * TA_CANDLECOLOR(i-4) &&            inClose[i-1] * TA_CANDLECOLOR(i-4) < inClose[i-2] * TA_CANDLECOLOR(i-4) &&            // 5th opens above (below) the prior close            inOpen[i] * TA_CANDLECOLOR(i-4) > inClose[i-1] * TA_CANDLECOLOR(i-4) &&            // 5th closes above (below) the 1st close            inClose[i] * TA_CANDLECOLOR(i-4) > inClose[i-4] * TA_CANDLECOLOR(i-4)          )            outInteger[outIdx++] = 100 * TA_CANDLECOLOR(i-4);        else            outInteger[outIdx++] = 0;        /* add the current range and subtract the first range: this is done after the pattern recognition          * when avgPeriod is not 0, that means "compare with the previous candles" (it excludes the current candle)         */        BodyPeriodTotal[4] += TA_CANDLERANGE( BodyLong, i-4 ) - TA_CANDLERANGE( BodyLong, BodyLongTrailingIdx-4 );        for (totIdx = 3; totIdx >= 1; --totIdx)            BodyPeriodTotal[totIdx] += TA_CANDLERANGE( BodyShort, i-totIdx )                                      - TA_CANDLERANGE( BodyShort, BodyShortTrailingIdx-totIdx );        BodyPeriodTotal[0] += TA_CANDLERANGE( BodyLong, i ) - TA_CANDLERANGE( BodyLong, BodyLongTrailingIdx );        i++;         BodyShortTrailingIdx++;        BodyLongTrailingIdx++;   } while( i <= endIdx );   /* All done. Indicate the output limits and return. */   VALUE_HANDLE_DEREF(outNBElement) = outIdx;   VALUE_HANDLE_DEREF(outBegIdx)    = startIdx;   return ENUM_VALUE(RetCode,TA_SUCCESS,Success);}/**** START GENCODE SECTION 5 - DO NOT DELETE THIS LINE ****//* Generated */ /* Generated */ #define  USE_SINGLE_PRECISION_INPUT/* Generated */ #if !defined( _MANAGED ) && !defined( _JAVA )/* Generated */    #undef   TA_PREFIX/* Generated */    #define  TA_PREFIX(x) TA_S_##x/* Generated */ #endif/* Generated */ #undef   INPUT_TYPE/* Generated */ #define  INPUT_TYPE float/* Generated */ #if defined( _MANAGED )/* Generated */ enum class Core::RetCode Core::CdlRiseFall3Methods( int    startIdx,/* Generated */                                                     int    endIdx,/* Generated */                                                     cli::array<float>^ inOpen,/* Generated */                                                     cli::array<float>^ inHigh,/* Generated */                                                     cli::array<float>^ inLow,/* Generated */                                                     cli::array<float>^ inClose,/* Generated */                                                     [Out]int%    outBegIdx,/* Generated */                                                     [Out]int%    outNBElement,/* Generated */                                                     cli::array<int>^  outInteger )/* Generated */ #elif defined( _JAVA )/* Generated */ public RetCode cdlRiseFall3Methods( int    startIdx,/* Generated */                                     int    endIdx,/* Generated */                                     float        inOpen[],/* Generated */                                     float        inHigh[],/* Generated */                                     float        inLow[],/* Generated */                                     float        inClose[],/* Generated */                                     MInteger     outBegIdx,/* Generated */                                     MInteger     outNBElement,/* Generated */                                     int           outInteger[] )/* Generated */ #else/* Generated */ TA_RetCode TA_S_CDLRISEFALL3METHODS( int    startIdx,/* Generated */                                      int    endIdx,/* Generated */                                      const float  inOpen[],/* Generated */                                      const float  inHigh[],/* Generated */                                      const float  inLow[],/* Generated */                                      const float  inClose[],/* Generated */                                      int          *outBegIdx,/* Generated */                                      int          *outNBElement,/* Generated */                                      int           outInteger[] )/* Generated */ #endif/* Generated */ {/* Generated */     ARRAY_LOCAL(BodyPeriodTotal,5);/* Generated */     int i, outIdx, totIdx, BodyShortTrailingIdx, BodyLongTrailingIdx, lookbackTotal;/* Generated */  #ifndef TA_FUNC_NO_RANGE_CHECK/* Generated */     if( startIdx < 0 )/* Generated */        return ENUM_VALUE(RetCode,TA_OUT_OF_RANGE_START_INDEX,OutOfRangeStartIndex);/* Generated */     if( (endIdx < 0) || (endIdx < startIdx))/* Generated */        return ENUM_VALUE(RetCode,TA_OUT_OF_RANGE_END_INDEX,OutOfRangeEndIndex);/* Generated */     #if !defined(_JAVA)/* Generated */     if(!inOpen||!inHigh||!inLow||!inClose)/* Generated */        return ENUM_VALUE(RetCode,TA_BAD_PARAM,BadParam);/* Generated */     #endif /* Generated */     #if !defined(_JAVA)/* Generated */     if( !outInteger )/* Generated */        return ENUM_VALUE(RetCode,TA_BAD_PARAM,BadParam);/* Generated */     #endif /* Generated */  #endif /* Generated */    lookbackTotal = LOOKBACK_CALL(CDLRISEFALL3METHODS)();/* Generated */    if( startIdx < lookbackTotal )/* Generated */       startIdx = lookbackTotal;/* Generated */    if( startIdx > endIdx )/* Generated */    {/* Generated */       VALUE_HANDLE_DEREF_TO_ZERO(outBegIdx);/* Generated */       VALUE_HANDLE_DEREF_TO_ZERO(outNBElement);/* Generated */       return ENUM_VALUE(RetCode,TA_SUCCESS,Success);/* Generated */    }/* Generated */    BodyPeriodTotal[4] = 0;/* Generated */    BodyPeriodTotal[3] = 0;/* Generated */    BodyPeriodTotal[2] = 0;/* Generated */    BodyPeriodTotal[1] = 0;/* Generated */    BodyPeriodTotal[0] = 0;/* Generated */    BodyShortTrailingIdx = startIdx - TA_CANDLEAVGPERIOD(BodyShort);/* Generated */    BodyLongTrailingIdx = startIdx - TA_CANDLEAVGPERIOD(BodyLong);/* Generated */    i = BodyShortTrailingIdx;/* Generated */    while( i < startIdx ) {/* Generated */         BodyPeriodTotal[3] += TA_CANDLERANGE( BodyShort, i-3 );/* Generated */         BodyPeriodTotal[2] += TA_CANDLERANGE( BodyShort, i-2 );/* Generated */         BodyPeriodTotal[1] += TA_CANDLERANGE( BodyShort, i-1 );/* Generated */         i++;/* Generated */    }/* Generated */    i = BodyLongTrailingIdx;/* Generated */    while( i < startIdx ) {/* Generated */         BodyPeriodTotal[4] += TA_CANDLERANGE( BodyLong, i-4 );/* Generated */         BodyPeriodTotal[0] += TA_CANDLERANGE( BodyLong, i );/* Generated */         i++;/* Generated */    }/* Generated */    i = startIdx;/* Generated */    outIdx = 0;/* Generated */    do/* Generated */    {/* Generated */         if( // 1st long, then 3 small, 5th long/* Generated */             TA_REALBODY(i-4) > TA_CANDLEAVERAGE( BodyLong, BodyPeriodTotal[4], i-4 ) &&/* Generated */             TA_REALBODY(i-3) < TA_CANDLEAVERAGE( BodyShort, BodyPeriodTotal[3], i-3 ) &&/* Generated */             TA_REALBODY(i-2) < TA_CANDLEAVERAGE( BodyShort, BodyPeriodTotal[2], i-2 ) &&/* Generated */             TA_REALBODY(i-1) < TA_CANDLEAVERAGE( BodyShort, BodyPeriodTotal[1], i-1 ) &&/* Generated */             TA_REALBODY(i)   > TA_CANDLEAVERAGE( BodyLong, BodyPeriodTotal[0], i ) &&/* Generated */             // white, 3 black, white  ||  black, 3 white, black/* Generated */             TA_CANDLECOLOR(i-4) == -TA_CANDLECOLOR(i-3) &&/* Generated */             TA_CANDLECOLOR(i-3) ==  TA_CANDLECOLOR(i-2) &&/* Generated */             TA_CANDLECOLOR(i-2) ==  TA_CANDLECOLOR(i-1) &&/* Generated */             TA_CANDLECOLOR(i-1) == -TA_CANDLECOLOR(i) &&/* Generated */             // 2nd to 4th hold within 1st: a part of the real body must be within 1st range/* Generated */             min(inOpen[i-3], inClose[i-3]) < inHigh[i-4] && max(inOpen[i-3], inClose[i-3]) > inLow[i-4] &&/* Generated */             min(inOpen[i-2], inClose[i-2]) < inHigh[i-4] && max(inOpen[i-2], inClose[i-2]) > inLow[i-4] &&/* Generated */             min(inOpen[i-1], inClose[i-1]) < inHigh[i-4] && max(inOpen[i-1], inClose[i-1]) > inLow[i-4] &&/* Generated */             // 2nd to 4th are falling (rising)/* Generated */             inClose[i-2] * TA_CANDLECOLOR(i-4) < inClose[i-3] * TA_CANDLECOLOR(i-4) &&/* Generated */             inClose[i-1] * TA_CANDLECOLOR(i-4) < inClose[i-2] * TA_CANDLECOLOR(i-4) &&/* Generated */             // 5th opens above (below) the prior close/* Generated */             inOpen[i] * TA_CANDLECOLOR(i-4) > inClose[i-1] * TA_CANDLECOLOR(i-4) &&/* Generated */             // 5th closes above (below) the 1st close/* Generated */             inClose[i] * TA_CANDLECOLOR(i-4) > inClose[i-4] * TA_CANDLECOLOR(i-4)/* Generated */           )/* Generated */             outInteger[outIdx++] = 100 * TA_CANDLECOLOR(i-4);/* Generated */         else/* Generated */             outInteger[outIdx++] = 0;/* Generated */         BodyPeriodTotal[4] += TA_CANDLERANGE( BodyLong, i-4 ) - TA_CANDLERANGE( BodyLong, BodyLongTrailingIdx-4 );/* Generated */         for (totIdx = 3; totIdx >= 1; --totIdx)/* Generated */             BodyPeriodTotal[totIdx] += TA_CANDLERANGE( BodyShort, i-totIdx ) /* Generated */                                      - TA_CANDLERANGE( BodyShort, BodyShortTrailingIdx-totIdx );/* Generated */         BodyPeriodTotal[0] += TA_CANDLERANGE( BodyLong, i ) - TA_CANDLERANGE( BodyLong, BodyLongTrailingIdx );/* Generated */         i++; /* Generated */         BodyShortTrailingIdx++;/* Generated */         BodyLongTrailingIdx++;/* Generated */    } while( i <= endIdx );/* Generated */    VALUE_HANDLE_DEREF(outNBElement) = outIdx;/* Generated */    VALUE_HANDLE_DEREF(outBegIdx)    = startIdx;/* Generated */    return ENUM_VALUE(RetCode,TA_SUCCESS,Success);/* Generated */ }/* Generated */ /* Generated */ #if defined( _MANAGED )/* Generated */ }}} // Close namespace TicTacTec.TA.Lib/* Generated */ #endif/**** END GENCODE SECTION 5 - DO NOT DELETE THIS LINE ****/

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