📄 ta_cdladvanceblock.c
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do { if( TA_CANDLECOLOR(i-2) == 1 && // 1st white TA_CANDLECOLOR(i-1) == 1 && // 2nd white TA_CANDLECOLOR(i) == 1 && // 3rd white inClose[i] > inClose[i-1] && inClose[i-1] > inClose[i-2] && // consecutive higher closes inOpen[i-1] > inOpen[i-2] && // 2nd opens within/near 1st real body inOpen[i-1] <= inClose[i-2] + TA_CANDLEAVERAGE( Near, NearPeriodTotal[2], i-2 ) && inOpen[i] > inOpen[i-1] && // 3rd opens within/near 2nd real body inOpen[i] <= inClose[i-1] + TA_CANDLEAVERAGE( Near, NearPeriodTotal[1], i-1 ) && TA_REALBODY(i-2) > TA_CANDLEAVERAGE( BodyLong, BodyLongPeriodTotal, i-2 ) && // 1st: long real body TA_UPPERSHADOW(i-2) < TA_CANDLEAVERAGE( ShadowShort, ShadowShortPeriodTotal[2], i-2 ) && // 1st: short upper shadow ( // ( 2 far smaller than 1 && 3 not longer than 2 ) // advance blocked with the 2nd, 3rd must not carry on the advance ( TA_REALBODY(i-1) < TA_REALBODY(i-2) - TA_CANDLEAVERAGE( Far, FarPeriodTotal[2], i-2 ) && TA_REALBODY(i) < TA_REALBODY(i-1) + TA_CANDLEAVERAGE( Near, NearPeriodTotal[1], i-1 ) ) || // 3 far smaller than 2 // advance blocked with the 3rd ( TA_REALBODY(i) < TA_REALBODY(i-1) - TA_CANDLEAVERAGE( Far, FarPeriodTotal[1], i-1 ) ) || // ( 3 smaller than 2 && 2 smaller than 1 && (3 or 2 not short upper shadow) ) // advance blocked with progressively smaller real bodies and some upper shadows ( TA_REALBODY(i) < TA_REALBODY(i-1) && TA_REALBODY(i-1) < TA_REALBODY(i-2) && ( TA_UPPERSHADOW(i) > TA_CANDLEAVERAGE( ShadowShort, ShadowShortPeriodTotal[0], i ) || TA_UPPERSHADOW(i-1) > TA_CANDLEAVERAGE( ShadowShort, ShadowShortPeriodTotal[1], i-1 ) ) ) || // ( 3 smaller than 2 && 3 long upper shadow ) // advance blocked with 3rd candle's long upper shadow and smaller body ( TA_REALBODY(i) < TA_REALBODY(i-1) && TA_UPPERSHADOW(i) > TA_CANDLEAVERAGE( ShadowLong, ShadowLongPeriodTotal[0], i ) ) ) ) outInteger[outIdx++] = -100; else outInteger[outIdx++] = 0; /* add the current range and subtract the first range: this is done after the pattern recognition * when avgPeriod is not 0, that means "compare with the previous candles" (it excludes the current candle) */ for (totIdx = 2; totIdx >= 0; --totIdx) ShadowShortPeriodTotal[totIdx] += TA_CANDLERANGE( ShadowShort, i-totIdx ) - TA_CANDLERANGE( ShadowShort, ShadowShortTrailingIdx-totIdx ); for (totIdx = 1; totIdx >= 0; --totIdx) ShadowLongPeriodTotal[totIdx] += TA_CANDLERANGE( ShadowLong, i-totIdx ) - TA_CANDLERANGE( ShadowLong, ShadowLongTrailingIdx-totIdx ); for (totIdx = 2; totIdx >= 1; --totIdx) { FarPeriodTotal[totIdx] += TA_CANDLERANGE( Far, i-totIdx ) - TA_CANDLERANGE( Far, FarTrailingIdx-totIdx ); NearPeriodTotal[totIdx] += TA_CANDLERANGE( Near, i-totIdx ) - TA_CANDLERANGE( Near, NearTrailingIdx-totIdx ); } BodyLongPeriodTotal += TA_CANDLERANGE( BodyLong, i-2 ) - TA_CANDLERANGE( BodyLong, BodyLongTrailingIdx-2 ); i++; ShadowShortTrailingIdx++; ShadowLongTrailingIdx++; NearTrailingIdx++; FarTrailingIdx++; BodyLongTrailingIdx++; } while( i <= endIdx ); /* All done. Indicate the output limits and return. */ VALUE_HANDLE_DEREF(outNBElement) = outIdx; VALUE_HANDLE_DEREF(outBegIdx) = startIdx; return ENUM_VALUE(RetCode,TA_SUCCESS,Success);}/**** START GENCODE SECTION 5 - DO NOT DELETE THIS LINE ****//* Generated */ /* Generated */ #define USE_SINGLE_PRECISION_INPUT/* Generated */ #if !defined( _MANAGED ) && !defined( _JAVA )/* Generated */ #undef TA_PREFIX/* Generated */ #define TA_PREFIX(x) TA_S_##x/* Generated */ #endif/* Generated */ #undef INPUT_TYPE/* Generated */ #define INPUT_TYPE float/* Generated */ #if defined( _MANAGED )/* Generated */ enum class Core::RetCode Core::CdlAdvanceBlock( int startIdx,/* Generated */ int endIdx,/* Generated */ cli::array<float>^ inOpen,/* Generated */ cli::array<float>^ inHigh,/* Generated */ cli::array<float>^ inLow,/* Generated */ cli::array<float>^ inClose,/* Generated */ [Out]int% outBegIdx,/* Generated */ [Out]int% outNBElement,/* Generated */ cli::array<int>^ outInteger )/* Generated */ #elif defined( _JAVA )/* Generated */ public RetCode cdlAdvanceBlock( int startIdx,/* Generated */ int endIdx,/* Generated */ float inOpen[],/* Generated */ float inHigh[],/* Generated */ float inLow[],/* Generated */ float inClose[],/* Generated */ MInteger outBegIdx,/* Generated */ MInteger outNBElement,/* Generated */ int outInteger[] )/* Generated */ #else/* Generated */ TA_RetCode TA_S_CDLADVANCEBLOCK( int startIdx,/* Generated */ int endIdx,/* Generated */ const float inOpen[],/* Generated */ const float inHigh[],/* Generated */ const float inLow[],/* Generated */ const float inClose[],/* Generated */ int *outBegIdx,/* Generated */ int *outNBElement,/* Generated */ int outInteger[] )/* Generated */ #endif/* Generated */ {/* Generated */ ARRAY_LOCAL(ShadowShortPeriodTotal,3);/* Generated */ ARRAY_LOCAL(ShadowLongPeriodTotal,2);/* Generated */ ARRAY_LOCAL(NearPeriodTotal,3);/* Generated */ ARRAY_LOCAL(FarPeriodTotal,3);/* Generated */ double BodyLongPeriodTotal;/* Generated */ int i, outIdx, totIdx, BodyLongTrailingIdx, ShadowShortTrailingIdx, ShadowLongTrailingIdx, NearTrailingIdx, /* Generated */ FarTrailingIdx, lookbackTotal;/* Generated */ #ifndef TA_FUNC_NO_RANGE_CHECK/* Generated */ if( startIdx < 0 )/* Generated */ return ENUM_VALUE(RetCode,TA_OUT_OF_RANGE_START_INDEX,OutOfRangeStartIndex);/* Generated */ if( (endIdx < 0) || (endIdx < startIdx))/* Generated */ return ENUM_VALUE(RetCode,TA_OUT_OF_RANGE_END_INDEX,OutOfRangeEndIndex);/* Generated */ #if !defined(_JAVA)/* Generated */ if(!inOpen||!inHigh||!inLow||!inClose)/* Generated */ return ENUM_VALUE(RetCode,TA_BAD_PARAM,BadParam);/* Generated */ #endif /* Generated */ #if !defined(_JAVA)/* Generated */ if( !outInteger )/* Generated */ return ENUM_VALUE(RetCode,TA_BAD_PARAM,BadParam);/* Generated */ #endif /* Generated */ #endif /* Generated */ lookbackTotal = LOOKBACK_CALL(CDLADVANCEBLOCK)();/* Generated */ if( startIdx < lookbackTotal )/* Generated */ startIdx = lookbackTotal;/* Generated */ if( startIdx > endIdx )/* Generated */ {/* Generated */ VALUE_HANDLE_DEREF_TO_ZERO(outBegIdx);/* Generated */ VALUE_HANDLE_DEREF_TO_ZERO(outNBElement);/* Generated */ return ENUM_VALUE(RetCode,TA_SUCCESS,Success);/* Generated */ }/* Generated */ ShadowShortPeriodTotal[2] = 0;/* Generated */ ShadowShortPeriodTotal[1] = 0;/* Generated */ ShadowShortPeriodTotal[0] = 0;/* Generated */ ShadowShortTrailingIdx = startIdx - TA_CANDLEAVGPERIOD(ShadowShort);/* Generated */ ShadowLongPeriodTotal[1] = 0;/* Generated */ ShadowLongPeriodTotal[0] = 0;/* Generated */ ShadowLongTrailingIdx = startIdx - TA_CANDLEAVGPERIOD(ShadowLong);/* Generated */ NearPeriodTotal[2] = 0;/* Generated */ NearPeriodTotal[1] = 0;/* Generated */ NearPeriodTotal[0] = 0;/* Generated */ NearTrailingIdx = startIdx - TA_CANDLEAVGPERIOD(Near);/* Generated */ FarPeriodTotal[2] = 0;/* Generated */ FarPeriodTotal[1] = 0;/* Generated */ FarPeriodTotal[0] = 0;/* Generated */ FarTrailingIdx = startIdx - TA_CANDLEAVGPERIOD(Far);/* Generated */ BodyLongPeriodTotal = 0;/* Generated */ BodyLongTrailingIdx = startIdx - TA_CANDLEAVGPERIOD(BodyLong);/* Generated */ i = ShadowShortTrailingIdx;/* Generated */ while( i < startIdx ) {/* Generated */ ShadowShortPeriodTotal[2] += TA_CANDLERANGE( ShadowShort, i-2 );/* Generated */ ShadowShortPeriodTotal[1] += TA_CANDLERANGE( ShadowShort, i-1 );/* Generated */ ShadowShortPeriodTotal[0] += TA_CANDLERANGE( ShadowShort, i );/* Generated */ i++;/* Generated */ }/* Generated */ i = ShadowLongTrailingIdx;/* Generated */ while( i < startIdx ) {/* Generated */ ShadowLongPeriodTotal[1] += TA_CANDLERANGE( ShadowLong, i-1 );/* Generated */ ShadowLongPeriodTotal[0] += TA_CANDLERANGE( ShadowLong, i );/* Generated */ i++;/* Generated */ }/* Generated */ i = NearTrailingIdx;/* Generated */ while( i < startIdx ) {/* Generated */ NearPeriodTotal[2] += TA_CANDLERANGE( Near, i-2 );/* Generated */ NearPeriodTotal[1] += TA_CANDLERANGE( Near, i-1 );/* Generated */ i++;/* Generated */ }/* Generated */ i = FarTrailingIdx;/* Generated */ while( i < startIdx ) {/* Generated */ FarPeriodTotal[2] += TA_CANDLERANGE( Far, i-2 );/* Generated */ FarPeriodTotal[1] += TA_CANDLERANGE( Far, i-1 );/* Generated */ i++;/* Generated */ }/* Generated */ i = BodyLongTrailingIdx;/* Generated */ while( i < startIdx ) {/* Generated */ BodyLongPeriodTotal += TA_CANDLERANGE( BodyLong, i-2 );/* Generated */ i++;/* Generated */ }/* Generated */ i = startIdx;/* Generated */ outIdx = 0;/* Generated */ do/* Generated */ {/* Generated */ if( TA_CANDLECOLOR(i-2) == 1 && // 1st white/* Generated */ TA_CANDLECOLOR(i-1) == 1 && // 2nd white/* Generated */ TA_CANDLECOLOR(i) == 1 && // 3rd white/* Generated */ inClose[i] > inClose[i-1] && inClose[i-1] > inClose[i-2] && // consecutive higher closes/* Generated */ inOpen[i-1] > inOpen[i-2] && // 2nd opens within/near 1st real body/* Generated */ inOpen[i-1] <= inClose[i-2] + TA_CANDLEAVERAGE( Near, NearPeriodTotal[2], i-2 ) &&/* Generated */ inOpen[i] > inOpen[i-1] && // 3rd opens within/near 2nd real body/* Generated */ inOpen[i] <= inClose[i-1] + TA_CANDLEAVERAGE( Near, NearPeriodTotal[1], i-1 ) &&/* Generated */ TA_REALBODY(i-2) > TA_CANDLEAVERAGE( BodyLong, BodyLongPeriodTotal, i-2 ) && // 1st: long real body/* Generated */ TA_UPPERSHADOW(i-2) < TA_CANDLEAVERAGE( ShadowShort, ShadowShortPeriodTotal[2], i-2 ) &&/* Generated */ // 1st: short upper shadow/* Generated */ (/* Generated */ // ( 2 far smaller than 1 && 3 not longer than 2 )/* Generated */ // advance blocked with the 2nd, 3rd must not carry on the advance/* Generated */ ( /* Generated */ TA_REALBODY(i-1) < TA_REALBODY(i-2) - TA_CANDLEAVERAGE( Far, FarPeriodTotal[2], i-2 ) &&/* Generated */ TA_REALBODY(i) < TA_REALBODY(i-1) + TA_CANDLEAVERAGE( Near, NearPeriodTotal[1], i-1 )/* Generated */ ) ||/* Generated */ // 3 far smaller than 2/* Generated */ // advance blocked with the 3rd/* Generated */ (/* Generated */ TA_REALBODY(i) < TA_REALBODY(i-1) - TA_CANDLEAVERAGE( Far, FarPeriodTotal[1], i-1 ) /* Generated */ ) ||/* Generated */ // ( 3 smaller than 2 && 2 smaller than 1 && (3 or 2 not short upper shadow) )/* Generated */ // advance blocked with progressively smaller real bodies and some upper shadows/* Generated */ (/* Generated */ TA_REALBODY(i) < TA_REALBODY(i-1) &&/* Generated */ TA_REALBODY(i-1) < TA_REALBODY(i-2) &&/* Generated */ ( /* Generated */ TA_UPPERSHADOW(i) > TA_CANDLEAVERAGE( ShadowShort, ShadowShortPeriodTotal[0], i ) ||/* Generated */ TA_UPPERSHADOW(i-1) > TA_CANDLEAVERAGE( ShadowShort, ShadowShortPeriodTotal[1], i-1 )/* Generated */ )/* Generated */ ) ||/* Generated */ // ( 3 smaller than 2 && 3 long upper shadow )/* Generated */ // advance blocked with 3rd candle's long upper shadow and smaller body/* Generated */ (/* Generated */ TA_REALBODY(i) < TA_REALBODY(i-1) &&/* Generated */ TA_UPPERSHADOW(i) > TA_CANDLEAVERAGE( ShadowLong, ShadowLongPeriodTotal[0], i )/* Generated */ )/* Generated */ )/* Generated */ )/* Generated */ outInteger[outIdx++] = -100;/* Generated */ else/* Generated */ outInteger[outIdx++] = 0;/* Generated */ for (totIdx = 2; totIdx >= 0; --totIdx)/* Generated */ ShadowShortPeriodTotal[totIdx] += TA_CANDLERANGE( ShadowShort, i-totIdx ) /* Generated */ - TA_CANDLERANGE( ShadowShort, ShadowShortTrailingIdx-totIdx );/* Generated */ for (totIdx = 1; totIdx >= 0; --totIdx)/* Generated */ ShadowLongPeriodTotal[totIdx] += TA_CANDLERANGE( ShadowLong, i-totIdx ) /* Generated */ - TA_CANDLERANGE( ShadowLong, ShadowLongTrailingIdx-totIdx );/* Generated */ for (totIdx = 2; totIdx >= 1; --totIdx) {/* Generated */ FarPeriodTotal[totIdx] += TA_CANDLERANGE( Far, i-totIdx ) /* Generated */ - TA_CANDLERANGE( Far, FarTrailingIdx-totIdx );/* Generated */ NearPeriodTotal[totIdx] += TA_CANDLERANGE( Near, i-totIdx ) /* Generated */ - TA_CANDLERANGE( Near, NearTrailingIdx-totIdx );/* Generated */ }/* Generated */ BodyLongPeriodTotal += TA_CANDLERANGE( BodyLong, i-2 ) - TA_CANDLERANGE( BodyLong, BodyLongTrailingIdx-2 );/* Generated */ i++; /* Generated */ ShadowShortTrailingIdx++;/* Generated */ ShadowLongTrailingIdx++;/* Generated */ NearTrailingIdx++;/* Generated */ FarTrailingIdx++;/* Generated */ BodyLongTrailingIdx++;/* Generated */ } while( i <= endIdx );/* Generated */ VALUE_HANDLE_DEREF(outNBElement) = outIdx;/* Generated */ VALUE_HANDLE_DEREF(outBegIdx) = startIdx;/* Generated */ return ENUM_VALUE(RetCode,TA_SUCCESS,Success);/* Generated */ }/* Generated */ /* Generated */ #if defined( _MANAGED )/* Generated */ }}} // Close namespace TicTacTec.TA.Lib/* Generated */ #endif/**** END GENCODE SECTION 5 - DO NOT DELETE THIS LINE ****/
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