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📄 ta_cdladvanceblock.c

📁 股票主要技术指标源码
💻 C
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   do   {        if( TA_CANDLECOLOR(i-2) == 1 &&                                                     // 1st white            TA_CANDLECOLOR(i-1) == 1 &&                                                     // 2nd white            TA_CANDLECOLOR(i) == 1 &&                                                       // 3rd white            inClose[i] > inClose[i-1] && inClose[i-1] > inClose[i-2] &&                     // consecutive higher closes            inOpen[i-1] > inOpen[i-2] &&                                                    // 2nd opens within/near 1st real body            inOpen[i-1] <= inClose[i-2] + TA_CANDLEAVERAGE( Near, NearPeriodTotal[2], i-2 ) &&            inOpen[i] > inOpen[i-1] &&                                                      // 3rd opens within/near 2nd real body            inOpen[i] <= inClose[i-1] + TA_CANDLEAVERAGE( Near, NearPeriodTotal[1], i-1 ) &&            TA_REALBODY(i-2) > TA_CANDLEAVERAGE( BodyLong, BodyLongPeriodTotal, i-2 ) && // 1st: long real body            TA_UPPERSHADOW(i-2) < TA_CANDLEAVERAGE( ShadowShort, ShadowShortPeriodTotal[2], i-2 ) &&                                                                                            // 1st: short upper shadow            (                // ( 2 far smaller than 1 && 3 not longer than 2 )                // advance blocked with the 2nd, 3rd must not carry on the advance                (                       TA_REALBODY(i-1) < TA_REALBODY(i-2) - TA_CANDLEAVERAGE( Far, FarPeriodTotal[2], i-2 ) &&                    TA_REALBODY(i) < TA_REALBODY(i-1) + TA_CANDLEAVERAGE( Near, NearPeriodTotal[1], i-1 )                ) ||                // 3 far smaller than 2                // advance blocked with the 3rd                (                    TA_REALBODY(i) < TA_REALBODY(i-1) - TA_CANDLEAVERAGE( Far, FarPeriodTotal[1], i-1 )                 ) ||                // ( 3 smaller than 2 && 2 smaller than 1 && (3 or 2 not short upper shadow) )                // advance blocked with progressively smaller real bodies and some upper shadows                (                    TA_REALBODY(i) < TA_REALBODY(i-1) &&                    TA_REALBODY(i-1) < TA_REALBODY(i-2) &&                    (                         TA_UPPERSHADOW(i) > TA_CANDLEAVERAGE( ShadowShort, ShadowShortPeriodTotal[0], i ) ||                        TA_UPPERSHADOW(i-1) > TA_CANDLEAVERAGE( ShadowShort, ShadowShortPeriodTotal[1], i-1 )                    )                ) ||                // ( 3 smaller than 2 && 3 long upper shadow )                // advance blocked with 3rd candle's long upper shadow and smaller body                (                    TA_REALBODY(i) < TA_REALBODY(i-1) &&                    TA_UPPERSHADOW(i) > TA_CANDLEAVERAGE( ShadowLong, ShadowLongPeriodTotal[0], i )                )            )          )            outInteger[outIdx++] = -100;        else            outInteger[outIdx++] = 0;        /* add the current range and subtract the first range: this is done after the pattern recognition          * when avgPeriod is not 0, that means "compare with the previous candles" (it excludes the current candle)         */        for (totIdx = 2; totIdx >= 0; --totIdx)            ShadowShortPeriodTotal[totIdx] += TA_CANDLERANGE( ShadowShort, i-totIdx )                                             - TA_CANDLERANGE( ShadowShort, ShadowShortTrailingIdx-totIdx );        for (totIdx = 1; totIdx >= 0; --totIdx)            ShadowLongPeriodTotal[totIdx] += TA_CANDLERANGE( ShadowLong, i-totIdx )                                            - TA_CANDLERANGE( ShadowLong, ShadowLongTrailingIdx-totIdx );        for (totIdx = 2; totIdx >= 1; --totIdx) {            FarPeriodTotal[totIdx] += TA_CANDLERANGE( Far, i-totIdx )                                     - TA_CANDLERANGE( Far, FarTrailingIdx-totIdx );            NearPeriodTotal[totIdx] += TA_CANDLERANGE( Near, i-totIdx )                                      - TA_CANDLERANGE( Near, NearTrailingIdx-totIdx );        }        BodyLongPeriodTotal += TA_CANDLERANGE( BodyLong, i-2 ) - TA_CANDLERANGE( BodyLong, BodyLongTrailingIdx-2 );        i++;         ShadowShortTrailingIdx++;        ShadowLongTrailingIdx++;        NearTrailingIdx++;        FarTrailingIdx++;        BodyLongTrailingIdx++;   } while( i <= endIdx );   /* All done. Indicate the output limits and return. */   VALUE_HANDLE_DEREF(outNBElement) = outIdx;   VALUE_HANDLE_DEREF(outBegIdx)    = startIdx;   return ENUM_VALUE(RetCode,TA_SUCCESS,Success);}/**** START GENCODE SECTION 5 - DO NOT DELETE THIS LINE ****//* Generated */ /* Generated */ #define  USE_SINGLE_PRECISION_INPUT/* Generated */ #if !defined( _MANAGED ) && !defined( _JAVA )/* Generated */    #undef   TA_PREFIX/* Generated */    #define  TA_PREFIX(x) TA_S_##x/* Generated */ #endif/* Generated */ #undef   INPUT_TYPE/* Generated */ #define  INPUT_TYPE float/* Generated */ #if defined( _MANAGED )/* Generated */ enum class Core::RetCode Core::CdlAdvanceBlock( int    startIdx,/* Generated */                                                 int    endIdx,/* Generated */                                                 cli::array<float>^ inOpen,/* Generated */                                                 cli::array<float>^ inHigh,/* Generated */                                                 cli::array<float>^ inLow,/* Generated */                                                 cli::array<float>^ inClose,/* Generated */                                                 [Out]int%    outBegIdx,/* Generated */                                                 [Out]int%    outNBElement,/* Generated */                                                 cli::array<int>^  outInteger )/* Generated */ #elif defined( _JAVA )/* Generated */ public RetCode cdlAdvanceBlock( int    startIdx,/* Generated */                                 int    endIdx,/* Generated */                                 float        inOpen[],/* Generated */                                 float        inHigh[],/* Generated */                                 float        inLow[],/* Generated */                                 float        inClose[],/* Generated */                                 MInteger     outBegIdx,/* Generated */                                 MInteger     outNBElement,/* Generated */                                 int           outInteger[] )/* Generated */ #else/* Generated */ TA_RetCode TA_S_CDLADVANCEBLOCK( int    startIdx,/* Generated */                                  int    endIdx,/* Generated */                                  const float  inOpen[],/* Generated */                                  const float  inHigh[],/* Generated */                                  const float  inLow[],/* Generated */                                  const float  inClose[],/* Generated */                                  int          *outBegIdx,/* Generated */                                  int          *outNBElement,/* Generated */                                  int           outInteger[] )/* Generated */ #endif/* Generated */ {/* Generated */ 	ARRAY_LOCAL(ShadowShortPeriodTotal,3);/* Generated */ 	ARRAY_LOCAL(ShadowLongPeriodTotal,2);/* Generated */ 	ARRAY_LOCAL(NearPeriodTotal,3);/* Generated */ 	ARRAY_LOCAL(FarPeriodTotal,3);/* Generated */     double BodyLongPeriodTotal;/* Generated */     int i, outIdx, totIdx, BodyLongTrailingIdx, ShadowShortTrailingIdx, ShadowLongTrailingIdx, NearTrailingIdx, /* Generated */         FarTrailingIdx, lookbackTotal;/* Generated */  #ifndef TA_FUNC_NO_RANGE_CHECK/* Generated */     if( startIdx < 0 )/* Generated */        return ENUM_VALUE(RetCode,TA_OUT_OF_RANGE_START_INDEX,OutOfRangeStartIndex);/* Generated */     if( (endIdx < 0) || (endIdx < startIdx))/* Generated */        return ENUM_VALUE(RetCode,TA_OUT_OF_RANGE_END_INDEX,OutOfRangeEndIndex);/* Generated */     #if !defined(_JAVA)/* Generated */     if(!inOpen||!inHigh||!inLow||!inClose)/* Generated */        return ENUM_VALUE(RetCode,TA_BAD_PARAM,BadParam);/* Generated */     #endif /* Generated */     #if !defined(_JAVA)/* Generated */     if( !outInteger )/* Generated */        return ENUM_VALUE(RetCode,TA_BAD_PARAM,BadParam);/* Generated */     #endif /* Generated */  #endif /* Generated */    lookbackTotal = LOOKBACK_CALL(CDLADVANCEBLOCK)();/* Generated */    if( startIdx < lookbackTotal )/* Generated */       startIdx = lookbackTotal;/* Generated */    if( startIdx > endIdx )/* Generated */    {/* Generated */       VALUE_HANDLE_DEREF_TO_ZERO(outBegIdx);/* Generated */       VALUE_HANDLE_DEREF_TO_ZERO(outNBElement);/* Generated */       return ENUM_VALUE(RetCode,TA_SUCCESS,Success);/* Generated */    }/* Generated */    ShadowShortPeriodTotal[2] = 0;/* Generated */    ShadowShortPeriodTotal[1] = 0;/* Generated */    ShadowShortPeriodTotal[0] = 0;/* Generated */    ShadowShortTrailingIdx = startIdx - TA_CANDLEAVGPERIOD(ShadowShort);/* Generated */    ShadowLongPeriodTotal[1] = 0;/* Generated */    ShadowLongPeriodTotal[0] = 0;/* Generated */    ShadowLongTrailingIdx = startIdx - TA_CANDLEAVGPERIOD(ShadowLong);/* Generated */    NearPeriodTotal[2] = 0;/* Generated */    NearPeriodTotal[1] = 0;/* Generated */    NearPeriodTotal[0] = 0;/* Generated */    NearTrailingIdx = startIdx - TA_CANDLEAVGPERIOD(Near);/* Generated */    FarPeriodTotal[2] = 0;/* Generated */    FarPeriodTotal[1] = 0;/* Generated */    FarPeriodTotal[0] = 0;/* Generated */    FarTrailingIdx = startIdx - TA_CANDLEAVGPERIOD(Far);/* Generated */    BodyLongPeriodTotal = 0;/* Generated */    BodyLongTrailingIdx = startIdx - TA_CANDLEAVGPERIOD(BodyLong);/* Generated */    i = ShadowShortTrailingIdx;/* Generated */    while( i < startIdx ) {/* Generated */         ShadowShortPeriodTotal[2] += TA_CANDLERANGE( ShadowShort, i-2 );/* Generated */         ShadowShortPeriodTotal[1] += TA_CANDLERANGE( ShadowShort, i-1 );/* Generated */         ShadowShortPeriodTotal[0] += TA_CANDLERANGE( ShadowShort, i );/* Generated */         i++;/* Generated */    }/* Generated */    i = ShadowLongTrailingIdx;/* Generated */    while( i < startIdx ) {/* Generated */         ShadowLongPeriodTotal[1] += TA_CANDLERANGE( ShadowLong, i-1 );/* Generated */         ShadowLongPeriodTotal[0] += TA_CANDLERANGE( ShadowLong, i );/* Generated */         i++;/* Generated */    }/* Generated */    i = NearTrailingIdx;/* Generated */    while( i < startIdx ) {/* Generated */         NearPeriodTotal[2] += TA_CANDLERANGE( Near, i-2 );/* Generated */         NearPeriodTotal[1] += TA_CANDLERANGE( Near, i-1 );/* Generated */         i++;/* Generated */    }/* Generated */    i = FarTrailingIdx;/* Generated */    while( i < startIdx ) {/* Generated */         FarPeriodTotal[2] += TA_CANDLERANGE( Far, i-2 );/* Generated */         FarPeriodTotal[1] += TA_CANDLERANGE( Far, i-1 );/* Generated */         i++;/* Generated */    }/* Generated */    i = BodyLongTrailingIdx;/* Generated */    while( i < startIdx ) {/* Generated */         BodyLongPeriodTotal += TA_CANDLERANGE( BodyLong, i-2 );/* Generated */         i++;/* Generated */    }/* Generated */    i = startIdx;/* Generated */    outIdx = 0;/* Generated */    do/* Generated */    {/* Generated */         if( TA_CANDLECOLOR(i-2) == 1 &&                                                     // 1st white/* Generated */             TA_CANDLECOLOR(i-1) == 1 &&                                                     // 2nd white/* Generated */             TA_CANDLECOLOR(i) == 1 &&                                                       // 3rd white/* Generated */             inClose[i] > inClose[i-1] && inClose[i-1] > inClose[i-2] &&                     // consecutive higher closes/* Generated */             inOpen[i-1] > inOpen[i-2] &&                                                    // 2nd opens within/near 1st real body/* Generated */             inOpen[i-1] <= inClose[i-2] + TA_CANDLEAVERAGE( Near, NearPeriodTotal[2], i-2 ) &&/* Generated */             inOpen[i] > inOpen[i-1] &&                                                      // 3rd opens within/near 2nd real body/* Generated */             inOpen[i] <= inClose[i-1] + TA_CANDLEAVERAGE( Near, NearPeriodTotal[1], i-1 ) &&/* Generated */             TA_REALBODY(i-2) > TA_CANDLEAVERAGE( BodyLong, BodyLongPeriodTotal, i-2 ) && // 1st: long real body/* Generated */             TA_UPPERSHADOW(i-2) < TA_CANDLEAVERAGE( ShadowShort, ShadowShortPeriodTotal[2], i-2 ) &&/* Generated */                                                                                             // 1st: short upper shadow/* Generated */             (/* Generated */                 // ( 2 far smaller than 1 && 3 not longer than 2 )/* Generated */                 // advance blocked with the 2nd, 3rd must not carry on the advance/* Generated */                 (   /* Generated */                     TA_REALBODY(i-1) < TA_REALBODY(i-2) - TA_CANDLEAVERAGE( Far, FarPeriodTotal[2], i-2 ) &&/* Generated */                     TA_REALBODY(i) < TA_REALBODY(i-1) + TA_CANDLEAVERAGE( Near, NearPeriodTotal[1], i-1 )/* Generated */                 ) ||/* Generated */                 // 3 far smaller than 2/* Generated */                 // advance blocked with the 3rd/* Generated */                 (/* Generated */                     TA_REALBODY(i) < TA_REALBODY(i-1) - TA_CANDLEAVERAGE( Far, FarPeriodTotal[1], i-1 ) /* Generated */                 ) ||/* Generated */                 // ( 3 smaller than 2 && 2 smaller than 1 && (3 or 2 not short upper shadow) )/* Generated */                 // advance blocked with progressively smaller real bodies and some upper shadows/* Generated */                 (/* Generated */                     TA_REALBODY(i) < TA_REALBODY(i-1) &&/* Generated */                     TA_REALBODY(i-1) < TA_REALBODY(i-2) &&/* Generated */                     ( /* Generated */                         TA_UPPERSHADOW(i) > TA_CANDLEAVERAGE( ShadowShort, ShadowShortPeriodTotal[0], i ) ||/* Generated */                         TA_UPPERSHADOW(i-1) > TA_CANDLEAVERAGE( ShadowShort, ShadowShortPeriodTotal[1], i-1 )/* Generated */                     )/* Generated */                 ) ||/* Generated */                 // ( 3 smaller than 2 && 3 long upper shadow )/* Generated */                 // advance blocked with 3rd candle's long upper shadow and smaller body/* Generated */                 (/* Generated */                     TA_REALBODY(i) < TA_REALBODY(i-1) &&/* Generated */                     TA_UPPERSHADOW(i) > TA_CANDLEAVERAGE( ShadowLong, ShadowLongPeriodTotal[0], i )/* Generated */                 )/* Generated */             )/* Generated */           )/* Generated */             outInteger[outIdx++] = -100;/* Generated */         else/* Generated */             outInteger[outIdx++] = 0;/* Generated */         for (totIdx = 2; totIdx >= 0; --totIdx)/* Generated */             ShadowShortPeriodTotal[totIdx] += TA_CANDLERANGE( ShadowShort, i-totIdx ) /* Generated */                                             - TA_CANDLERANGE( ShadowShort, ShadowShortTrailingIdx-totIdx );/* Generated */         for (totIdx = 1; totIdx >= 0; --totIdx)/* Generated */             ShadowLongPeriodTotal[totIdx] += TA_CANDLERANGE( ShadowLong, i-totIdx ) /* Generated */                                            - TA_CANDLERANGE( ShadowLong, ShadowLongTrailingIdx-totIdx );/* Generated */         for (totIdx = 2; totIdx >= 1; --totIdx) {/* Generated */             FarPeriodTotal[totIdx] += TA_CANDLERANGE( Far, i-totIdx ) /* Generated */                                     - TA_CANDLERANGE( Far, FarTrailingIdx-totIdx );/* Generated */             NearPeriodTotal[totIdx] += TA_CANDLERANGE( Near, i-totIdx ) /* Generated */                                      - TA_CANDLERANGE( Near, NearTrailingIdx-totIdx );/* Generated */         }/* Generated */         BodyLongPeriodTotal += TA_CANDLERANGE( BodyLong, i-2 ) - TA_CANDLERANGE( BodyLong, BodyLongTrailingIdx-2 );/* Generated */         i++; /* Generated */         ShadowShortTrailingIdx++;/* Generated */         ShadowLongTrailingIdx++;/* Generated */         NearTrailingIdx++;/* Generated */         FarTrailingIdx++;/* Generated */         BodyLongTrailingIdx++;/* Generated */    } while( i <= endIdx );/* Generated */    VALUE_HANDLE_DEREF(outNBElement) = outIdx;/* Generated */    VALUE_HANDLE_DEREF(outBegIdx)    = startIdx;/* Generated */    return ENUM_VALUE(RetCode,TA_SUCCESS,Success);/* Generated */ }/* Generated */ /* Generated */ #if defined( _MANAGED )/* Generated */ }}} // Close namespace TicTacTec.TA.Lib/* Generated */ #endif/**** END GENCODE SECTION 5 - DO NOT DELETE THIS LINE ****/

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