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📄 objmon.pas

📁 乐都SQL版传奇全套代码,绝对可编译
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      end;                                                  //004A93D8
    end; //004A93D8  if not bo510 and ((GetTickCount - m_dwWalkTick) > n4FC) then begin
  end;                                                      //004A93D8

  inherited;

end;

{ TChickenDeer }

constructor TChickenDeer.Create;                            //004A93E8
begin
  inherited;
  m_nViewRange := 5;
end;

destructor TChickenDeer.Destroy;
begin
  inherited;
end;

procedure TChickenDeer.Run;                                 //004A9438
var
  i                                     : Integer;
  nC, n10, n14                          : Integer;
  BaseObject1C, BaseObject              : TBaseObject;
begin
  n10 := 9999;
  BaseObject := nil;
  BaseObject1C := nil;
  if not m_boDeath and
    not bo554 and
    not m_boGhost and
    (m_wStatusTimeArr[POISON_STONE {5 0x6A}] = 0) then
  begin
    if Integer(GetTickCount - m_dwWalkTick) >= m_nWalkSpeed then
    begin
      for i := 0 to m_VisibleActors.Count - 1 do
      begin
        BaseObject :=
          TBaseObject(pTVisibleBaseObject(m_VisibleActors.Items[i]).BaseObject);
        if (BaseObject=nil)or(BaseObject.m_boDeath) then
          Continue;
        if IsProperTarget(BaseObject) then
        begin
          if not BaseObject.m_boHideMode or m_boCoolEye then
          begin
            nC := abs(m_nCurrX - BaseObject.m_nCurrX) + abs(m_nCurrY -
              BaseObject.m_nCurrY);
            if nC < n10 then
            begin
              n10 := nC;
              BaseObject1C := BaseObject;
            end;
          end;
        end;
      end;                                                  // for
      if BaseObject1C <> nil then
      begin
        m_boRunAwayMode := True;
        m_TargetCret := BaseObject1C;
      end
      else
      begin
        m_boRunAwayMode := False;
        m_TargetCret := nil;
      end;
    end;                                                    //
    if m_boRunAwayMode and
      (m_TargetCret <> nil) and
      (Integer(GetTickCount - m_dwWalkTick) >= m_nWalkSpeed) then
    begin
      if (abs(m_nCurrX - BaseObject.m_nCurrX) <= 6) and (abs(m_nCurrX -
        BaseObject.m_nCurrX) <= 6) then
      begin
        n14 := GetNextDirection(m_nCurrX, m_nCurrY, m_TargetCret.m_nCurrX,
          m_TargetCret.m_nCurrY);
        m_PEnvir.GetNextPosition(m_TargetCret.m_nCurrX, m_TargetCret.m_nCurrY,
          n14, 5, m_nTargetX, m_nTargetY);
      end;
    end;
  end;
  inherited;

end;

{ TATMonster }

constructor TATMonster.Create;                              //004A9690
begin
  inherited;
  m_dwSearchTime := Random(1500) + 1500;
end;

destructor TATMonster.Destroy;
begin

  inherited;
end;

procedure TATMonster.Run;                                   //004A9720
begin
  if not m_boDeath and
    not bo554 and
    not m_boGhost and
    (m_wStatusTimeArr[POISON_STONE {5 0x6A}] = 0) then
  begin

    if ((GetTickCount - m_dwSearchEnemyTick) > 8000) or
      (((GetTickCount - m_dwSearchEnemyTick) > 1000) and (m_TargetCret = nil))
      then
    begin
      m_dwSearchEnemyTick := GetTickCount();
      SearchTarget();
    end;
  end;
  inherited;
end;

{ TSlowATMonster }

constructor TSlowATMonster.Create;                          //004A97AC
begin
  inherited;
end;

destructor TSlowATMonster.Destroy;
begin

  inherited;
end;

{ TScorpion }

constructor TScorpion.Create;                               //004A97F0
begin
  inherited;
  m_boAnimal := True;
end;

destructor TScorpion.Destroy;
begin

  inherited;
end;

{ TSpitSpider }

constructor TSpitSpider.Create;                             //004A983C
begin
  inherited;
  m_dwSearchTime := Random(1500) + 1500;
  m_boAnimal := True;
  m_boUsePoison := True;
end;

destructor TSpitSpider.Destroy;
begin

  inherited;
end;

procedure TSpitSpider.SpitAttack(btDir: Byte);              //004A98AC
var
  WAbil                                 : pTAbility;
  nC, n10, n14, n18, n1C                : Integer;
  BaseObject                            : TBaseObject;
begin
  m_btDirection := btDir;
  WAbil := @m_WAbil;
  n1C := (Random(SmallInt(HiWord(WAbil.DC) - LoWord(WAbil.DC)) + 1) +
    LoWord(WAbil.DC));
  if n1C <= 0 then
    exit;
  SendRefMsg(RM_HIT, m_btDirection, m_nCurrX, m_nCurrY, 0, '');
  nC := 0;

  while (nC < 5) do
  begin
    n10 := 0;
    while (n10 < 5) do
    begin
      if g_Config.SpitMap[btDir, nC, n10] = 1 then
      begin
        {
                       (0, 0, 0, 0, 0),
                       (0, 0, 0, 0, 0),
                       (0, 0, 1, 0, 0),
                       (0, 0, 1, 0, 0)),
        }
        n14 := m_nCurrX - 2 + n10;
        n18 := m_nCurrY - 2 + nC;
        BaseObject := m_PEnvir.GetMovingObject(n14, n18, True);
        if (BaseObject <> nil) and
          (BaseObject <> self) and
          (IsProperTarget(BaseObject)) and
          (Random(BaseObject.m_btSpeedPoint) < m_btHitPoint) then
        begin
          n1C := BaseObject.GetMagStruckDamage(self, n1C);
          if n1C > 0 then
          begin
            BaseObject.StruckDamage(n1C);
            BaseObject.SendDelayMsg(TBaseObject(RM_STRUCK), RM_10101, n1C,
              m_WAbil.HP, m_WAbil.MaxHP, Integer(self), '', 300);
            if m_boUsePoison then
            begin
              if (Random(m_btAntiPoison + 20) = 0) then
                BaseObject.MakePosion(POISON_DECHEALTH, 30, 1);
              //if Random(2) = 0 then
              //  BaseObject.MakePosion(POISON_STONE,5,1);
            end;
          end;
        end;
      end;


      Inc(n10);
      {
      if n10 >= 5 then break;
      }
    end;
    Inc(nC);
    //if nC >= 5 then break;
  end;                                                      // while

end;

function TSpitSpider.AttackTarget: Boolean;
var
  btDir                                 : Byte;
begin
  Result := False;
  if m_TargetCret = nil then
    exit;
  if TargetInSpitRange(m_TargetCret, btDir) then
  begin
    if Integer(GetTickCount - m_dwHitTick) > m_nNextHitTime then
    begin
      m_dwHitTick := GetTickCount();
      m_dwTargetFocusTick := GetTickCount();
      SpitAttack(btDir);
      BreakHolySeizeMode();
    end;
    Result := True;
    exit;
  end;
  if m_TargetCret.m_PEnvir = m_PEnvir then
  begin
    SetTargetXY(m_TargetCret.m_nCurrX, m_TargetCret.m_nCurrY);
  end
  else
  begin
    DelTargetCreat();
  end;

end;

{ THighRiskSpider }

constructor THighRiskSpider.Create;                         //004A9B64
begin
  inherited;
  m_boAnimal := False;
  m_boUsePoison := False;
end;

destructor THighRiskSpider.Destroy;
begin

  inherited;
end;

{ TBigPoisionSpider }

constructor TBigPoisionSpider.Create;                       //004A9BBC
begin
  inherited;
  m_boAnimal := False;
  m_boUsePoison := True;
end;

destructor TBigPoisionSpider.Destroy;
begin

  inherited;
end;

{ TGasAttackMonster }

constructor TGasAttackMonster.Create;                       //004A9C14
begin
  inherited;
  m_dwSearchTime := Random(1500) + 1500;
  m_boAnimal := True;
end;

destructor TGasAttackMonster.Destroy;
begin

  inherited;
end;

function TGasAttackMonster.sub_4A9C78(bt05: Byte): TBaseObject;
var
  WAbil                                 : pTAbility;
  n10                                   : Integer;
  BaseObject                            : TBaseObject;
begin
  Result := nil;
  m_btDirection := bt05;
  WAbil := @m_WAbil;
  n10 := Random(SmallInt(HiWord(WAbil.DC) - LoWord(WAbil.DC)) + 1) +
    LoWord(WAbil.DC);
  if n10 > 0 then
  begin
    SendRefMsg(RM_HIT, m_btDirection, m_nCurrX, m_nCurrY, 0, '');
    BaseObject := GetPoseCreate();
    if (BaseObject <> nil) and
      IsProperTarget(BaseObject) and
      (Random(BaseObject.m_btSpeedPoint) < m_btHitPoint) then
    begin
      n10 := BaseObject.GetMagStruckDamage(self, n10);
      if n10 > 0 then
      begin
        BaseObject.StruckDamage(n10);
        BaseObject.SendDelayMsg(TBaseObject(RM_STRUCK), RM_10101, n10,
          BaseObject.m_WAbil.HP, BaseObject.m_WAbil.MaxHP, Integer(self), '',
          300);
        if Random(BaseObject.m_btAntiPoison + 20) = 0 then
        begin
          BaseObject.MakePosion(POISON_STONE, 5, 0)
        end;
        Result := BaseObject;
      end;
    end;
  end;

end;

function TGasAttackMonster.AttackTarget(): Boolean;         //004A9DD4
var
  btDir                                 : Byte;
begin
  Result := False;
  if m_TargetCret = nil then
    exit;
  if GetAttackDir(m_TargetCret, btDir) then
  begin
    if Integer(GetTickCount - m_dwHitTick) > m_nNextHitTime then
    begin
      m_dwHitTick := GetTickCount();
      m_dwTargetFocusTick := GetTickCount();
      sub_4A9C78(btDir);
      BreakHolySeizeMode();
    end;
    Result := True;
  end
  else
  begin
    if m_TargetCret.m_PEnvir = m_PEnvir then
    begin
      SetTargetXY(m_TargetCret.m_nCurrX, m_TargetCret.m_nCurrY);
    end
    else
    begin
      DelTargetCreat();
    end;
  end;
end;

{ TCowMonster }

constructor TCowMonster.Create;                             //004A9EB4
begin
  inherited;
  m_dwSearchTime := Random(1500) + 1500;
end;

destructor TCowMonster.Destroy;
begin

  inherited;
end;

{ TMagCowMonster }

constructor TMagCowMonster.Create;                          //004A9F10
begin
  inherited;
  m_dwSearchTime := Random(1500) + 1500;
end;

destructor TMagCowMonster.Destroy;
begin

  inherited;
end;

procedure TMagCowMonster.sub_4A9F6C(btDir: Byte);
var
  WAbil                                 : pTAbility;
  n10                                   : Integer;
  BaseObject                            : TBaseObject;
begin
  m_btDirection := btDir;
  WAbil := @m_WAbil;
  n10 := Random(SmallInt(HiWord(WAbil.DC) - LoWord(WAbil.DC)) + 1) +
    LoWord(WAbil.DC);
  if n10 > 0 then
  begin
    SendRefMsg(RM_HIT, m_btDirection, m_nCurrX, m_nCurrY, 0, '');
    BaseObject := GetPoseCreate();
    if (BaseObject <> nil) and
      IsProperTarget(BaseObject) and
      (m_nAntiMagic >= 0) then
    begin
      n10 := BaseObject.GetMagStruckDamage(self, n10);
      if n10 > 0 then
      begin
        BaseObject.StruckDamage(n10);
        BaseObject.SendDelayMsg(TBaseObject(RM_STRUCK), RM_10101, n10,
          BaseObject.m_WAbil.HP, BaseObject.m_WAbil.MaxHP, Integer(self), '',
          300);
      end;
    end;
  end;

end;

function TMagCowMonster.AttackTarget: Boolean;              //004AA084
var
  btDir                                 : Byte;
begin
  Result := False;
  if m_TargetCret = nil then
    exit;
  if GetAttackDir(m_TargetCret, btDir) then
  begin
    if Integer(GetTickCount - m_dwHitTick) > m_nNextHitTime then
    begin
      m_dwHitTick := GetTickCount();
      m_dwTargetFocusTick := GetTickCount();
      sub_4A9F6C(btDir);
      BreakHolySeizeMode();
    end;
    Result := True;
  end
  else
  begin
    if m_TargetCret.m_PEnvir = m_PEnvir then
    begin
      SetTargetXY(m_TargetCret.m_nCurrX, m_TargetCret.m_nCurrY);
    end
    else
    begin
      DelTargetCreat();
    end;
  end;
end;

{ TCowKingMonster }



constructor TCowKingMonster.Create;                         //004AA160
begin
  inherited;
  m_dwSearchTime := Random(1500) + 500;

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