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procedure ClearStatusTime();
procedure UserLogon(); virtual;
procedure RefRankInfo(nRankNo: Integer; sRankName: string);
procedure RefUserState;
procedure SendGroupMembers();
procedure JoinGroup(PlayObject: TPlayObject);
function GeTBaseObjectInfo(): string;
function GetHitMsgCount(): Integer;
function GetSpellMsgCount(): Integer;
function GetWalkMsgCount(): Integer;
function GetRunMsgCount(): Integer;
function GetTurnMsgCount(): Integer;
function GetSiteDownMsgCount(): Integer;
function GetDigUpMsgCount(): Integer;
procedure SetScriptLabel(sLabel: string);
procedure GetScriptLabel(sMsg: string);
function LableIsCanJmp(sLabel: string): Boolean;
function CheckAmulet(nCount, nType: Integer; var Idx: Integer): Boolean;
procedure UseAmulet(nCount, nType: Integer; var Idx: Integer);
function GetMyInfo(): string;
procedure MakeGhost; override;
procedure ScatterBagItems(ItemOfCreat: TBaseObject); override;
procedure DropUseItems(BaseObject: TBaseObject); override;
procedure Die(); override;
procedure RecallHuman(sHumName: string);
procedure SendAddMagic(UserMagic: pTUserMagic);
procedure SendDelMagic(UserMagic: pTUserMagic);
procedure ReQuestGuildWar(sGuildName: string);
procedure SendUpdateItem(UserItem: pTUserItem);
procedure GetBagUseItems(var btDc: Byte; var btSc: Byte; var btMc: Byte; var
btDura: Byte);
procedure CmdEndGuild();
procedure CmdMemberFunction(sCmd, sParam: string);
procedure CmdMemberFunctionEx(sCmd, sParam: string);
procedure CmdSearchDear(sCmd, sParam: string);
procedure CmdSearchMaster(sCmd, sParam: string);
procedure CmdDearRecall(sCmd, sParam: string);
procedure CmdMasterRecall(sCmd, sParam: string);
procedure CmdSbkDoorControl(sCmd, sParam: string);
procedure CmdClearBagItem(Cmd: pTGameCmd; sHumanName: string);
procedure CmdShowUseItemInfo(Cmd: pTGameCmd; sHumanName: string);
procedure CmdBindUseItem(Cmd: pTGameCmd; sHumanName, sItem, sType: string);
procedure CmdUnBindUseItem(Cmd: pTGameCmd; sHumanName, sItem, sType:
string);
procedure CmdLockLogin(Cmd: pTGameCmd);
procedure CmdUnLockLogin(Cmd: pTGameCmd);
procedure CmdViewDiary(sCmd: string; nFlag: Integer);
procedure CmdUserMoveXY(sCmd, sX, sY: string);
procedure CmdSearchHuman(sCmd, sHumanName: string);
procedure CmdGroupRecall(sCmd: string);
procedure CmdAllowGroupReCall(sCmd, sParam: string);
procedure CmdGuildRecall(sCmd, sParam: string);
procedure CmdChangeAttackMode(nMode: Integer; sParam1, sParam2, sParam3,
sParam4, sParam5, sParam6, sParam7: string);
procedure CmdChangeSalveStatus();
procedure CmdTakeOnHorse(sCmd, sParam: string);
procedure CmdTakeOffHorse(sCmd, sParam: string);
procedure CmdPrvMsg(sCmd: string; nPermission: Integer; sHumanName: string);
procedure CmdHumanLocal(Cmd: pTGameCmd; sHumanName: string);
procedure CmdMapMove(Cmd: pTGameCmd; sMapName: string);
procedure CmdPositionMove(Cmd: pTGameCmd; sMapName, sX, sY: string);
procedure CmdHumanInfo(Cmd: pTGameCmd; sHumanName: string);
procedure CmdReLoadAdmin(sCmd: string);
procedure CmdReloadNpc(sParam: string);
procedure CmdReloadManage(Cmd: pTGameCmd; sParam: string);
procedure CmdReloadRobotManage;
procedure CmdReloadRobot;
procedure CmdReloadMonItems();
procedure CmdAdjustExp(Human: TPlayObject; nExp: Integer);
procedure CmdAddGuild(Cmd: pTGameCmd; sGuildName, sGuildChief: string);
procedure CmdDelGuild(Cmd: pTGameCmd; sGuildName: string);
procedure CmdGuildWar(sCmd, sGuildName: string);
procedure CmdChangeSabukLord(Cmd: pTGameCmd; sCASTLENAME, sGuildName:
string; boFlag: Boolean);
procedure CmdForcedWallconquestWar(Cmd: pTGameCmd; sCASTLENAME: string);
procedure CmdOPTraining(sHumanName, sSkillName: string; nLevel: Integer);
procedure CmdOPDeleteSkill(sHumanName, sSkillName: string);
procedure CmdReloadGuildAll();
procedure CmdReAlive(Cmd: pTGameCmd; sHumanName: string);
procedure CmdAdjuestLevel(Cmd: pTGameCmd; sHumanName: string; nLevel:
Integer);
procedure CmdAdjuestExp(Cmd: pTGameCmd; sHumanName, sExp: string);
procedure CmdBackStep(sCmd: string; nType, nCount: Integer);
procedure CmdFreePenalty(Cmd: pTGameCmd; sHumanName: string);
procedure CmdPKpoint(Cmd: pTGameCmd; sHumanName: string);
procedure CmdIncPkPoint(Cmd: pTGameCmd; sHumanName: string; nPoint:
Integer);
procedure CmdHunger(sCmd, sHumanName: string; nHungerPoint: Integer);
procedure CmdHair(Cmd: pTGameCmd; sHumanName: string; nHair: Integer);
procedure CmdTrainingSkill(Cmd: pTGameCmd; sHumanName, sSkillName: string;
nLevel: Integer);
procedure CmdTrainingMagic(Cmd: pTGameCmd; sHumanName, sSkillName: string;
nLevel: Integer);
procedure CmdDelSkill(Cmd: pTGameCmd; sHumanName, sSkillName: string);
procedure CmdDeleteItem(Cmd: pTGameCmd; sHumanName, sItemName: string;
nCount: Integer);
procedure CmdTakeUserItem(Cmd: pTGameCmd; sHumanName, sItemName: string;
nCount: Integer);
procedure CmdClearMission(Cmd: pTGameCmd; sHumanName: string);
procedure CmdTraining(sSkillName: string; nLevel: Integer);
procedure CmdChangeJob(Cmd: pTGameCmd; sHumanName, sJobName: string);
procedure CmdChangeGender(Cmd: pTGameCmd; sHumanName, sSex: string);
procedure CmdMission(Cmd: pTGameCmd; sX, sY: string);
procedure CmdMobPlace(Cmd: pTGameCmd; sX, sY, sMonName, sCount: string);
procedure CmdMobLevel(Cmd: pTGameCmd; Param: string);
procedure CmdMobCount(Cmd: pTGameCmd; sMapName: string);
procedure CmdHumanCount(Cmd: pTGameCmd; sMapName: string);
procedure CmdDisableFilter(sCmd, sParam1: string);
procedure CmdChangeUserFull(sCmd, sUserCount: string);
procedure CmdChangeZenFastStep(sCmd, sFastStep: string);
procedure CmdReconnection(sCmd, sIPaddr, sPort: string);
procedure CmdContestPoint(Cmd: pTGameCmd; sGuildName: string);
procedure CmdStartContest(Cmd: pTGameCmd; sParam1: string);
procedure CmdEndContest(Cmd: pTGameCmd; sParam1: string);
procedure CmdAnnouncement(Cmd: pTGameCmd; sGuildName: string);
procedure CmdKill(Cmd: pTGameCmd; sHumanName: string);
procedure CmdMakeItem(Cmd: pTGameCmd; sItemName: string; nCount: Integer);
procedure CmdSmakeItem(Cmd: pTGameCmd; nWhere, nValueType, nValue: Integer);
procedure CmdBonuPoint(Cmd: pTGameCmd; sHumName: string; nCount: Integer);
procedure CmdDelBonuPoint(Cmd: pTGameCmd; sHumName: string);
procedure CmdRestBonuPoint(Cmd: pTGameCmd; sHumName: string);
procedure CmdFireBurn(nInt, nTime, nN: Integer);
procedure CmdTestFire(sCmd: string; nRange, nType, nTime, nPoint: Integer);
procedure CmdTestStatus(sCmd: string; nType, nTime: Integer);
procedure CmdDelGold(Cmd: pTGameCmd; sHumName: string; nCount: Integer);
procedure CmdAddGold(Cmd: pTGameCmd; sHumName: string; nCount: Integer);
procedure CmdDelGameGold(sCmd, sHumName: string; nPoint: Integer);
procedure CmdAddGameGold(sCmd, sHumName: string; nPoint: Integer);
procedure CmdGameGold(Cmd: pTGameCmd; sHumanName: string; sCtr: string;
nGold: Integer);
procedure CmdGamePoint(Cmd: pTGameCmd; sHumanName: string; sCtr: string;
nPoint: Integer);
procedure CmdCreditPoint(Cmd: pTGameCmd; sHumanName: string; sCtr: string;
nPoint: Integer);
procedure CmdMob(Cmd: pTGameCmd; sMonName: string; nCount, nLevel: Integer);
procedure CmdRefineWeapon(Cmd: pTGameCmd; nDc, nMc, nSc, nHit: Integer);
procedure CmdRecallMob(Cmd: pTGameCmd; sMonName: string; nCount, nLevel,
nAutoChangeColor, nFixColor: Integer);
procedure CmdLuckPoint(sCmd: string; nPermission: Integer; sHumanName, sCtr,
sPoint: string);
procedure CmdLotteryTicket(sCmd: string; nPermission: Integer; sParam1:
string);
procedure CmdReloadGuild(sCmd: string; nPermission: Integer; sParam1:
string);
procedure CmdReloadLineNotice(sCmd: string; nPermission: Integer; sParam1:
string);
procedure CmdReloadAbuse(sCmd: string; nPermission: Integer; sParam1:
string);
procedure CmdMobNpc(sCmd: string; nPermission: Integer; sParam1, sParam2,
sParam3, sParam4: string);
procedure CmdNpcScript(sCmd: string; nPermission: Integer; sParam1, sParam2,
sParam3: string);
procedure CmdDelNpc(sCmd: string; nPermission: Integer; sParam1: string);
procedure CmdKickHuman(Cmd: pTGameCmd; sHumName: string);
procedure CmdTing(Cmd: pTGameCmd; sHumanName: string);
procedure CmdSuperTing(Cmd: pTGameCmd; sHumanName, sRange: string);
procedure CmdMapMoveHuman(Cmd: pTGameCmd; sSrcMap, sDenMap: string);
procedure CmdShutup(Cmd: pTGameCmd; sHumanName, sTime: string);
procedure CmdShowMapInfo(Cmd: pTGameCmd; sParam1: string);
procedure CmdShutupRelease(Cmd: pTGameCmd; sHumanName: string; boAll:
Boolean);
procedure CmdShutupList(Cmd: pTGameCmd; sParam1: string);
procedure CmdShowSbkGold(Cmd: pTGameCmd; sCASTLENAME, sCtr, sGold: string);
procedure CmdRecallHuman(Cmd: pTGameCmd; sHumanName: string);
procedure CmdReGotoHuman(Cmd: pTGameCmd; sHumanName: string);
procedure CmdShowHumanFlag(sCmd: string; nPermission: Integer; sHumanName,
sFlag: string);
procedure CmdShowHumanUnitOpen(sCmd: string; nPermission: Integer;
sHumanName, sUnit: string);
procedure CmdShowHumanUnit(sCmd: string; nPermission: Integer; sHumanName,
sUnit: string);
procedure CmdChangeAdminMode(sCmd: string; nPermission: Integer; sParam1:
string; boFlag: Boolean);
procedure CmdChangeObMode(sCmd: string; nPermission: Integer; sParam1:
string; boFlag: Boolean);
procedure CmdChangeSuperManMode(sCmd: string; nPermission: Integer; sParam1:
string; boFlag: Boolean);
procedure CmdChangeLevel(Cmd: pTGameCmd; sParam1: string);
procedure CmdChangeDearName(Cmd: pTGameCmd; sHumanName: string; sDearName:
string);
procedure CmdChangeMasterName(Cmd: pTGameCmd; sHumanName: string;
sMasterName, sIsMaster: string);
procedure CmdStartQuest(Cmd: pTGameCmd; sQuestName: string);
procedure CmdSetPermission(Cmd: pTGameCmd; sHumanName, sPermission: string);
procedure CmdClearMapMonster(Cmd: pTGameCmd; sMapName, sMonName, sItems:
string);
procedure CmdReNewLevel(Cmd: pTGameCmd; sHumanName, sLevel: string);
procedure CmdDenyIPaddrLogon(Cmd: pTGameCmd; sIPaddr, sFixDeny: string);
procedure CmdDelDenyIPaddrLogon(Cmd: pTGameCmd; sIPaddr, sFixDeny: string);
procedure CmdShowDenyIPaddrLogon(Cmd: pTGameCmd; sIPaddr, sFixDeny: string);
procedure CmdDenyAccountLogon(Cmd: pTGameCmd; sAccount, sFixDeny: string);
procedure CmdDelDenyAccountLogon(Cmd: pTGameCmd; sAccount, sFixDeny:
string);
procedure CmdShowDenyAccountLogon(Cmd: pTGameCmd; sAccount, sFixDeny:
string);
procedure CmdDenyCharNameLogon(Cmd: pTGameCmd; sCharName, sFixDeny: string);
procedure CmdDelDenyCharNameLogon(Cmd: pTGameCmd; sCharName, sFixDeny:
string);
procedure CmdShowDenyCharNameLogon(Cmd: pTGameCmd; sCharName, sFixDeny:
string);
procedure CmdViewWhisper(Cmd: pTGameCmd; sCharName, sParam2: string);
procedure CmdSpirtStart(sCmd: string; sParam1: string);
procedure CmdSpirtStop(sCmd: string; sParam1: string);
procedure CmdSetMapMode(sCmd: string; sMapName, sMapMode, sParam1, sParam2:
string);
procedure CmdShowMapMode(sCmd: string; sMapName: string);
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