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m_dwDecHPTick: LongWord;
m_dwIncHPTick: LongWord;
m_GetWhisperHuman: TPlayObject;
m_dwClearObjTick: LongWord;
m_wContribution: Word; //贡献度
m_sRankLevelName: string; //显示名称格式串
m_boFilterAction: Boolean;
m_nClientFlag: Integer;
m_nStep: Byte;
m_nClientFlagMode: Integer;
m_dwAutoGetExpTick: LongWord;
m_nAutoGetExpTime: Integer;
m_nAutoGetExpPoint: Integer;
m_AutoGetExpEnvir: TEnvirnoment;
m_boAutoGetExpInSafeZone: Boolean;
m_DynamicVarList: TMyList;
m_dwClientTick: LongWord;
m_wClientType: Word;
m_boClientVerOK: Boolean;
m_boTestSpeedMode: Boolean; //进入速度测试模式
m_PowerBlock: pTPowerBlock;
m_dwSendWhisperTick: LongWord; //发送私聊时间控制
m_dwClickNpcTime: Longword;
nRunCount : Integer;
dwRunTimeCount : LongWord;
m_dwDelayTime : LongWord;
CanRun : Integer;
CanRunTime : LongWord;
AutoTimerTick : Array[0..9] of LongWord;//定时系统
AutoTimerStatus: Array[0..9] of Integer;//定时系统 时间间隔
//2006-01-09
NewVar : TNewVar; //新增加的bool型变量共160个
DBIndex : Word;
ScanCode : String;
private
Procedure FindandClearCopyItem;
function ClientDropGold(nGold: Integer): Boolean;
procedure ClientQueryBagItems();
procedure ClientQueryUserState(PlayObject: TPlayObject; nX, nY: Integer);
procedure ClientQueryUserSet(ProcessMsg: pTProcessMessage);
procedure ClientSetPowerBlock(ProcessMsg: pTProcessMessage);
procedure ClientGetRefInfo(ProcessMsg: pTProcessMessage);
function ClientDropItem(sItemName: string; nItemIdx: Integer): Boolean;
function ClientPickUpItem: Boolean;
procedure ClientOpenDoor(nX, nY: Integer);
procedure ClientTakeOnItems(btWhere: Byte; nItemIdx: Integer; sItemName:
string);
procedure ClientTakeOffItems(btWhere: Byte; nItemIdx: Integer; sItemName:
string);
procedure ClientUseItems(nItemIdx: Integer; sItemName: string);
function UseStdmodeFunItem(StdItem: pTStdItem): Boolean;
function ClientGetButchItem(BaseObject: TBaseObject; nX, nY: Integer; btDir:
Byte; var dwDelayTime: LongWord): Boolean;
procedure ClientChangeMagicKey(nSkillIdx, nKey: Integer);
procedure ClientClickNPC(NPC: Integer);
procedure ClientMerchantDlgSelect(nParam1: Integer; sMsg: string);
procedure ClientMerchantQuerySellPrice(nParam1, nMakeIndex: Integer; sMsg:
string);
procedure ClientUserSellItem(nParam1, nMakeIndex: Integer; sMsg: string);
procedure ClientUserBuyItem(nIdent, nParam1, nInt, nZz: Integer; sMsg:
string);
procedure CLientGetSellOff(nParam1, nMakeIndex: Integer; sMsg: string);
procedure CLientGetBuyItem(nParam1, nMakeIndex: Integer; sMsg: string);
procedure CLientGetBuyItems(nParam1, nMakeIndex: Integer; sMsg: string);
function CLientGetBuyOff(NPC: TBaseObject; var sMsg: string): Integer;
procedure ClientQueryRepairCost(nParam1, nInt: Integer; sMsg: string);
procedure ClientRepairItem(nParam1, nInt: Integer; sMsg: string);
procedure ClientGropuClose();
procedure ClientCreateGroup(sHumName: string);
procedure ClientAddGroupMember(sHumName: string);
procedure ClientDelGroupMember(sHumName: string);
procedure ClientDealTry(sHumName: string);
procedure ClientAddDealItem(nItemIdx: Integer; sItemName: string);
procedure ClientDelDealItem(nItemIdx: Integer; sItemName: string);
procedure ClientCancelDeal();
procedure ClientChangeDealGold(nGold: Integer);
procedure ClientDealEnd();
procedure ClientStorageItem(NPC: TObject; nItemIdx: Integer; sMsg: string);
procedure ClientTakeBackStorageItem(NPC: TObject; nItemIdx: Integer; sMsg:
string);
procedure ClientGetMinMap();
procedure ClientMakeDrugItem(NPC: TObject; nItemName: string);
procedure ClientOpenGuildDlg();
procedure ClientGuildHome();
procedure ClientGuildMemberList();
procedure ClientGuildAddMember(sHumName: string);
procedure ClientGuildDelMember(sHumName: string);
procedure ClientGuildUpdateNotice(sNotict: string);
procedure ClientGuildUpdateRankInfo(sRankInfo: string);
procedure ClientGuildAlly();
procedure ClientGuildBreakAlly(sGuildName: string);
procedure ClientAdjustBonus(nPoint: Integer; sMsg: string);
function ClientChangeDir(wIdent: Word; nX, nY, nDir: Integer; var
dwDelayTime: LongWord): Boolean;
function ClientWalkXY(wIdent: Word; nX, nY: Integer; boLateDelivery:
Boolean; var dwDelayTime: LongWord): Boolean;
function ClientHorseRunXY(wIdent: Word; nX, nY: Integer; boLateDelivery:
Boolean; var dwDelayTime: LongWord): Boolean;
function ClientRunXY(wIdent: Word; nX, nY: Integer; nFlag: Integer; var
dwDelayTime: LongWord): Boolean;
function ClientHitXY(wIdent: Word; nX, nY, nDir: Integer; boLateDelivery:
Boolean; var dwDelayTime: LongWord): Boolean;
function ClientSitDownHit(nX, nY, nDir: Integer; var dwDelayTime: LongWord):
Boolean;
function ClientSpellXY(wIdent: Word; nKey: Integer; nTargetX, nTargetY:
Integer; TargeTBaseObject: TBaseObject; boLateDelivery: Boolean; var
dwDelayTime: LongWord): Boolean;
function CheckTakeOnItems(nWhere: Integer; var StdItem: TStdItem): Boolean;
function GetUserItemWeitht(nWhere: Integer): Integer;
procedure SendDelDealItem(UserItem: pTUserItem);
procedure SendAddDealItem(UserItem: pTUserItem);
procedure OpenDealDlg(BaseObject: TBaseObject);
function EatItems(StdItem: pTStdItem): Boolean;
function EatUseItems(nShape: Integer): Boolean;
function ReadBook(StdItem: pTStdItem): Boolean;
function DayBright(): Byte;
procedure BaseObjectMove(sMAP, sX, sY: string);
procedure MoveToHome();
function RepairWeapon(): Boolean;
function SuperRepairWeapon(): Boolean;
function WinLottery(): Boolean;
procedure ChangeServerMakeSlave(SalveInfo: pTSlaveInfo);
function WeaptonMakeLuck(): Boolean;
function PileStones(nX, nY: Integer): Boolean;
function RunTo(btDir: Byte; boFlag: Boolean; nDestX, nDestY: Integer):
Boolean;
procedure ThrustingOnOff(boSwitch: Boolean);
procedure HalfMoonOnOff(boSwitch: Boolean);
procedure SkillCrsOnOff(boSwitch: Boolean);
procedure Skill42OnOff(boSwitch: Boolean);
procedure Skill43OnOff(boSwitch: Boolean);
function AllowFireHitSkill(): Boolean;
procedure MakeMine();
function GetRangeHumanCount(): Integer;
procedure GetHomePoint();
function GetStartPoint(var StartPoint: pTStartPoint): Boolean;
procedure MobPlace(sX, sY, sMonName, sCount: string);
procedure LogonTimcCost;
procedure SendNotice();
procedure SendLogon();
procedure SendServerConfig();
procedure SendServerStatus();
// procedure SendUserName(PlayObject:TPlayObject;nX,nY:Integer);
function CretInNearXY(TargeTBaseObject: TBaseObject; nX, nY: Integer):
Boolean;
procedure ClientQueryUserName(Target: TBaseObject; x, y: Integer);
procedure SendUseitems();
procedure SendUseMagic();
procedure SendSaveItemList(nBaseObject: Integer);
procedure SendDelItemList(ItemList: TStringList);
procedure SendAdjustBonus();
procedure SendChangeGuildName();
procedure SendMapDescription();
procedure SendGoldInfo(boSendName: Boolean);
procedure SendRegInfo();
procedure ShowMapInfo(sMAP, sX, sY: string);
function CancelGroup(): Boolean;
function GetMagicInfo(nMagicID: Integer): pTUserMagic;
function GetSpellPoint(UserMagic: pTUserMagic): Integer;
function DoMotaebo(nDir: Byte; nMagicLevel: Integer): Boolean;
function DoSpell(UserMagic: pTUserMagic; nTargetX, nTargetY: Integer;
BaseObject: TBaseObject): Boolean;
procedure GetOldAbil(var OAbility: TOAbility);
procedure ReadAllBook;
function CheckItemsNeed(StdItem: pTStdItem): Boolean;
function CheckItemBindUse(UserItem: pTUserItem): Boolean;
function CheckActionStatus(wIdent: Word; var dwDelayTime: LongWord):
Boolean;
procedure RecalcAdjusBonus;
procedure CheckMarry();
procedure CheckMaster();
procedure RefMyStatus;
procedure ProcessClientPassword(ProcessMsg: pTProcessMessage);
function CheckDenyLogon: Boolean;
procedure ProcessSpiritSuite;
function HorseRunTo(btDir: Byte; boFlag: Boolean): Boolean;
public
constructor Create(); override;
destructor Destroy; override;
procedure SendSocket(DefMsg: pTDefaultMessage; sMsg: string); virtual;
procedure SendDefMessage(wIdent: Word; nRecog: Integer; nParam, nTag,
nSeries: Word; sMsg: string);
procedure SearchViewRange(); override;
procedure UpdateVisibleGay(BaseObject: TBaseObject); override;
procedure PKDie(PlayObject: TPlayObject);
procedure GameTimeChanged();
procedure RunNotice();
function GetAttackPower(nBasePower, nPower: Integer): Integer; override;
function GetMyStatus(): Integer;
function IncGold(tGold: Integer): Boolean;
function IsEnoughBag(): Boolean;
function IsAddWeightAvailable(nWeight: Integer): Boolean;
procedure SendAddItem(UserItem: pTUserItem);
procedure SendDelItems(UserItem: pTUserItem);
procedure Whisper(whostr, saystr: string);
function IsBlockWhisper(sName: string): Boolean;
function QuestCheckItem(sItemName: string; var nCount: Integer; var nParam:
Integer; var nDura: Integer): pTUserItem;
function QuestTakeCheckItem(CheckItem: pTUserItem): Boolean;
procedure GainExp(dwExp: LongWord; nMonLevel: Integer);
procedure GetExp(dwExp: LongWord);
procedure WinExp(dwExp: LongWord);
function DecGold(nGold: Integer): Boolean;
procedure Run(); override;
function Operate(ProcessMsg: pTProcessMessage): Boolean; override;
procedure RecalcAbilitys(); override; //FFF7
procedure MakeSaveRcd(var HumanRcd: THumDataInfo);
procedure DealCancel();
procedure DealCancelA();
function GetShowName(): string; override;
procedure GetBackDealItems();
procedure Disappear(); override; //FFFD
procedure GoldChange(sChrName: string; nGold: Integer);
procedure ProcessUserLineMsg(sData: string);
procedure ProcessSayMsg(sData: string); override;
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