📄 generalconfig.pas
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EditUserFull.Text := IntToStr(g_Config.nUserFull);
CheckBoxTestServerClick(self);
EditDBName.Text := sDBName;
EditGuildDir.Text := g_Config.sGuildDir;
EditGuildFile.Text := g_Config.sGuildFile;
EditConLogDir.Text := g_Config.sConLogDir;
EditCastleDir.Text := g_Config.sCastleDir;
EditEnvirDir.Text := g_Config.sEnvirDir;
EditMapDir.Text := g_Config.sMapDir;
EditNoticeDir.Text := g_Config.sNoticeDir;
EditPlugDir.Text := g_Config.sPlugDir;
EditVentureDir.Text := g_Config.sVentureDir;
RefDlgConf();
boOpened := True;
PageControl.ActivePageIndex := 0;
ShowModal;
end;
procedure TfrmGeneralConfig.EditValueChange(Sender: TObject);
begin
if not boOpened then
exit;
ModValue();
end;
procedure TfrmGeneralConfig.PageControlChanging(Sender: TObject;
var AllowChange: Boolean);
begin
if boModValued then
begin
if Application.MessageBox('参数设置已经被修改,是否确认不保存修改的设置?',
'确认信息', MB_YESNO + MB_ICONQUESTION) = IDYES then
begin
uModValue
end
else
AllowChange := False;
end;
end;
procedure TfrmGeneralConfig.CheckBoxTestServerClick(Sender: TObject);
var
boStatue : Boolean;
begin
boStatue := CheckBoxTestServer.Checked;
EditTestLevel.Enabled := boStatue;
EditTestGold.Enabled := boStatue;
EditTestUserLimit.Enabled := boStatue;
EditValueChange(Sender);
end;
procedure TfrmGeneralConfig.ButtonServerInfoSaveClick(Sender: TObject);
var
GameName, DBName : string;
ServerIndex, ServerNumber, TestLevel, TestGold, TestUserLimit, UserFull:
Integer;
TestServer, ServiceMode : Boolean;
begin
GameName := Trim(EditGameName.Text);
ServerIndex := Str_ToInt(Trim(EditServerIndex.Text), -1);
ServerNumber := Str_ToInt(Trim(EditServerNumber.Text), -1);
ServiceMode := CheckBoxServiceMode.Checked;
TestServer := CheckBoxTestServer.Checked;
TestLevel := Str_ToInt(Trim(EditTestLevel.Text), -1);
TestGold := Str_ToInt(Trim(EditTestGold.Text), -1);
TestUserLimit := Str_ToInt(Trim(EditTestUserLimit.Text), -1);
UserFull := Str_ToInt(Trim(EditUserFull.Text), -1);
DBName := Trim(EditDBName.Text);
if GameName = '' then
begin
Application.MessageBox('游戏名称设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditGameName.SetFocus;
exit;
end;
if (ServerIndex < 0) or (ServerIndex > 255) then
begin
Application.MessageBox('服务器号设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditServerIndex.SetFocus;
exit;
end;
if (ServerNumber < 0) or (ServerNumber > 255) then
begin
Application.MessageBox('服务器数设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditServerNumber.SetFocus;
exit;
end;
if (TestLevel < 0) or (TestLevel > 65535) then
begin
Application.MessageBox('开始等级设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditTestLevel.SetFocus;
exit;
end;
if (TestGold < 0) or (TestGold > High(Integer) div 2) then
begin
Application.MessageBox('开始金币设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditTestGold.SetFocus;
exit;
end;
if (TestUserLimit < 0) or (TestUserLimit > 10000) then
begin
Application.MessageBox('测试人数设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditTestUserLimit.SetFocus;
exit;
end;
if (UserFull < 0) or (UserFull > 10000) then
begin
Application.MessageBox('上限人数设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditUserFull.SetFocus;
exit;
end;
if DBName = '' then
begin
Application.MessageBox('数据库名称设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditDBName.SetFocus;
exit;
end;
g_Config.sServerName := GameName;
//nServerIndex:=ServerIndex;
g_Config.nServerNumber := ServerNumber;
g_Config.boServiceMode := ServiceMode;
g_Config.boTestServer := TestServer;
g_Config.nTestLevel := TestLevel;
g_Config.nTestGold := TestGold;
g_Config.nTestUserLimit := TestUserLimit;
g_Config.nUserFull := UserFull;
sDBName := DBName;
Config.WriteString('Server', 'ServerName', g_Config.sServerName);
Config.WriteInteger('Server', 'ServerIndex', nServerIndex);
Config.WriteInteger('Server', 'ServerNumber', g_Config.nServerNumber);
Config.WriteString('Server', 'TestServer', BoolToStr(g_Config.boTestServer));
Config.WriteInteger('Server', 'TestLevel', g_Config.nTestLevel);
Config.WriteInteger('Server', 'TestGold', g_Config.nTestGold);
Config.WriteInteger('Server', 'TestServerUserLimit', g_Config.nTestUserLimit);
Config.WriteInteger('Server', 'UserFull', g_Config.nUserFull);
Config.WriteString('Server', 'DBName', sDBName);
uModValue();
end;
procedure TfrmGeneralConfig.ButtonShareDirSaveClick(Sender: TObject);
var
GuildDir, GuildFile, VentureDir, ConLogDir, CastleDir, EnvirDir, MapDir,
NoticeDir, PlugDir : string;
begin
GuildDir := Trim(EditGuildDir.Text);
GuildFile := Trim(EditGuildFile.Text);
VentureDir := Trim(EditVentureDir.Text);
ConLogDir := Trim(EditConLogDir.Text);
CastleDir := Trim(EditCastleDir.Text);
EnvirDir := Trim(EditEnvirDir.Text);
MapDir := Trim(EditMapDir.Text);
NoticeDir := Trim(EditNoticeDir.Text);
PlugDir := Trim(EditPlugDir.Text);
if not DirectoryExists(GuildDir) or (GuildDir[length(GuildDir)] <> '\') then
begin
Application.MessageBox('行会目录设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditGuildDir.SetFocus;
exit;
end;
if not FileExists(GuildFile) then
begin
Application.MessageBox('行会文件设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditGuildFile.SetFocus;
exit;
end;
if not DirectoryExists(VentureDir) or (VentureDir[length(VentureDir)] <> '\')
then
begin
Application.MessageBox('Venture目录设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditVentureDir.SetFocus;
exit;
end;
if not DirectoryExists(ConLogDir) or (ConLogDir[length(ConLogDir)] <> '\')
then
begin
Application.MessageBox('登录日志目录设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditConLogDir.SetFocus;
exit;
end;
if not DirectoryExists(CastleDir) or (CastleDir[length(CastleDir)] <> '\')
then
begin
Application.MessageBox('城堡目录设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditCastleDir.SetFocus;
exit;
end;
if not DirectoryExists(EnvirDir) or (EnvirDir[length(EnvirDir)] <> '\') then
begin
Application.MessageBox('配置目录设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditEnvirDir.SetFocus;
exit;
end;
if not DirectoryExists(MapDir) or (MapDir[length(MapDir)] <> '\') then
begin
Application.MessageBox('地图目录设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditMapDir.SetFocus;
exit;
end;
if not DirectoryExists(NoticeDir) or (NoticeDir[length(NoticeDir)] <> '\')
then
begin
Application.MessageBox('公告目录设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditNoticeDir.SetFocus;
exit;
end;
if not DirectoryExists(PlugDir) or (PlugDir[length(PlugDir)] <> '\') then
begin
Application.MessageBox('插件目录设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
EditPlugDir.SetFocus;
exit;
end;
g_Config.sGuildDir := GuildDir;
g_Config.sGuildFile := GuildFile;
g_Config.sVentureDir := VentureDir;
g_Config.sConLogDir := ConLogDir;
g_Config.sCastleDir := CastleDir;
g_Config.sEnvirDir := EnvirDir;
g_Config.sMapDir := MapDir;
g_Config.sNoticeDir := NoticeDir;
g_Config.sPlugDir := PlugDir;
Config.WriteString('Share', 'GuildDir', g_Config.sGuildDir);
Config.WriteString('Share', 'GuildFile', g_Config.sGuildFile);
Config.WriteString('Share', 'VentureDir', g_Config.sVentureDir);
Config.WriteString('Share', 'ConLogDir', g_Config.sConLogDir);
Config.WriteString('Share', 'CastleDir', g_Config.sCastleDir);
Config.WriteString('Share', 'EnvirDir', g_Config.sEnvirDir);
Config.WriteString('Share', 'MapDir', g_Config.sMapDir);
Config.WriteString('Share', 'NoticeDir', g_Config.sNoticeDir);
Config.WriteString('Share', 'PlugDir', g_Config.sPlugDir);
uModValue();
end;
procedure TfrmGeneralConfig.RefDlgConf;
begin
end;
end.
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