📄 functionconfig.pas
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begin
if not boOpened then
exit;
g_Config.nBoneFammCount := EditBoneFammCount.Value;
ModValue();
end;
procedure TfrmFunctionConfig.EditDogzCountChange(Sender: TObject);
begin
if not boOpened then
exit;
g_Config.nDogzCount := EditDogzCount.Value;
ModValue();
end;
procedure TfrmFunctionConfig.CheckBoxLimitSwordLongClick(
Sender: TObject);
begin
if not boOpened then
exit;
g_Config.boLimitSwordLong := CheckBoxLimitSwordLong.Checked;
ModValue();
end;
procedure TfrmFunctionConfig.EditSwordLongPowerRateChange(Sender: TObject);
begin
if not boOpened then
exit;
g_Config.nSwordLongPowerRate := EditSwordLongPowerRate.Value;
ModValue()
end;
procedure TfrmFunctionConfig.EditBoneFammNameChange(Sender: TObject);
begin
if not boOpened then
exit;
ModValue();
end;
procedure TfrmFunctionConfig.EditDogzNameChange(Sender: TObject);
begin
if not boOpened then
exit;
ModValue();
end;
procedure TfrmFunctionConfig.EditFireBoomRageChange(Sender: TObject);
begin
if not boOpened then
exit;
g_Config.nFireBoomRage := EditFireBoomRage.Value;
ModValue();
end;
procedure TfrmFunctionConfig.EditSnowWindRangeChange(Sender: TObject);
begin
if not boOpened then
exit;
g_Config.nSnowWindRange := EditSnowWindRange.Value;
ModValue();
end;
procedure TfrmFunctionConfig.EditElecBlizzardRangeChange(Sender: TObject);
begin
if not boOpened then
exit;
g_Config.nElecBlizzardRange := EditElecBlizzardRange.Value;
ModValue();
end;
procedure TfrmFunctionConfig.EditMagTurnUndeadLevelChange(Sender: TObject);
begin
if not boOpened then
exit;
g_Config.nMagTurnUndeadLevel := EditMagTurnUndeadLevel.Value;
ModValue();
end;
procedure TfrmFunctionConfig.GridBoneFammSetEditText(Sender: TObject; ACol,
ARow: Integer; const Value: string);
begin
if not boOpened then
exit;
ModValue();
end;
procedure TfrmFunctionConfig.EditAmyOunsulPointChange(Sender: TObject);
begin
if not boOpened then
exit;
g_Config.nAmyOunsulPoint := EditAmyOunsulPoint.Value;
ModValue();
end;
procedure TfrmFunctionConfig.CheckBoxFireCrossInSafeZoneClick(
Sender: TObject);
begin
if not boOpened then
exit;
g_Config.boDisableInSafeZoneFireCross := CheckBoxFireCrossInSafeZone.Checked;
ModValue();
end;
procedure TfrmFunctionConfig.CheckBoxGroupMbAttackPlayObjectClick(
Sender: TObject);
begin
if not boOpened then
exit;
g_Config.boGroupMbAttackPlayObject := CheckBoxGroupMbAttackPlayObject.Checked;
ModValue();
end;
procedure TfrmFunctionConfig.ButtonSkillSaveClick(Sender: TObject);
var
i : Integer;
RecallArray : array[0..9] of TRecallMigic;
Rect : TGridRect;
begin
FillChar(RecallArray, SizeOf(RecallArray), #0);
g_Config.sBoneFamm := Trim(EditBoneFammName.Text);
for i := Low(RecallArray) to High(RecallArray) do
begin
RecallArray[i].nHumLevel := Str_ToInt(GridBoneFamm.Cells[0, i + 1], -1);
RecallArray[i].sMonName := Trim(GridBoneFamm.Cells[1, i + 1]);
RecallArray[i].nCount := Str_ToInt(GridBoneFamm.Cells[2, i + 1], -1);
RecallArray[i].nLevel := Str_ToInt(GridBoneFamm.Cells[3, i + 1], -1);
if GridBoneFamm.Cells[0, i + 1] = '' then
break;
if (RecallArray[i].nHumLevel <= 0) then
begin
Application.MessageBox('人物等级设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
Rect.Left := 0;
Rect.Top := i + 1;
Rect.Right := 0;
Rect.Bottom := i + 1;
GridBoneFamm.Selection := Rect;
exit;
end;
if UserEngine.GetMonRace(RecallArray[i].sMonName) <= 0 then
begin
Application.MessageBox('怪物名称设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
Rect.Left := 1;
Rect.Top := i + 1;
Rect.Right := 1;
Rect.Bottom := i + 1;
GridBoneFamm.Selection := Rect;
exit;
end;
if RecallArray[i].nCount <= 0 then
begin
Application.MessageBox('召唤数量设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
Rect.Left := 2;
Rect.Top := i + 1;
Rect.Right := 2;
Rect.Bottom := i + 1;
GridBoneFamm.Selection := Rect;
exit;
end;
if RecallArray[i].nLevel < 0 then
begin
Application.MessageBox('召唤等级设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
Rect.Left := 3;
Rect.Top := i + 1;
Rect.Right := 3;
Rect.Bottom := i + 1;
GridBoneFamm.Selection := Rect;
exit;
end;
end;
for i := Low(RecallArray) to High(RecallArray) do
begin
RecallArray[i].nHumLevel := Str_ToInt(GridDogz.Cells[0, i + 1], -1);
RecallArray[i].sMonName := Trim(GridDogz.Cells[1, i + 1]);
RecallArray[i].nCount := Str_ToInt(GridDogz.Cells[2, i + 1], -1);
RecallArray[i].nLevel := Str_ToInt(GridDogz.Cells[3, i + 1], -1);
if GridDogz.Cells[0, i + 1] = '' then
break;
if (RecallArray[i].nHumLevel <= 0) then
begin
Application.MessageBox('人物等级设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
Rect.Left := 0;
Rect.Top := i + 1;
Rect.Right := 0;
Rect.Bottom := i + 1;
GridDogz.Selection := Rect;
exit;
end;
if UserEngine.GetMonRace(RecallArray[i].sMonName) <= 0 then
begin
Application.MessageBox('怪物名称设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
Rect.Left := 1;
Rect.Top := i + 1;
Rect.Right := 1;
Rect.Bottom := i + 1;
GridDogz.Selection := Rect;
exit;
end;
if RecallArray[i].nCount <= 0 then
begin
Application.MessageBox('召唤数量设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
Rect.Left := 2;
Rect.Top := i + 1;
Rect.Right := 2;
Rect.Bottom := i + 1;
GridDogz.Selection := Rect;
exit;
end;
if RecallArray[i].nLevel < 0 then
begin
Application.MessageBox('召唤等级设置错误!!!', '错误信息', MB_OK +
MB_ICONERROR);
Rect.Left := 3;
Rect.Top := i + 1;
Rect.Right := 3;
Rect.Bottom := i + 1;
GridDogz.Selection := Rect;
exit;
end;
end;
FillChar(g_Config.BoneFammArray, SizeOf(g_Config.BoneFammArray), #0);
for i := Low(g_Config.BoneFammArray) to High(g_Config.BoneFammArray) do
begin
Config.WriteInteger('Setup', 'BoneFammHumLevel' + IntToStr(i), 0);
Config.WriteString('Names', 'BoneFamm' + IntToStr(i), '');
Config.WriteInteger('Setup', 'BoneFammCount' + IntToStr(i), 0);
Config.WriteInteger('Setup', 'BoneFammLevel' + IntToStr(i), 0);
end;
for i := Low(g_Config.BoneFammArray) to High(g_Config.BoneFammArray) do
begin
if GridBoneFamm.Cells[0, i + 1] = '' then
break;
g_Config.BoneFammArray[i].nHumLevel := Str_ToInt(GridBoneFamm.Cells[0, i +
1], -1);
g_Config.BoneFammArray[i].sMonName := Trim(GridBoneFamm.Cells[1, i + 1]);
g_Config.BoneFammArray[i].nCount := Str_ToInt(GridBoneFamm.Cells[2, i + 1],
-1);
g_Config.BoneFammArray[i].nLevel := Str_ToInt(GridBoneFamm.Cells[3, i + 1],
-1);
Config.WriteInteger('Setup', 'BoneFammHumLevel' + IntToStr(i),
g_Config.BoneFammArray[i].nHumLevel);
Config.WriteString('Names', 'BoneFamm' + IntToStr(i),
g_Config.BoneFammArray[i].sMonName);
Config.WriteInteger('Setup', 'BoneFammCount' + IntToStr(i),
g_Config.BoneFammArray[i].nCount);
Config.WriteInteger('Setup', 'BoneFammLevel' + IntToStr(i),
g_Config.BoneFammArray[i].nLevel);
end;
FillChar(g_Config.DogzArray, SizeOf(g_Config.DogzArray), #0);
for i := Low(g_Config.DogzArray) to High(g_Config.DogzArray) do
begin
Config.WriteInteger('Setup', 'DogzHumLevel' + IntToStr(i), 0);
Config.WriteString('Names', 'Dogz' + IntToStr(i), '');
Config.WriteInteger('Setup', 'DogzCount' + IntToStr(i), 0);
Config.WriteInteger('Setup', 'DogzLevel' + IntToStr(i), 0);
end;
for i := Low(g_Config.DogzArray) to High(g_Config.DogzArray) do
begin
if GridDogz.Cells[0, i + 1] = '' then
break;
g_Config.DogzArray[i].nHumLevel := Str_ToInt(GridDogz.Cells[0, i + 1], -1);
g_Config.DogzArray[i].sMonName := Trim(GridDogz.Cells[1, i + 1]);
g_Config.DogzArray[i].nCount := Str_ToInt(GridDogz.Cells[2, i + 1], -1);
g_Config.DogzArray[i].nLevel := Str_ToInt(GridDogz.Cells[3, i + 1], -1);
Config.WriteInteger('Setup', 'DogzHumLevel' + IntToStr(i),
g_Config.DogzArray[i].nHumLevel);
Config.WriteString('Names', 'Dogz' + IntToStr(i),
g_Config.DogzArray[i].sMonName);
Config.WriteInteger('Setup', 'DogzCount' + IntToStr(i),
g_Config.DogzArray[i].nCount);
Config.WriteInteger('Setup', 'DogzLevel' + IntToStr(i),
g_Config.DogzArray[i].nLevel);
end;
{$IF SoftVersion <> VERDEMO}
Config.WriteBool('Setup', 'LimitSwordLong', g_Config.boLimitSwordLong);
Config.WriteInteger('Setup', 'SwordLongPowerRate',
g_Config.nSwordLongPowerRate);
Config.WriteInteger('Setup', 'BoneFammCount', g_Config.nBoneFammCount);
Config.WriteString('Names', 'BoneFamm', g_Config.sBoneFamm);
Config.WriteInteger('Setup', 'DogzCount', g_Config.nDogzCount);
Config.WriteString('Names', 'Dogz', g_Config.sDogz);
Config.WriteInteger('Setup', 'FireBoomRage', g_Config.nFireBoomRage);
Config.WriteInteger('Setup', 'SnowWindRange', g_Config.nSnowWindRange);
Config.WriteInteger('Setup', 'ElecBlizzardRange',
g_Config.nElecBlizzardRange);
Config.WriteInteger('Setup', 'AmyOunsulPoint', g_Config.nAmyOunsulPoint);
Config.WriteInteger('Setup', 'MagicAttackRage', g_Config.nMagicAttackRage);
Config.WriteInteger('Setup', 'MagTurnUndeadLevel',
g_Config.nMagTurnUndeadLevel);
Config.WriteInteger('Setup', 'MagTammingLevel', g_Config.nMagTammingLevel);
Config.WriteInteger('Setup', 'MagTammingTargetLevel',
g_Config.nMagTammingTargetLevel);
Config.WriteInteger('Setup', 'MagTammingTargetHPRate',
g_Config.nMagTammingHPRate);
Config.WriteInteger('Setup', 'MagTammingCount', g_Config.nMagTammingCount);
Config.WriteInteger('Setup', 'MabMabeHitRandRate',
g_Config.nMabMabeHitRandRate);
Config.WriteInteger('Setup', 'MabMabeHitMinLvLimit',
g_Config.nMabMabeHitMinLvLimit);
Config.WriteInteger('Setup', 'MabMabeHitSucessRate',
g_Config.nMabMabeHitSucessRate);
Config.WriteInteger('Setup', 'MabMabeHitMabeTimeRate',
g_Config.nMabMabeHitMabeTimeRate);
Config.WriteBool('Setup', 'DisableInSafeZoneFireCross',
g_Config.boDisableInSafeZoneFireCross);
Config.WriteBool('Setup', 'GroupMbAttackPlayObject',
g_Config.boGroupMbAttackPlayObject);
Config.WriteBool('Setup', 'GroupMbAttackBaoBao',
g_Config.boGroupMbAttackBaoBao);
{$IFEND}
uModValue();
end;
procedure TfrmFunctionConfig.RefUpgradeWeapon();
begin
ScrollBarUpgradeWeaponDCRate.Position := g_Config.nUpgradeWeaponDCRate;
ScrollBarUpgradeWeaponDCTwoPointRate.Position :=
g_Config.nUpgradeWeaponDCTwoPointRate;
ScrollBarUpgradeWeaponDCThreePointRate.Position :=
g_Config.nUpgradeWeaponDCThreePointRate;
ScrollBarUpgradeWeaponMCRate.Position := g_Config.nUpgradeWeaponMCRate;
ScrollBarUpgradeWeaponMCTwoPointRate.Position :=
g_Config.nUpgradeWeaponMCTwoPointRate;
ScrollBarUpgradeWeaponMCThreePointRate.Position :=
g_Config.nUpgradeWeaponMCThreePointRate;
ScrollBarUpgradeWeaponSCRate.Position := g_Config.nUpgradeWeaponSCRate;
ScrollBarUpgradeWeaponSCTwoPointRate.Position :=
g_Config.nUpgradeWeaponSCTwoPointRate;
ScrollBarUpgradeWeaponSCThreePointRate.Position :=
g_Config.nUpgradeWeaponSCThreePointRate;
EditUpgradeWeaponMaxPoint.Value := g_Config.nUpgradeWeaponMaxPoint;
EditUpgradeWeaponPrice.Value := g_Config.nUpgradeWeaponPrice;
EditUPgradeWeaponGetBackTime.Value := g_Config.dwUPgradeWeaponGetBackTime div
1000;
EditClearExpireUpgradeWeaponDays.Value :=
g_Config.nClearExpireUpgradeWeaponDays;
end;
procedure TfrmFunctionConfig.ScrollBarUpgradeWeaponDCRateChange(
Sender: TObject);
var
nPostion : Integer;
begin
nPostion := ScrollBarUpgradeWeaponDCRate.Position;
EditUpgradeWeaponDCRate.Text := IntToStr(nPostion);
if not boOpened then
exit;
g_Config.nUpgradeWeaponDCRate := nPostion;
ModValue();
end;
procedure TfrmFunctionConfig.ScrollBarUpgradeWeaponDCTwoPointRateChange(
Sender: TObject);
var
nPostion : Integer;
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