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SCON0 = 0x10; // SCON0: 8-bit variable bit rate
// level of STOP bit is ignored
// RX enabled
// ninth bits are zeros
// clear RI0 and TI0 bits
if (SYSCLK/BAUDRATE/2/256 < 1) {
TH1 = -(SYSCLK/BAUDRATE/2);
CKCON &= ~0x0B; // T1M = 1; SCA1:0 = xx
CKCON |= 0x08;
} else if (SYSCLK/BAUDRATE/2/256 < 4) {
TH1 = -(SYSCLK/BAUDRATE/2/4);
CKCON &= ~0x0B; // T1M = 0; SCA1:0 = 01
CKCON |= 0x09;
} else if (SYSCLK/BAUDRATE/2/256 < 12) {
TH1 = -(SYSCLK/BAUDRATE/2/12);
CKCON &= ~0x0B; // T1M = 0; SCA1:0 = 00
} else {
TH1 = -(SYSCLK/BAUDRATE/2/48);
CKCON &= ~0x0B; // T1M = 0; SCA1:0 = 10
CKCON |= 0x02;
}
TL1 = TH1; // init Timer1
TMOD &= ~0xf0; // TMOD: timer 1 in 8-bit autoreload
TMOD |= 0x20;
TR1 = 1; // START Timer1
TI0 = 1; // Indicate TX0 ready
}
//-----------------------------------------------------------------------------
// Timer2_Init SYSCLK no Interrupt
//-----------------------------------------------------------------------------
//
// Configure Timer2 to auto-reload at interval specified by <counts> (no
// interrupt generated) using SYSCLK as its time base.
//
void Timer2_Init (int counts)
{
TMR2CN = 0x00; // STOP Timer2; Clear TF2H and TF2L;
// disable low-byte interrupt; disable
// split mode; select internal timebase
CKCON |= 0x10; // Timer2 uses SYSCLK as its timebase
TMR2RL = -counts; // Init reload values
TMR2 = TMR2RL; // Init Timer2 with reload value
ET2 = 0; // disable Timer2 interrupts
TR2 = 1; // start Timer2
}
//-----------------------------------------------------------------------------
// Support Subroutines
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// wait_soak_time
//-----------------------------------------------------------------------------
//
// This routine waits for the number of seconds indicated in the constant
// <SOAK_TIME>.
//
void wait_soak_time (unsigned char soak_time)
{
unsigned char i;
for( i = soak_time; i != 0; i--) {
wait_one_second();
printf ("Soaking...%d\n", (int) i);
}
}
//-----------------------------------------------------------------------------
// wait_one_second
//-----------------------------------------------------------------------------
//
// This routine uses timer 2 to insert a delay of approximately one second.
// Timer 2 overflows <TIMER2_RATE> times per second
//
void wait_one_second (void)
{
unsigned int count;
TF2H = 0; // Clear Timer2 overflow flag
TR2 = 1; // Start Timer2
for (count = TIMER2_RATE; count != 0; count--) {
while (!TF2H); // wait for overflow
TF2H = 0; // clear overflow indicator
}
TR2 = 0; // Stop Timer2
}
//-----------------------------------------------------------------------------
// calibrate
3楼 admin 发表于:2006-8-11 17:31:00
//-----------------------------------------------------------------------------
//
void calibrate (void)
{
bit EA_state=EA; // Preserves EA state
unsigned char xdata * codePtr; // Used to write calibration
// Value into FLASH memory
unsigned int code* data pread; // FLASH read pointer
long temp_offset; // stores returned value from ADC
pread = (unsigned int code *) TEMP_OFFSET;
wait_soak_time(SOAK_TIME); // let temperature of device stabilize
temp_offset= (long) measure (); // Read oversampled ADC code
// now calculate the 0 DEG C offset value using <temp_offset>, the
// temp sensor gain (TEMP_SENSOR_GAIN), and the ambient temperature.
temp_offset = temp_offset - ((long) AMB_TEMP *
TEMP_SENSOR_GAIN / VREF * 65536 / 1000);
codePtr=(unsigned char xdata*) &TEMP_OFFSET;
// Point to TEMP_OFFSET
EA = 0; // Disable interrupts
FLKEY=0xA5; // Input first key code
FLKEY=0xF1; // Input second key code,
// FLASH is now unlocked
PSCTL |= 0x01; // Enable FLASH Writes
*codePtr = (temp_offset>>8); // Write high byte of temp_gain
PSCTL &= ~0x01; // disable FLASH Writes
codePtr++; // Move to low byte of
// TEMP_OFFSET in FLASH to
// Store low byte of temp_gain
FLKEY=0xA5; // Input first key code
FLKEY=0xF1; // Input second key code,
// FLASH is now unlocked
PSCTL |= 0x01; // Enable FLASH Writes
*codePtr =temp_offset; // Write low byte of temp_gain
PSCTL = 0x00; // Disable FLASH Writes
EA = EA_state; // Restore interrupt state
}
//-----------------------------------------------------------------------------
// measure
//-----------------------------------------------------------------------------
//
// This routine averages 16383 ADC samples and returns a 16-bit unsigned
// result.
//
unsigned int measure (void)
{
unsigned i; // Sample counter
unsigned long accumulator=0L; // Here's where we integrate the
// ADC samples
unsigned int currval;
AD0INT = 0;
AD0BUSY = 1;
// read the ADC value and add to running total
i = 0;
do
{
while (!AD0INT); // Wait for conversion to complete
AD0INT = 0; // Clear end-of-conversion indicator
currval=ADC0; // Store latest ADC conversion
AD0BUSY = 1; // Initiate conversion
accumulator += currval; // Accumulate
i++; // Update counter
} while (i != 16383);
return (unsigned int) (accumulator >> 8);
// shift to obtain a 16-bit result (14 + 10 = 24 - 8 = 16) bits
}
int get_temp (void)
{
unsigned int ADC_code;
long result;
ADC_code = measure();
result = ADC_code - TEMP_OFFSET;
// result = result * (VREF / 65536) * (1000 / TEMP_SENSOR_GAIN) * ( 100 )
// the equation above is re-arranged for fixed-point math.
result = result * (long) VREF / 256 * 1000 / TEMP_SENSOR_GAIN * 100 / 256;
return (int) result;
}
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