📄 stack.h
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// Stack.h for Ex9_21
// A generic pushdown stack
generic<typename T> ref class Stack
{
private:
// Defines items to store in the stack
ref struct Item
{
T Obj; // Handle for the object in this item
Item^ Next; // Handle for next item in the stack or nullptr
// Constructor
Item(T obj, Item^ next): Obj(obj), Next(next){}
};
Item^ Top; // Handle for item that is at the top
public:
// Push an object on to the stack
void Push(T obj)
{
Top = gcnew Item(obj, Top); // Create new item and make it the top
}
// Pop an object off the stack
T Pop()
{
if(Top == nullptr) // If the stack is empty
return T(); // return null equivalent
T obj = Top->Obj; // Get object from item
Top = Top->Next; // Make next item the top
return obj;
}
};
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