📄 mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "DBSample.h"
#include "StockView.h"
#include "MainFrm.h"
#include "OurConstants.h"
#include "OrderView.h"
#include "CustomerView.h"
#include "CustomerSet.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
ON_WM_CREATE()
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
: m_CurrentViewID(PRODUCT_VIEW)
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
// TODO: Delete these three lines if you don't want the toolbar to be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return TRUE;
}
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
// CMainFrame message handlers
void CMainFrame::SelectView(unsigned int ViewID)
{
CView* pOldActiveView = GetActiveView(); // Get current view
// Get pointer to new view if it exists
// if it doesn't the pointer will be null
CView* pNewActiveView = static_cast<CView*>(GetDlgItem(ViewID));
// If this is 1st time around for the new view,
// the new view won't exist, so we must create it
if (pNewActiveView == NULL)
{
switch(ViewID)
{
case ORDER_VIEW: // Create an Order view
pNewActiveView = new COrderView;
break;
case CUSTOMER_VIEW: // Create a customer view
pNewActiveView = new CCustomerView;
break;
case STOCK_VIEW: // Create a stock view
pNewActiveView = new CStockView;
break;
default:
AfxMessageBox(L"Invalid View ID");
return;
}
// Switching the views
// Obtain the current view context to apply to the new view
CCreateContext context;
context.m_pCurrentDoc = pOldActiveView->GetDocument();
pNewActiveView->Create(NULL, NULL, 0L, CFrameWnd::rectDefault,
this, ViewID, &context);
pNewActiveView->OnInitialUpdate();
}
SetActiveView(pNewActiveView); // Activate the new view
pOldActiveView->ShowWindow(SW_HIDE); // Hide the old view
pNewActiveView->ShowWindow(SW_SHOW); // Show the new view
pOldActiveView->SetDlgCtrlID(m_CurrentViewID); // Set the old view ID
pNewActiveView->SetDlgCtrlID(AFX_IDW_PANE_FIRST);
m_CurrentViewID = ViewID; // Save the new view ID
RecalcLayout();
}
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