📄 tabwnd.dsp
字号:
# Microsoft Developer Studio Project File - Name="TabWnd" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=TabWnd - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "TabWnd.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "TabWnd.mak" CFG="TabWnd - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "TabWnd - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "TabWnd - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "TabWnd - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "\App\Temp\Articles\TabWindow\Mdi\Release"
# PROP Intermediate_Dir "\App\Temp\Articles\TabWindow\Mdi\Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386 /out:"\App\Bin\Articles\Release\MdiTabWnd.exe"
!ELSEIF "$(CFG)" == "TabWnd - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Winmm.lib /nologo /subsystem:windows /debug /machine:I386 /out:"Debug/MdiTabWnd.exe" /pdbtype:sept
!ENDIF
# Begin Target
# Name "TabWnd - Win32 Release"
# Name "TabWnd - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\ChildFrm.cpp
# End Source File
# Begin Source File
SOURCE=.\CMYButton.cpp
# End Source File
# Begin Source File
SOURCE=.\CMYControlBar.cpp
# End Source File
# Begin Source File
SOURCE=.\CMYTabctrlBar.cpp
# End Source File
# Begin Source File
SOURCE=.\DummyEdit.cpp
# End Source File
# Begin Source File
SOURCE=.\DummyForm.cpp
# End Source File
# Begin Source File
SOURCE=.\DummyList.cpp
# End Source File
# Begin Source File
SOURCE=.\DummySplitter.cpp
# End Source File
# Begin Source File
SOURCE=.\DummyTree.cpp
# End Source File
# Begin Source File
SOURCE=.\MainFrm.cpp
# End Source File
# Begin Source File
SOURCE=.\MdiFrames.cpp
# End Source File
# Begin Source File
SOURCE=.\StatusBarMsgWnd.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\TabWnd.cpp
# End Source File
# Begin Source File
SOURCE=.\TabWnd.rc
# End Source File
# Begin Source File
SOURCE=.\TabWndDoc.cpp
# End Source File
# Begin Source File
SOURCE=.\TabWndView.cpp
# End Source File
# Begin Source File
SOURCE=.\TreeViewClass.cpp
# End Source File
# Begin Source File
SOURCE=.\TreeViewFile.cpp
# End Source File
# Begin Source File
SOURCE=.\TreeViewResource.cpp
# End Source File
# Begin Source File
SOURCE=.\VisualFx.cpp
# End Source File
# Begin Source File
SOURCE=.\WindowAnima.cpp
# End Source File
# Begin Source File
SOURCE=.\WindowMagicDlg.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\ChildFrm.h
# End Source File
# Begin Source File
SOURCE=.\CMYButton.h
# End Source File
# Begin Source File
SOURCE=.\CMYControlBar.h
# End Source File
# Begin Source File
SOURCE=.\CMYTabCtrlBar.h
# End Source File
# Begin Source File
SOURCE=.\DummyEdit.h
# End Source File
# Begin Source File
SOURCE=.\DummyForm.h
# End Source File
# Begin Source File
SOURCE=.\DummyList.h
# End Source File
# Begin Source File
SOURCE=.\DummySplitter.h
# End Source File
# Begin Source File
SOURCE=.\DummyTree.h
# End Source File
# Begin Source File
SOURCE=.\MainFrm.h
# End Source File
# Begin Source File
SOURCE=.\MdiFrames.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StatusBarMsgWnd.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\TabWnd.h
# End Source File
# Begin Source File
SOURCE=.\TabWndDoc.h
# End Source File
# Begin Source File
SOURCE=.\TabWndView.h
# End Source File
# Begin Source File
SOURCE=.\TreeViewClass.h
# End Source File
# Begin Source File
SOURCE=.\TreeViewFile.h
# End Source File
# Begin Source File
SOURCE=.\TreeViewResource.h
# End Source File
# Begin Source File
SOURCE=.\VisualFx.h
# End Source File
# Begin Source File
SOURCE=.\WindowAnima.h
# End Source File
# Begin Source File
SOURCE=.\WindowMagicDlg.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\bitmap1.bmp
# End Source File
# Begin Source File
SOURCE=.\res\bmp00001.bmp
# End Source File
# Begin Source File
SOURCE=.\res\cj_logo.bmp
# End Source File
# Begin Source File
SOURCE=.\res\il_class.bmp
# End Source File
# Begin Source File
SOURCE=.\res\il_file.bmp
# End Source File
# Begin Source File
SOURCE=.\res\il_rsrc.bmp
# End Source File
# Begin Source File
SOURCE=.\res\il_tab.bmp
# End Source File
# Begin Source File
SOURCE=.\res\imagelist.bmp
# End Source File
# Begin Source File
SOURCE=.\res\TabWnd.ico
# End Source File
# Begin Source File
SOURCE=.\res\TabWnd.rc2
# End Source File
# Begin Source File
SOURCE=.\res\TabWndDoc.ico
# End Source File
# Begin Source File
SOURCE=.\res\Toolbar.bmp
# End Source File
# End Group
# End Target
# End Project
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -